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Latent Space: The AI Engineer Podcast

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Latent Space: The AI Engineer Podcast
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  • Latent Space: The AI Engineer Podcast

    Extreme Harness Engineering for Token Billionaires: 1M LOC, 1B toks/day, 0% human code, 0% human review — Ryan Lopopolo, OpenAI Frontier & Symphony

    07/04/2026 | 1h 12min
    We’re proud to release this ahead of Ryan’s keynote at AIE Europe. Hit the bell, get notified when it is live! Attendees: come prepped for Ryan’s AMA with Vibhu after.
    Move over, context engineering. Now it’s time for Harness engineering and the age of the token billionaires.
    Ryan Lopopolo of OpenAI is leading that charge, recently publishing a lengthy essay on Harness Eng that has become the talk of the town:
    In it, Ryan peeled back the curtains on how the recently announced OpenAI Frontier team have become OpenAI’s top Codex users, running a >1m LOC codebase with 0 human written code and, crucially for the Dark Factory fans, no human REVIEWED code before merge. Ryan is admirably evangelical about this, calling it borderline “negligent” if you aren’t using >1B tokens a day (roughly $2-3k/day in token spend based on market rates and caching assumptions):
    Over the past five months, they ran an extreme experiment: building and shipping an internal beta product with zero manually written code. Through the experiment, they adopted a different model of engineering work: when the agent failed, instead of prompting it better or to “try harder,” the team would look at “what capability, context, or structure is missing?”
    The result was Symphony, “a ghost library” and reference Elixir implementation (by Alex Kotliarskyi) that sets up a massive system of Codex agents all extensively prompted with the specificity of a proper PRD spec, but without full implementation:
    The future starts taking shape as one where coding agents stop being copilots and start becoming real teammates anyone can use and Codex is doubling down on that mission with their Superbowl messaging of “you can just build things”.
    Across Codex, internal observability stacks, and the multi-agent orchestration system his team calls Symphony, Ryan has been pushing what happens when you optimize an entire codebase, workflow, and organization around agent legibility instead of human habit.
    We sat down with Ryan to dig into how OpenAI’s internal teams actually use Codex, why the real bottleneck in AI-native software development is now human attention rather than tokens, how fast build loops, observability, specs, and skills let agents operate autonomously, why software increasingly needs to be written for the model as much as for the engineer, and how Frontier points toward a future where agents can safely do economically valuable work across the enterprise.
    We discuss:
    * Ryan’s background from Snowflake, Brex, Stripe, and Citadel to OpenAI Frontier Product Exploration, where he works on new product development for deploying agents safely at enterprise scale
    * The origin of “harness engineering” and the constraint that kicked off the whole experiment: Ryan deliberately refused to write code himself so the agent had to do the job end to end
    * Building an internal product over five months with zero lines of human-written code, more than a million lines in the repo, and thousands of PRs across multiple Codex model generations
    * Why early Codex was painfully slow at first, and how the team learned to decompose tasks, build better primitives, and gradually turn the agent into a much faster engineer than any individual human
    * The obsession with fast build times: why one minute became the upper bound for the inner loop, and how the team repeatedly retooled the build system to keep agents productive
    * Why humans became the bottleneck, and how Ryan’s team shifted from reviewing code directly to building systems, observability, and context that let agents review, fix, and merge work autonomously
    * Skills, docs, tests, markdown trackers, and quality scores as ways of encoding engineering taste and non-functional requirements directly into context the agent can use
    * The shift from predefined scaffolds to reasoning-model-led workflows, where the harness becomes the box and the model chooses how to proceed
    * Symphony, OpenAI’s internal Elixir-based orchestration layer for spinning up, supervising, reworking, and coordinating large numbers of coding agents across tickets and repos
    * Why code is increasingly disposable, why worktrees and merge conflicts matter less when agents can resolve them, and what it really means to fully delegate the PR lifecycle
    * “Ghost libraries”, spec-driven software, and the idea that a coding agent can reproduce complex systems from a high-fidelity specification rather than shared source code
    * The broader future of Frontier: safely deploying observable, governable agents into enterprises, and building the collaboration, security, and control layers needed for real-world agentic work
    Ryan Lopopolo
    * X: https://x.com/_lopopolo
    * Linkedin: https://www.linkedin.com/in/ryanlopopolo/
    * Website: https://hyperbo.la/contact/

    Timestamps
    00:00:00 Introduction: Harness Engineering and OpenAI Frontier00:02:20 Ryan’s background and the “no human-written code” experiment00:08:48 Humans as the bottleneck: systems thinking, observability, and agent workflows00:12:24 Skills, scaffolds, and encoding engineering taste into context00:17:17 What humans still do, what agents already own, and why software must be agent-legible00:24:27 Delegating the PR lifecycle: worktrees, merge conflicts, and non-functional requirements00:31:57 Spec-driven software, “ghost libraries,” and the path to Symphony00:35:20 Symphony: orchestrating large numbers of coding agents00:43:42 Skill distillation, self-improving workflows, and team-wide learning00:50:04 CLI design, policy layers, and building token-efficient tools for agents00:59:43 What current models still struggle with: zero-to-one products and gnarly refactors01:02:05 Frontier’s vision for enterprise AI deployment01:08:15 Culture, humor, and teaching agents how the company works01:12:29 Harness vs. training, Codex model progress, and “you can just do things”01:15:09 Bellevue, hiring, and OpenAI’s expansion beyond San Francisco
    Transcript
    Ryan Lopopolo: I do think that there is an interesting space to explore here with Codex, the harness, as part of building AI products, right? There’s a ton of momentum around getting the models to be good at coding. We’ve seen big leaps in like the task complexity with each incremental model release where if you can figure out how to collapse a product that you’re trying to.
    Build a user journey that you’re trying to solve into code. It’s pretty natural to use the Codex Harness to solve that problem for you. It’s done all the wiring and lets you just communicate in prompts. To let the model cook, you have to step back, right? Like you need to take a systems thinking mindset to things and constantly be asking, where is the Asian making mistakes?
    Where am I spending my time? How can I not spend that time going forward? And then build confidence in the automation that I’m putting in place. So I have solved this part of the SDLC.
    swyx: [00:01:00] All right.
    [00:01:03] Meet Ryan
    swyx: We’re in the studio with Ryan from OpenAI. Welcome.
    Ryan Lopopolo: Hi,
    swyx: Thanks for visiting San Francisco and thanks for spending some time with us.
    Ryan Lopopolo: Yeah, thank you. I’m super excited to be here.
    swyx: You wrote a blockbuster article on harness engineering. It’s probably going to be the defining piece of this emerging discipline, huh?
    Ryan Lopopolo: Thank you. It is it’s been fun to feel like we’ve defined the discourse in some sense.
    swyx: Let’s contextualize a little bit, this first podcast you’ve ever done. Yes. And thank you for spending with us. What is, where is this coming from? What team are you in all that jazz?
    Ryan Lopopolo: Sure, sure.
    Ryan Lopopolo: I work on Frontier Product Exploration, new product development in the space of OpenAI Frontier, which is our enterprise platform for deploying agents safely at scale, with good governance in any business. And. The role of VMI team has been to figure out novel ways to deploy our models into package and products that we can sell as solutions to enterprises.
    swyx: And you have a background, I’ll just squeeze it in there. Snowflake, brick, [00:02:00] stripe, citadel.
    Ryan Lopopolo: Yes. Yes. Same. Any kind of customer
    swyx: entire life. Yes. The exact kind of customer that you want to,
    Vibhu: so I’ll say, I was actually, I didn’t expect the background when I looked at your Twitter, I’m seeing the opposite.
    Stuff like this. So you’ve got the mindset of like full send AI, coding stuff about slop, like buckling in your laptop on your Waymo’s. Yes. And then I look at your profile, I’m like, oh, you’re just like, you’re in the other end too. Oh, perfect. Makes perfect.
    Ryan Lopopolo: I it’s quite fun to be AI maximalist if you’re gonna live that persona.
    Open eye is the place to do it. And it’s
    swyx: token is what you say.
    Ryan Lopopolo: Yeah. Certainly helps that we have no rate limits internally. And I can go, like you said, full send at this stay.
    swyx: Yeah. Yeah. So the Frontier, and you’re a special team within O Frontier.
    Ryan Lopopolo: We had been given some space to cook, which has been super, super exciting.
    [00:02:47] Zero Code Experiment
    Ryan Lopopolo: And this is why I started with kind of a out there constraint to not write any of the code myself. I was figuring if we’re trying to make agents that can be deployed into end to enterprises, they should be [00:03:00] able to do all the things that I do. And having worked with these coding models, these coding harnesses over 6, 7, 8 months, I do feel like the models are there enough, the harnesses are there enough where they’re isomorphic to me in capability and the ability to do the job.
    So starting with this constraint of I can’t write the code meant that the only way I could do my job was to get the agent to do my job.
    Vibhu: And like a, just a bit of background before that. This is basically the article. So what you guys did is five months of working on an internal tool, zero lines of code over a mi, a million lines of code in the total code base.
    You say it was cenex, more like it was cenex faster than you would’ve. If you had done it by end. So
    Ryan Lopopolo: yeah, that
    Vibhu: was the mindset going into this, right?
    Ryan Lopopolo: That’s right.
    [00:03:46] Model Upgrades Lessons
    Ryan Lopopolo: Started with some of the very first versions of Codex CLI, with the Codex Mini model, which was obviously much less capable than the ones we have today.
    Which was also a very good constraint, right? Quite a visceral feeling to ask the [00:04:00] model to build you a product feature. And it just not being able to assemble the pieces together.
    Which kind of defined one of the mindsets we had for going into this, which is whenever the model just cannot, you always pop open at the task, double click into it, and build smaller building blocks that then you can reassemble into the broader objective.
    And it was quite painful to do this. Honestly, the first month and a half was. 10 times slower than I would be. But because we paid that cost, we ended up getting to something much more productive than any one engineer could be because we built the tools, the assembly station for the agent to do the whole thing.
    [00:04:43] Model Generations, Build Systems & Background Shells
    Ryan Lopopolo: But yeah, so onward to G BT 5, 5, 1, 5, 2, 5, 3, 5 4. To go through all these model generations and see their kind of corks and different working styles also meant we had to adapt the code base to change things up when the model was revved. [00:05:00] One interesting thing here is five two, the Codex harness at the time did not have background shells in it, which means we were able to rely on blocking scripts to perform long horizon work.
    But with five, three and background shells, it became less patient, less willing to block. So we had to retool the entire build system to complete in under a minute and. This is not a thing I would expect to be able to do in a code base where people have opinions. But because the only goal was to make the Asian productive over the course of a week, we went from a bespoke make file build to Basil, to turbo to nx and just left it there because builds were fast at that point.
    swyx: Interesting. Talk more about Turbo TenX. That’s interesting ‘cause that’s the other direction that other people have been doing.
    Ryan Lopopolo: Ultimately I have. Not a lot of experience with actual frontend repo architecture.
    swyx: You’re talking that Jessica built the sky. So I’m like, I know the NX team. I know Turbo from Jared [00:06:00] Palmer.
    And I’m like, yeah, that’s an interesting comparison.
    [00:06:02] One Minute Build Loop
    Ryan Lopopolo: The hill we were climbing right, was make it fast.
    swyx: Is there a micro front end involved? Is it how how complex react
    Ryan Lopopolo: electron base single app sort of thing
    swyx: And must be under a minute. That’s an interesting limitation. I’m actually not super familiar with the background shelf stuff.
    Probably was talked about in the fight three release.
    Ryan Lopopolo: BA basically means that codex is able to spawn commands in the background and then go continue to work while it waits for them to finish. So it can spawn an expensive build and then continue reviewing the code, for example.
    swyx: Yeah.
    Ryan Lopopolo: And this helps it be more time efficient for the user invoking the harness.
    swyx: And I guess and just to really nail this, like what does one minute matter? Like why not five, okay, good. We want no. We
    Ryan Lopopolo: want the inner loop to be as fast as possible. Okay. One minute was just a nice round number and we were able to hit it.
    swyx: And if it doesn’t complete, it kills it or some something,
    Ryan Lopopolo: No.
    We just take that as a signal that we need to stop what we’re doing, double click, decompose a build graph a bit to get us to high back under so that we [00:07:00] can able the agent continue to operate.
    swyx: It’s almost like you’re, it’s like a ratchet. It’s like you’re forcing build time discipline, because if you don’t, it’ll just grow and grow.
    That’s right. And you mentioned that my current, like the software I work on currently is at 12 minutes. It sucks.
    Ryan Lopopolo: This has been my experience with platform teams in the past, where you have an envelope of acceptable build times and you let it go up to breach and then you spend two, three weeks to bring it back down to the lower end of the average low bed stop.
    But because tokens are so cheap Yeah. And we’re so insanely parallel with the model, we can just constantly be gardening this thing to make sure that we maintain these in variants, which means. There’s way less dispersion in the code and the SDLC, which means we can simplify in a way and rely on a lot more in variance as we write the software.
    [00:07:45] Observability, Traces & Local Dev Stack
    Vibhu: Lovely.
    [00:07:46] Humans Are Bottleneck
    Vibhu: You mentioned in your article, like humans became the bottleneck, right? You kicked off as a team of three people. You’re putting out a million line of code, like 1500 prs, basically. What’s the mindset there? So as much as code is disposable, you’re doing a lot of review. A lot [00:08:00] of the article talks about how you wanna rephrase everything is prompting everything, is what the agent can’t see.
    It’s kind of garbage, right? You shouldn’t have it in there. So what’s like the high level of how you went about building it, and then how you address okay, humans are just PR review. Like how is human in the loop for this?
    Ryan Lopopolo: We’ve moved beyond even the humans reviewing the code as well.
    [00:08:19] Human Review, PR Automation & Agent Code Review
    Ryan Lopopolo: Most of the human review is post merge at this point.
    But post, post merge, that’s not even reviewed. That’s just
    swyx: Oh, let’s just make ourselves happy by You
    Ryan Lopopolo: haven’t used fundamentally. The model is trivially paralyzable, right? As many GPUs and tokens as I am willing to spend, I can have capacity to work with my hood base.
    The only fundamentally scarce thing is the synchronous human attention of my team. There’s only so many hours in the day we have to eat lunch. I would like to sleep, although it’s quite difficult to, stop poking the machine because it makes me want to feed it. You have to step back, right?
    Like you need to take a systems thinking mindset to things and [00:09:00] constantly be asking where is the agent making mistakes? Where am I spending my time? How can I not spend that time going forward? And then build confidence in the automation that I’m putting in place. So I have solved this part of the SDLC, and usually what that has looked like is like we started needing to pay very close attention to the code because the agent did not have the right building blocks to produce.
    Modular software that decomposed appropriately that was reliable and observable and actually accrued a working front end in these things, right?
    [00:09:35] Observability First Setup
    Ryan Lopopolo: So in order to not spend all of our time sitting in front of a terminal at most, doing one or two things at a time, invested in giving the model that observability, which is that that graph in the post here.
    swyx: Yeah. Let’s walk through this traces and which existed first
    Ryan Lopopolo: we started with just the app and the whole rest of it. From vector through to all these login metrics, APIs was, I dunno, half an [00:10:00] afternoon of my time. We have intentionally chosen very high level fast developer tools. There’s a ton of great stuff out there now.
    We use me a bunch, which makes it trivial to pull down all these go written Victoria Stack binaries in our local development. Tiny little bit of python glue to spin all these up. And off you go. One neat thing here is we have tried to invert things as much as possible, which is instead of setting up an environment to spawn the coding agent into, instead we spawn the coding agent, like that’s the entry point.
    It’s just Codex. And then we give Codex via skills and scripts the ability to boot the stack if it chooses to, and then tell it how to set some end variables. So the app and local Devrel points at this stack that it has chosen to spin up. And this I think is like the fundamental difference between reasoning models and the four ones and four ohs of the past, where these models could not think so you had to put them in [00:11:00] boxes with a predefined set of state transitions.
    Whereas here we have the model, the harness be the whole box. And give it a bunch of options for how to proceed with enough context for it to make intelligent choices. So
    Vibhu: sales, so like a lot of that is around scaffolding, right? Yes. Previous agents, you would define a scaffold. It would operate in that.
    Lube, try again. That’s pivoted off from when we’ve had reasoning models. They’re seeming to perform better when you don’t have a scaffold, right? That’s right.
    [00:11:28] Docs Skills Guardrails
    Vibhu: And you go into like niches here too, like your SPEC MD and like having a very short agent MG Agent md.
    swyx: Yes. Yes.
    Vibhu: Yeah. So you even lay out what it is here, but I like
    swyx: the table contents.
    Vibhu: Yeah.
    swyx: Like stuff like this, it really helps guide people because everyone’s trying to do this.
    Ryan Lopopolo: This structure also makes it super cheap to put new content into the repository to steer both the humans and the agents.
    swyx: You, you reinvented skills, right?
    Vibhu: One big agents and
    swyx: skills from first princip holds
    Ryan Lopopolo: all skills did not exist when we started doing this.
    Vibhu: You have a short [00:12:00] one 100 line overall table of contents and then you have little skills, right? Core beliefs, MD tech tracker. Yeah. Yeah. The scale is over
    Ryan Lopopolo: The tech jet tracker and the quality score are pretty interesting because this is basically a tiny little scaffold, like a markdown table, which is a hook for Codex to review all the business logic that we have defined in the app, assess how it matches all these documented guardrails and propose follow up work for itself.
    Before beads and all these ticketing systems, we were just tracking follow up work as notes in a markdown file, which, we could spa an agent on Aron to burn down. There’s this really neat thing that like the models fundamentally crave text. So a lot of what we have done here is figure out ways to inject text
    swyx: into
    Ryan Lopopolo: the system right when we get a page, because we’re missing a timeout, for example.
    I can just add Codex in Slack on that page and say, I’m gonna fix this by adding a timeout. Please update our reliability documentation. To require that all network calls have [00:13:00] timeouts. So I have not only made a point in time fix, but also like durably encoded this process knowledge around what good looks like.
    swyx: Yeah.
    Ryan Lopopolo: And we give that to the root coding agent as it goes and does the thing. But you can also use that to distill tests out of, or a code review agent, which is pointed at the same things to narrow the acceptable universe of the code that’s produced.
    swyx: I think one of the concerns I have with that kind of stuff is you think you’re making the right call by making, it’s persisted for all time across everything.
    Yes. But then you didn’t think about the exceptions that you need to make, right? And that you have to roll it back.
    Vibhu: Part of it is
    swyx: also sometimes it can follow your s instructions too.
    Vibhu: It’s somewhat a skill, right? So it determines when it uses the tools, right? Like it’s not like it’ll run outta every call.
    It’ll determine when it wants to check quality score, right?
    Ryan Lopopolo: Yeah. And we do in the prompts we give these agents, allow them to push back,
    [00:13:51] Agent Code Review Rules
    Ryan Lopopolo: When we first started adding code review agents to the pr, it would be Codex, CLI. Locally writes the change, pushes up a PR on [00:14:00] those PR synchronizations of review agent fires.
    It posts a comment. We instruct Codex that it has to at least acknowledge and respond to that feedback. And initially the Codex driving the code author was willing to be bullied by the PR reviewer, which meant you could end up in a situation where things were not converging. So yeah, we had to,
    swyx: he’s just a thrash.
    Ryan Lopopolo: We had to add more optionality to the prompts on both of these things, right? The reviewer agents were instructed to bias toward merging the thing to not surface anything greater than a P two in priority. We didn’t really define P two, but we gave it, you
    swyx: did define P two.
    Ryan Lopopolo: We gave it a framework within which to score its output
    swyx: and then greater than P zero is worse, right?
    Yes. P two is very good.
    Ryan Lopopolo: P zero is you will mute the code place if
    swyx: you merch this
    Ryan Lopopolo: thing, right?
    swyx: Yeah.
    Ryan Lopopolo: But also on the code authoring agent side, we also gave it the flexibility to either defer or push back against review feedback, right? This happens all the time, right? Like I happen to notice something and leave a code review, [00:15:00] which.
    Could blow up the scope by a factor of two. I usually don’t mean for that to be addressed Exactly. In the moment. It’s more of an FYI file it to the backlog, pick it up in the next fix it week sort of thing. And without the context that this is permissible, the coding agents are gonna bias toward what they do, which is following instructions.
    swyx: Yeah.
    [00:15:19] Autonomous Merging Flow
    swyx: I do wanted to check in on a couple things, right? Sure. All the coding review agent, it can merge autonomously. I think that’s something that a lot of people aren’t comfortable with. And you have a list here of how much agents do they do Product code and tests, CI configuration and release tooling, internal Devrel tools, documentation eval, harness review, comments, scripts that manage the repository itself, production dashboard definition files, like everything.
    Yes. And so they’re just all churning at the same time, is there like a record that, that any human on the team pulls to stop everything
    Ryan Lopopolo: Because we are building a native application here. We’re not doing continuous deploy. So there’s still a human in the loop for cutting the release branch.
    I see. We require a blessed [00:16:00] human approved smoke test of the app before we promote it to distribution, these sort of things.
    swyx: So you’re working on the app, you’re not building like infrastructure where you have like nines of reliability, that kinda stuff?
    Ryan Lopopolo: That’s correct. That’s correct. Okay. And also like full recognition here that all of this activity took in a completely greenfield repository.
    There’s. Should be no script that this applies generally to
    swyx: this is a production thing, you’re gonna ship
    Ryan Lopopolo: to
    swyx: customers. Of course. Yeah, of course. So this is real
    Vibhu: And like one of the things there is, you mentioned you started this as a repo from scratch. The onboarding first month or so was pretty, it was like working backwards, right?
    Yeah. And then you had to work with the system and now you’re at that point where you know, you’re very autonomous. I’m curious like, okay, so what, how human in the loop is it? So what are the bottlenecks that you wish you could still automate? And part of that is also like, where do you see the model trajectory improving and offloading more human in the loop?
    We just got 5.4. It’s a really good,
    Ryan Lopopolo: fantastic model, by the way.
    Vibhu: Yeah. Yeah. It’s the first one that’s merged. Top tier coding. So it’s codex level coding and reasoning. So general reasoning both in one model. So
    Ryan Lopopolo: and
    Vibhu: computer [00:17:00] use vision.
    Ryan Lopopolo: Now we now with five four, I can just have Codex write the blog post, whereas for this one I had to balance between chat.
    swyx: Oh, I need to, I might be out of a job. Oh my God.
    Ryan Lopopolo: Oh,
    swyx: I know. You just gave me an idea for a completely AI newsletter that five four could do. Yeah, I get it Now.
    Ryan Lopopolo: This sort of thing is just one example of closing the loop, right? Like the dashboard thing you mentioned. We have Codex authoring the Js ON, for the Grafana dashboards and publishing them and also responding to the pages, which means when it gets the page, it knows exactly which dashboards are defined and what alerts.
    What alert was triggered by which exact log in the code base. ‘cause all of this stuff is collated together.
    swyx: It has to own everything.
    Yes. Yeah. Yeah.
    Ryan Lopopolo: And it means that if we have an outage that did not result in a page. It has the existing set of dashboards available to it. It has the existing set of metrics and logs and can figure out where the gaps in the dashboard are or [00:18:00] in the underlying metrics and fix them in one go.
    In the same way, you would have a full stack engineer be able to drive a feature from the backend all the way to the front end.
    Vibhu: So it, it seems like a lot of the work you guys had to do was you as a small team are fully working for a way that the model wants the software to be written. It’s like less human legible for better. Code legibility, agent legibility. How do you think that affects broader teams? So one at OpenAI, do liaison, like this is how software should be written. Like I can imagine, say you join a new team with this methodology, this mindset there’s ways that, teams do code review, teams write code, like teams are structured and a lot of it is for human legibility.
    So should we all swap? Like how does this play back one broader into OpenAI and then like broader into the software engineering, right? Is it like teams that pick this up will it’s pretty drastic, right? You have to make a pretty big switch. Should they just full send Yeah.
    Ryan Lopopolo: The mindset is very much that I’m removed from the process, right? I can’t really have deep code level opinions about [00:19:00] things. It’s as if I’m. Group tech leading a 500 person organization.
    Vibhu: Yeah.
    Ryan Lopopolo: Like it’s not appropriate for me to be in the weeds on every pr. This is why that post merge code review thing is like a good analog here, right?
    Like I have some representative sample of the code as it is written, and I have to use that to infer what the teams are struggling with, where they could use help, where they’re already moving quickly and I can pivot my focus elsewhere.
    Vibhu: Yeah.
    Ryan Lopopolo: So I don’t really have too many opinions around the code as it is written.
    I do, however, have a command based class, which is used to have repeatable chunks of business logic that comes with tracing and metrics and observability for free. And the thing to focus on is not how that business logic is structured, but that it uses this primitive ‘cause I know that’s gonna give leverage by default.
    Vibhu: Yeah.
    Ryan Lopopolo: Yeah, back to that sort of systems stinking,
    Vibhu: and you have part of that in your blog post, enforcing architecture and ta taste how you set boundaries for what’s used. There’s also a section on redefining [00:20:00] engineering and stuff, but yeah, it’s just, it’s interesting to hear,
    Ryan Lopopolo: and as the models have gotten better, they have gotten better at proposing these abstractions to unblock themselves, which again, lets me move higher and higher up the stack to look deeper into the future on what ultimately blocked the team from shipping.
    swyx: Yeah. You mentioned so you, this is primarily a, it is like a 1 million line of code base electron app. But it manages its own services as well, so it’s like a backend for front end type thing.
    Ryan Lopopolo: We do have a backend in there, but that’s hosted in the cloud.
    Yeah. This sort of structure is actually within the separate main and render processes
    Within the
    swyx: electric.
    That’s just how electronic works.
    Ryan Lopopolo: Yeah, of course. So have also treated like. MVC style decomposition with the same level of rigor, which has been very fun.
    swyx: I have a fun pun. This is a tangent, NVC is model view controller. Any sort of full stack web Devrel knows that.
    But my AI native version of this is Model view Claw, the clause the harness.
    Ryan Lopopolo: That’s right. That’s right. I do think that there is an interesting space to [00:21:00] explore here with Codex, the harness as part of building AI products, right? There’s a ton of momentum around getting the models to be good at coding.
    We’ve seen big leaps in like the task complexity with each incremental model release where if you can figure out how to collapse a product that you’re trying to build, a user journey that you’re trying to solve into code, it’s pretty natural to use the Codex Harness to solve that problem for you. It’s done all the wiring and lets you just communicate and prompts to let the model cook.
    Yeah. It’s been very fun. And there’s also a very engineering legible way of increasing capabil. It’s fantastic, right? Yeah. Just give you, just give the model scripts, the same scripts you would already build for yourself.
    swyx: Yeah.
    Yeah. So for listeners, this is Ryan saying that software engineering or coding against will eat knowledge work like the non-coding parts that you would normally think.
    Oh, you have to build a separate agent for it. No, start a coding agent and go out from there. Which open Claw has like it’s pie Underhood.
    Ryan Lopopolo: [00:22:00] Yes.
    Vibhu: Basically define your task in code. Everything is a coding
    swyx: agent by the way. Since I brought it up, it’s probably the only place we bring it up. Is any open claw usage from you?
    Any?
    Ryan Lopopolo: No. No. Not for me. I don’t have any spare Mac Minis rattling around my house.
    swyx: You can afford it? No. I just, I’m curious if it’s changed anything in opening eye yet, but it’s probably early days. And then the other, the other thing I, I wanna pull on here is like you mentioned ticketing systems and you mentioned prs and I’m wondering if both those things have to go away or be reinvented for this kind of coding.
    So the git itself and is like very hostile to multi-agent.
    Ryan Lopopolo: Yeah. We make very heavy use of work trees.
    swyx: But like even then, like I just did a, dropped a podcast yesterday with Cursors saying, and they said they’re getting rid of work trees ‘cause it still has too many merge conflicts.
    It’s still un too un unintuitive. But go ahead.
    Ryan Lopopolo: The models are really great at resolving merge conflicts. Yeah. And to get to a state where I’m not synchronously in the loop in my terminal, I almost don’t care that there are merge
    swyx: with disposable.
    [00:23:00] Yeah.
    Ryan Lopopolo: We invoke a dollar land skill and that coaches codex to push the PR Wait for human and agent reviewers Wait for CI to be green.
    Fix the flakes if there are any merged upstream. If the PR comes into conflict, wait for everything to pass. Put it in the merge queue. Deal with flakes until it’s in Maine. End. This is what it means to delegate fully, right? This is in a, very large model re probably a significant tax on humans to get PRS merged, but the agent is more than capable of doing this and I really don’t have to think about it other than keep my laptop open.
    swyx: Yeah. I used to be much more of a control freak, but now I’m like, yeah, actually you could do a better job of this than me. Yeah. With the right context. Yes.
    [00:23:47] Encoding Requirements
    swyx: Anything else in harness in general? Just this piece, I just wanna make sure we,
    Ryan Lopopolo: I think one thing that I maybe didn’t make super clear in the article that I heard on Twitter as an interesting, that’s respond [00:24:00]
    swyx: to them.
    What’s the chatter and then what’s your response?
    Ryan Lopopolo: Ultimately, all the things that we have encoded in docs and tests and review agents and all these things are ways to put all the non-functional requirements of building high scale, high quality, reliable software into a space that prompt injects the agent.
    We either write it down as docs, we add links where the error messages tell how to do the right thing. So the whole meta of the thing is to basically tease out of the heads of all the engineers on my team, what they think good looks like, what they would do by default, or what they would coach a new hire on the team to do to get things to merch.
    And that’s why we pay attention to all the mistakes, mistakes that the agent makes, right? This is code being written that is misaligned with some as yet not written down, non-functional requirement.
    swyx: Sorry, what? Did the online people misunderstand or
    Ryan Lopopolo: No,
    swyx: what
    you
    Ryan Lopopolo: responded to? Somebody just literally said that.
    I was like, oh yeah,
    swyx: okay,
    Ryan Lopopolo: This is the [00:25:00] thing. This is what I’ve been doing. Oh, you
    swyx: agree? Yeah. I see. Interesting.
    Ryan Lopopolo: One other neat thing, which I did totally did not expect is folks were just. Taking the link to the article and giving it to pi or Codex and say, make my repo this,
    Vibhu: you achi a whole recursion.
    Ryan Lopopolo: And it was wildly effective. Really? It was wildly effective. No
    Vibhu: way. It just actually is something I tried with five, four yesterday. I didn’t have time. Last time I was like out speaking of something, and this is one of my things, I was like, okay, I have this article. Can we just scaffold out what it would be like to run this?
    And I, I did it first as that and then I was like, okay, let me take another little side repo and say okay, if I was to fully automate this like this because I haven’t written a line of code, it’s
    Ryan Lopopolo: like over full, set
    Vibhu: it right. The side thing I’m doing of voice. TTS I’m just like, slobbing out, whatever.
    It’s nothing production. I’m like, how would I make this like this? And it’s actually like a really good way. It’s like a good way to learn what could be changed, what could be like, it’s just a good analyzing, right? You give it all the codes, you give it all the context, you give it the article and it walks you through it very well.
    That’s right. That’s right.
    [00:25:57] Inlining Dependencies
    [00:25:57] Dependencies Going Away & Brett Taylor’s Response
    swyx: I guess one more thing before we go to Symphony is I wanted to cover [00:26:00] Brett Taylor’s response. We had him on the show. He is your chairman, which is wild. Yeah. That he’s reading your articles as well and like getting engaged in it. He says software dependencies are going away.
    Basically they can just be like vendored. Yes. Response.
    Ryan Lopopolo: A
    swyx: hundred percent. A hundred percent agree. You still pro qr, you still pay Datadog. You still pay Temporal. Thank you.
    Ryan Lopopolo: Yep. The level of complexity of the dependencies that we can internalize is, I would say low, medium right now. Just based on model capability.
    What does the,
    swyx: what is medium?
    Ryan Lopopolo: I would say like a. A couple thousand line dependency is a thing that we could in-house No problem. Call in an afternoon of time. One neat thing about it is like probably most of that code you don’t even need. Like by in-house and abstraction, you can strip away all the generic parts of it and only focus on what you need to enable the specific thing.
    Yes. You’re building,
    swyx: I’ve been calling this the end of b******t plugins.
    Ryan Lopopolo: Yeah.
    swyx: Because there’s so much when I published an open source thing, I want to accept everything, be liberal. I want to accept, this is post’s law, but that means there’s so much bloat. Yes. There’s so much overhead.
    Ryan Lopopolo: One other neat thing about [00:27:00] this too is when we deploy Codex Security on the repo, it is able to deeply review and change. The internalized dependencies in a much lower friction way than it would be to like, push patches upstream, wait for them to be released, pull them down, make sure that’s compatible with all the transitive I have in my repo and things like that.
    So it’s also much lower friction to internalize some of these things if code is free. ‘cause the tokens are cheap sort of thing.
    swyx: Yeah. Yeah. I think like the only argument I have against this is basically scale testing, which obviously the larger pieces of software like Linux, MySQL, he calls up even the Datadog and Temporals and then maybe security testing where Yes.
    Classically, I think, is it linis tos, it said security open source is the best disinfectant.
    Ryan Lopopolo: Many eyes.
    swyx: Many eyes. And if inline your dependencies and code them up, you’re gonna have to relearn mistakes from other people that Yep.
    Ryan Lopopolo: Yep. And to internalize that dependency, you’re back to zero and you have to start.
    Reassembling all those bits and pieces to Yeah. Have [00:28:00] high confidence in the code as it is written. Yeah.
    Vibhu: Even part of the first intro of this, you basically mentioned like everything was written by codex, including internal tooling, right? So internal tooling, like when you’re visualizing what’s going on it’s writing it for itself.
    swyx: Yeah. I’m built internal tools way I now, and like I just show them off and they’re like, how long did you spend? And I didn’t spend any time. I just prompted it,
    Ryan Lopopolo: very funny story here.
    swyx: Yeah, go ahead.
    Ryan Lopopolo: We had deployed our app to the first dozen users internally had some performance issues, so we asked them to export a trace for us get a tar ball, gave it to our on-call engineer, and he did a fantastic job of working with Codex to build this beautiful local Devrel tool, next JS app, the drag and drop the tar ball in, and it visualizes the entire trace.
    It’s fantastic. Took an afternoon, but none of this was necessary. Because you could just spin up codex and give it the tar ball and ask the same thing and get the response immediately. So in a way, optimizing for human [00:29:00] legibility of that debugging process was wrong. It kept him in the loop unnecessarily when instead he could have just like Codex cooked for five minutes and gotten this same.
    swyx: Yeah, you verify your instincts here of this is how we used to do it. Or this is how I would have used to solve it.
    Ryan Lopopolo: Yeah. In this local observability stack. Like sure, you can de deploy Yeager to visualize the traces, but I wouldn’t expect to be looking at the traces in the first place because I’m not gonna write the code to fix them.
    swyx: Yeah. So basically there needs to be like this kind of house stack and owning the whole loop. I think that is very well established. And it sounds like you might be like sharing more about that in the future, right?
    Ryan Lopopolo: Yeah. I think we’re excited to do
    [00:29:36] Ghost Libraries Specs
    [00:29:36] Ghost Libraries & Distributing Software as Specs
    Ryan Lopopolo: We’re gonna talk about Symphony in a little bit, but like the way we distribute it as a spec, which I think folks are calling Ghost Libraries on Twitter.
    This is like a such a cool name. It does mean it becomes much cheaper to share software with the world, right? You define a spec, how you could build your own specifying as much as is required for a coding agent to reassemble it [00:30:00] locally. The flow here is very cool. Like we have taken. All the scaffolding that has existed in our proprietary repo spun up a new one.
    Ask Codex with our repo as a reference. Write the spec. We tell it. Spin up a team ox spawn a disconnected codex to implement the spec. Wait for it to be done. Spawn another codex and another team ox to review the spec com or review the implementation compared to upstream and update the spec so it diverges less.
    And then you just loop over and over Ralph style until you get a spec that is with high fidelity able to reproduce the system as it is. It’s fantastic.
    Vibhu: And you’re basically, you’re not really adding any of your human bias in there, right? That’s correct. A lot of times people write a spec and be like, okay, I think it should be done this way, and you’ll riff on something.
    And it’s no, the agent could have just handled it like you’re still scaffolding in a sense, right? I want it done this way. It can determine its spec better.
    swyx: That’s right. That’s right. Part of me it, I’m, I’ve been working a lot on evals recently, and part of me is wondering if [00:31:00] an agent can produce a spec that it cannot solve.
    Is it always capable of things that he can imagine or can you imagine things that it is impossible to do?
    Ryan Lopopolo: I think with Symphony, we, there’s like this there’s this axis where you have things that are easier, hard, or established or new, right? And I think things that are hard and new is still something that the models need humans.
    Yeah. Drive.
    swyx: Yeah. Yeah.
    Ryan Lopopolo: But I think those other quadrants are largely salt. Given the right scaffold and the right thing that’s gonna drive the agent to completion,
    swyx: it’s crazy that it solved,
    Ryan Lopopolo: but it means that the humans, the ones with limited time and attention get to work on the hardest stuff, like the problems where it’s pure white space out in front. Or like the deepest refactorings where you don’t know what the proper shape of the interfaces are. And this is where I wanna spend my time. ‘cause it lets me set up for the next level of scale.
    swyx: Yeah. Yeah. Amazing. Let’s introduce Symphony.
    I think we’ve been mentioning it every now and then. Elixir. Interesting option.
    Ryan Lopopolo: Yeah.
    swyx: Yeah. I’m not,
    Ryan Lopopolo: again, like the [00:32:00] elixir manifestation here is just a derivative. Is it a model
    swyx: chosen? Yeah.
    Ryan Lopopolo: Yeah. Yeah. And it chose that because the process supervision and the gen servers are super amenable to the type of process orchestration that we’re doing here.
    You are essentially spinning up little Damons for every task that is in execution and driving it to completion, which. Means the mall gets a ton of stuff for free by using Elixir and the Beam.
    swyx: I had to go do a crash course in Beam and Elixir, and I think most people are not operating at that scale of concurrency where you need that.
    But it is a good mental model for Resum ability and all those things. And these are things I care about. But tell me the story, the origin story of Symphony. What do you use it for? Is this, how did it form maybe any abandoned paths that you didn’t take?
    [00:32:46] Terminal Free Orchestration
    [00:32:46] Symphony: Removing Humans from the Loop
    Ryan Lopopolo: At the end of December we were at about three and a half PRS per engineer per day.
    This was before five two came out in the beginning of January. Everyone gets back from holiday with five two and no other work [00:33:00] on the repository. We were up in the five to 10 PRS per day per engineer. And I don’t know about y’all, but like it’s very taxing to constantly be switching like that. Like I was pretty tapped out at the end of the day, again, where are the humans spending their time? They’re spending their time context switching between all these active tmox pains to drive the agent forward.
    swyx: Yeah. No way. Yeah.
    Ryan Lopopolo: So let’s again, build something to remove ourselves from the loop. And this is what frantic sprinted adapt here to find a way to remove the need for the human to sit in front of their terminal.
    So a lot of experimentation with Devrel boxes and, automatically spinning up agents, like it seems like a fantastic end state here, where my life is beach. I open live twice a day and say yes no to these things. Yeah. And this is again, a super, super interesting framing for how the work is done.
    Because I become more latency and sensitive. I have [00:34:00] way less attachment to the code as it is written. Like I’ve had close to zero investment in the actual authorship experience. So if it’s garbage. I can just throw it away and not care too much about it. In Symphony, there’s this like rework state where once the PR is proposed and it’s escalated to the human for review, it should be a cheap review.
    It is either mergeable or it is not. And if it’s not, you move it to rework. The elixir service will completely trash the entire work tree NPR and start it again from scratch. Okay. And this is that opportunity again to say, why was it trash right? What did the agent do that was
    swyx: bad. Yeah.
    Ryan Lopopolo: Fix that before moving the ticket to
    swyx: end
    Ryan Lopopolo: of progress again.
    swyx: Yeah. Why is this not in codex app? I guess this, you guys are ahead of Codex app,
    Ryan Lopopolo: yeah, so the way the team has been working is basically to be as AI pilled as possible and spread ahead. And a lot of the things we have worked on have fallen out [00:35:00] into a lot of the products that we have.
    Like we were in deep consultation with the Codex team to. Have the Codex app be a thing that exists, right? To have skills be a thing that Codex is able to use. So we didn’t have to roll our own to put automations into the product. So all of our automatic refactoring agents didn’t have to be these hand rolled control loops.
    It has been really fantastic to be, in a way, un anchored to the product development of Frontier and Codex and just very quickly try to figure out what works and then later find the scalable thing that can be deployed widely. It’s been a very fun way to operate. It’s certainly chaotic. I have lost track very often of what the actual state of the code looks like.
    ‘cause I’m not in the loop. There was. One point where we had wired playwright directly up to the Electron app. With MCPM CCPs, I’m pretty bearish on because the harness forcibly injects all those tokens in the [00:36:00] context, and I don’t really get a say over it. They mess with auto compaction. The agent can forget how to use the tool.
    There’s probably only what three calls in playwright that I actually ever want to use. So I pay the cost for a ton of things. Somebody vibed a local Damon that boots playwright and exposes a tiny little shim CLI to drive it. And I had zero idea that this had occurred because to me, I run Codex and it’s able to, it’s oh, it’s better.
    Yeah. Like no knowledge of this at all. Uhhuh.
    [00:36:30] Multi Human Chaos
    Ryan Lopopolo: So we have had like in human space to spend a lot of time doing synchronous knowledge sharing. We have a daily standup that’s 45 minutes long because we almost have to. Fan out the understanding of the current state.
    swyx: Yeah, I was gonna say this is good for a single human multi-agent, but multi human, multi-agent is a whole like po like explosion of stuff.
    Ryan Lopopolo: Yeah. And that this is fundamentally why we have such a rigid, like 10,000 [00:37:00] engineer level architecture in the app because we have to find ways to carve up the space so people are not trampling on each other.
    swyx: Sorry, I don’t get the 10,000 thing. Did I miss that?
    Ryan Lopopolo: The structure of the repository is like 500 NPM packages.
    It’s like architecture to the excess for what you would consider, I think normal for a seven person team. But if every person is actually like 10 to 50. Then the like numbers on being super, super deep into decomposition and sharding and like proper interface boundaries make a lot more sense.
    swyx: Yeah. To me, that’s why I talked about Microfund ends and I, an anex is from that world, but Cool. It is just coming back to, to, to this I dunno if you have other, thoughts on. Orchestrating so much work coin going through this. Is this enough? Is this like any aha moments?
    Vibhu: It’ll be interesting to see like where, okay, so right now you pick linear as your issue tracker, right?
    swyx: Or it’s like a is it actually linear? This is actually linear.
    [00:37:55] Linear vs Slack Workflow
    Vibhu: Oh, that’s linear. It’s linear.
    swyx: Oh I never looked at
    Vibhu: video. The demo video I had to download to [00:38:00] run.
    swyx: So I, because I’m a Slack maxie, but Yeah, linear. Linear is also really good. Yes,
    Ryan Lopopolo: we do make a good use of Slack. We we fire off codex to do all these lotion, elasticity, fix ups, the things that like sync that knowledge into the repository.
    It’s super cheap. Yeah.
    swyx: Yeah.
    Ryan Lopopolo: Just do it in Codex.
    swyx: My biggest plug is OpenAI needs to build Slack. You need to own Slack. Build yours. Turn this into Slack.
    Ryan Lopopolo: I did read about it. You
    swyx: did?
    Ryan Lopopolo: Yeah.
    [00:38:25] Collaboration Tools for Agents
    Ryan Lopopolo: I would say that if we think that we want these agents to do economically valuable work, which is like this is the mission, right?
    We want AI to be deployed widely, to do economically valuable work, then we need to find ways for them to naturally collaborate with humans, which means collaboration tooling, I think, is an interesting space to explore.
    swyx: Yeah, totally. Yeah. GitHub, slack, linear.
    Vibhu: Yeah, that was my thing. Okay, where do we see right now Codex has started Codex Model, then CLI, now there’s an app, app can let me shoot off multiple Codex is in parallel, but there’s no great team collaboration for Codex.
    And it [00:39:00] seems like your team had some say into what comes out, right? So you talked to ‘em, codex kind of was a thing. From there, if you guys are on the bound, what stuff that like, you might not focus on, but what do you expect other people to be building, right? So people that are like five x 50 Xing.
    Should you build stuff that’s like very niche for your workflow, for your team? Should it be more general so other people can adopt? Is there a niche there? ‘Cause part of it is just okay, is everything just internal tooling? Do we have everything our own way? Like the way our team operates has our own ways that we like to communicate or is there a broader way to do it?
    Is it something like a issue tracker? Just thoughts if you wanna riff on that.
    [00:39:35] Standardizing Skills and Code
    Ryan Lopopolo: I think TBD we have not figured this out in a general way. I do think that there is leverage to be had in making the code and the processes as much the same as possible. If you think that code is context, code is prompts, it’s better from the agent behavior perspective to be able to look in a package in directory X, Y, Z, and it not to have to page so [00:40:00] deeply into directory if you C, because they have the same structure, use the same language, they have the same patterns internally.
    And that same like leverage comes from aligning on a single set of skills that you’re pouring every engineer’s taste into to make sure that the agent is effective. So like in our code base, we have, I think, six skills. That’s it. And if some part of the software development loop is not being covered, our first attempt is to encode it in one of the existing setup skills, which means that we can change the agent behavior.
    Yeah. More cheaply than changing the human driver behavior.
    swyx: Yeah.
    [00:40:39] Self Improvement via Logs
    swyx: Have you ever, have you experimented with agents changing their own behavior?
    Ryan Lopopolo: We do.
    swyx: Yeah. Or parent agent changing a subagents, behavior or something like that.
    Ryan Lopopolo: We have some bits for skill distillation. So for example, there’s one neat thing you can do with Codex, which is just point it at its own session logs to ask it to tell you how you can use [00:41:00] the tool pedal better.
    swyx: It’s like introspection
    Ryan Lopopolo: or ask it to do things. I use
    Vibhu: this session better. What skills should I
    swyx: high? I like the modification of, you can do, just do things to you can just ask agent to do things.
    Ryan Lopopolo: Yeah. You can just codex things. This is like a, this is like a silly emoji that we have, right? You can just codex things, you can just prompt things.
    It’s really glorious future we live in, but okay, you can do that one-on-one. But we’re actually slurping these up for the entire team into blob storage and. Running agent loops over them every day to figure out where as a team can we do better and how do we reflect that back into the repositories?
    Yes, though everybody benefits from everybody else’s behavior for free. Same for like PR comments, right? These are all feedback. That means the code as written, deviated from what was good, a PR comment, a failed build. These are all signals that mean at some point the agent was missing context. We gotta figure out how to
    swyx: Yeah.
    Ryan Lopopolo: Slurp it up and put it back in the reboot.
    swyx: By the way, I do this exactly right. I used to, when I use cloud code for [00:42:00] knowledge work, cloud cowork is like a nice product, right? Yes. In I think you would agree. I always have it tell me what do I do better next time? And that’s the meta programming reflection thing.
    So I almost think like you have six reflection extraction levels in symphony and almost like the zero of layer. So the six levels are PO policy, configuration, coordination, execution, integration, observability. We’ve talked about a couple of these, but the zero layer is like the, okay, are we working well?
    Can we improve how we work? Yes. Can I modify my own workflow without MD or something? I don’t know.
    Ryan Lopopolo: Yeah, of course. Yeah, of course you can. Like this thing is also able to cut its own tickets ‘cause we give it full access.
    Yeah. Make it a ticket to have it cut. Tickets you can.
    Put in the ticket that you expect it to file as on follow up work,
    swyx: like Yeah. Self-modifying. Yeah.
    Ryan Lopopolo: Yeah.
    [00:42:44] Tool Access and CLI First
    Ryan Lopopolo: Put, don’t put the agent in a box. Give the agent full accessibility over it. Domain.
    swyx: I had a mental reaction when you said don’t put the agent in a box. So I think you should put it in a box. Like it’s just that you’re giving the box everything it needs.
    Ryan Lopopolo: Yeah. Context and tools.
    swyx: But we’re like, as developers, we’re used to calling [00:43:00] out to different systems, but here you use the open source things like the Prometheus, whatever, and you run it locally so that you can have the full loop. I assume.
    Ryan Lopopolo: Yep.
    Vibhu: I think like
    Ryan Lopopolo: another, you wanna minimize cloud, cloud dependencies.
    Vibhu: You also want to make sure that you think about what the agent has access to. What does it see? Does it go back into the loop, like from the most basic sense of you let it see its own like calls, traces it can determine where it went wrong. But are you feeding that back in? So you know, just the most basic level of you wanna see exactly what’s input output, like does the agent have access to.
    What is being outputted, right? It can self-improve a lot of these things. It’s all
    Ryan Lopopolo: text, right? My job is to figure out ways to funnel text from one agent to the other.
    swyx: It’s so strange like way back at the start of this whole AI wave Andre was like, English is the hottest day programming language.
    It’s here, it’s just Yeah. The feature as well.
    Vibhu: A lot of, okay. Like a lot of software, a lot of stuff. There’s a gui, it’s made for the human. We’re seeing the evolution of CLI for everything, right? All tools have CLIs. Your agents can use [00:44:00] them well, do we get good vision? Do we get good little sandboxes?
    Like right now? It’s a really effective way, right? Models love to use tools. They love the best. They love to read through text. So slap a CLI let it go loose. That works for everything.
    Ryan Lopopolo: It does. Yeah. Yeah.
    [00:44:14] UI Perception and Rasterizing
    Ryan Lopopolo: We’ve also been adapting nont, textual things to that shape in order to improve model behavior in some ways, right?
    We want the agent to be able to see the UI agents do not perceive visually in the same way that we do. They don’t see a red box, they see red box button, right? They see these things in latent space. So if we want, Hey, yeah, I do. We have
    swyx: a ding if that goes off every time. Alien space
    Ryan Lopopolo: ding.
    Anyway if we wanna actually make it see the layout, it’s almost easier to rasterize that image to ask EOR and feed it in to the agent. Ha. And there’s no reason you can’t do both, right? To like further refine how the model perceives the object it’s [00:45:00] manipulating.
    swyx: Cool. Could we, you wanna talk about a couple more of these layers that might bear more introspection or that you have personal passion for?
    [00:45:07] Coordination Layer with Elixir
    Ryan Lopopolo: I will say that the coordination layer here was a really tricky piece to get right.
    swyx: Let’s do it. Yep. I’m all about that. And this is Temporal core.
    Ryan Lopopolo: This is where when we turn the spec into Elixir, where like the model takes a shortcut, right? Like it’s oh, I have all these primitives that I can make use of in this lovely runtime that has native process supervision.
    Which is I think, a neat way to have taken the spec and made it more choices achievable by making choices that naturally map
    swyx: Yeah.
    Ryan Lopopolo: To the domain, right? In the same way that like you would prefer to have a TypeScript model repo if you are doing full stack web development, right? Because the ability to share types across the front end and backend reduces a lot of complexity.
    And because
    swyx: that’s what graph kill used to be.
    Ryan Lopopolo: That’s right. And
    swyx: I don’t know if it’s still alive, but
    Ryan Lopopolo: [00:46:00] no humans in the loop here. So like my own personal ability to write or not write elixir. Doesn’t really have to bias us away from using the right tool for the job. It is just wild.
    swyx: Love it. I love it.
    Yeah. I wonder if any languages struggle more than others because of this? I feel like everyone has their own abstractions. That would make sense. But maybe it might be slower, it might be more faulty where like you’d have to just kick the server every now and then. I, I don’t know. I think observability layer is really well understood.
    Integration layer, CP is dead. I think all these just like a really interesting hierarchy to travel up and down. It’s common language for people working on the system to understand
    Ryan Lopopolo: The policy stuff is really cool, right? Yeah. You don’t really have to build a bunch of code to make sure the system wait for the, to pass
    swyx: it’s institutional knowledge.
    Ryan Lopopolo: Yeah. You just give it the G-H-C-L-I with some text that say CI has to pass. It makes the maintenance of these systems a lot easier.
    [00:46:57] Agent Friendly CLI Output
    swyx: Do you think that CLI maintainers need to be [00:47:00] do anything special for agents or just as is? It’s good because like I don’t think when people made the G GitHub, CLI, they anticipated this happening.
    Ryan Lopopolo: That’s correct. The GH CLI is fantastic. It’s great super industry.
    swyx: Everyone go try GH repo create GH pull and then pull request number, right? GH HPR, like 1 53, whatever. And then it like pulls
    Ryan Lopopolo: basically my only interaction with the GitHub web UI at this point is GH PR view dash web.
    Exactly. Glance
    swyx: at the diff
    Ryan Lopopolo: and be like Sure thing. Send it. Yeah. But the CLI are nice ‘cause they’re super token efficient and they can be made more token efficient really easily. Like I’m sure you all have seen like I go to build Kite or Jenkins and I could just get this massive wall of build output.
    And in order to unblock the humans, your developer productivity team is almost certainly gonna write some code that parses the actual exception out of the build logs and sticks it in a sticky note at the top of the page. And you basically [00:48:00] want CLI to be structured in a similar way, right? You’re gonna want to patch dash silent to prettier because the agent doesn’t care that every file was already formatted.
    Just wants to know it’s either formatted or not. So it can then go run a right command. Similarly, like in our PNPM distributed script runner, when we had one, when you do dash recursive, like it produces a absolute mountain of text. But all of that is for passing. Test suites. So we ended up wrapping all of this in another script
    swyx: to suppress the,
    Ryan Lopopolo: which you can vibe the channel only output the failing parts of the tests.
    swyx: You make a pipe errors versus the standard, standard out. I don’t know. Okay. Whatever. Too much thinking have to do that. The CII used to maintain SCLI for my company and yeah, this is like core, very core to my heart. But you’re vibing my job.
    Ryan Lopopolo: That’s right.
    swyx: Cool. Any other things?
    This is a long spec. [00:49:00] I appreciate that. It’s got a lot of strong opinions in here. Any other things that we should highlight? I think obviously you can spend the whole day going through some of these, but I do think that some of these have a lot of care or some of this you might wanna tell people, Hey, take this, but, make it your own.
    [00:49:15] Blueprint Spec and Guardrails
    Ryan Lopopolo: Fundamentally, software is made more flexible when it’s able to adapt to the environment in which it is deployed, which means that things like linear or GitHub even are specified within the spec, but not required pieces of it. There’s like a more platonic ideal of the thing that you could swap in like Jira or Bitbucket, for example.
    But being able to tightly specify things like the ID formats or how the Ralph Loop works for the individual agents. Basically means you can get up and running with a fully specified system quickly that you then evolve later on. I think we never intended for this to be a static spec that you can [00:50:00] never change.
    It’s more like a blueprint to get something worth a starting point up and running.
    swyx: Yeah.
    Ryan Lopopolo: For you then to vibe later to your heart’s content,
    swyx: you have like code and scripts in here where it’s oh, I think this is a really good prompt. It’s just a very long prompt.
    Ryan Lopopolo: Fundamentally, the agents are good at following instructions, so give them instructions.
    And it will, improve the reliability of the result. We, much like the way we use Symphony, we don’t want folks to have to monitor the agent as it is vibing the system into existence. So being very opinionated
    Very strict around what these success criteria are means that our deployment success rate goes up. Yeah. It means we don’t have to get tickets on this thing.
    Vibhu: Think it all goes back to that like code to disposable, right? Like early on when you had CLI or you’d kick off a Codex run, it would take two hours. You would wanna monitor okay, I’m in the workflow of just using one.
    I don’t want it to go down the wrong path. I’ll cut it off and, just shoot off four, like that was my favorite thing of the Codex app, right? Yeah. Just Forex it like, [00:51:00] it’s okay. One of them will probably be right, one of them might be better. Stop overthinking it. Like my first example was probably like deep research.
    When you put out deep research and I’d ask it something like, I asked it something about LLM, it thought it was legal something and spent an hour, came back with a report completely off the rails. And I was like, okay, I gotta monitor this thing a bit. No don’t monitor it. Just you want to build it so it’s that it, it goes the right way.
    And you don’t wanna, you don’t wanna sit there and babysit, right? You don’t want to babysit your agents
    Ryan Lopopolo: with that deep research query that you made. Looking at the bad result, you probably figured out you needed to tweak your prompt Yeah. A bit, right? That’s that guardrail that you fed back into the code base for the task, your prompt to further align the agent’s execution.
    Same sort of concept supply there too.
    swyx: When you talk, how are the customers feeling
    Ryan Lopopolo: for Symphony? I think we have none, right? This is a thing we have put out into the
    swyx: world. Symphony’s internal, right? As long as you are happy, you are the customer. That’s right. Just, what’s the external view?
    [00:51:53] Trust Building with PR Videos
    Ryan Lopopolo: I’d say folks are very excited about this way of distributing software and ideas in [00:52:00] cheap ways. For us as users, it has again, pushed the productivity five x, which means I think there’s something here that’s like a durable pattern around removing the human from the loop and figuring out ways to trust the output.
    The video that is shared here
    swyx: Yeah.
    Ryan Lopopolo: Is the same sort of video we would expect the coding agent to attach to the pr.
    swyx: Yeah.
    Ryan Lopopolo: That is created. Yeah. That’s part of building trust in this system and that’s, to me, like fundamentally what has been cool about building this is it more closely pushes that persona of the agent working with you to be like a teammate.
    I don’t shoulder surf you like for the tickets that you work on during the week. I would never think that I would want to do that.
    swyx: Yeah.
    Ryan Lopopolo: I wouldn’t want a screen recording of your entire session in Cursor or Claude code. I would expect you to do what you think you need to do to convince me that the code is good and [00:53:00] mergeable
    swyx: Yeah.
    Ryan Lopopolo: And compress that full trajectory in a way that is legible to me. The reviewer.
    swyx: Yeah.
    Ryan Lopopolo: It’s Stu. And you can just do that because Codex will absolutely sling some f you can just around. It’s great.
    swyx: Oh, F FM P is the og like God, CLI.
    Ryan Lopopolo: Yeah.
    swyx: Swiss Army Chainsaw. I used to say. There’s a SaaS, micro SaaS that’s called it in every flag in FFM Peg.
    Ryan Lopopolo: Oh, for sure.
    swyx: You know what I mean? For sure. Just host it as a service, put a UI on it. People who don’t know FM Peg will pay for it.
    Ryan Lopopolo: When we were first experimenting with this, it was a wild feeling to be at the computer with just like windows just popping up all over the place and getting captured and files appearing on my desktop, like very much felt like the future to have a thing controlling my computer for like actual productive use.
    Like I’m just there
    swyx: keeping it. Like awake, jiggling the mouse every once in a while. That’s what some office workers do. So they buy a mouse jiggler. That’s right.
    [00:53:59] Spark vs Reasoning Models
    Vibhu: One thing I [00:54:00] wanted to ask, so okay, as stuff is so CO is disposable is saying shoot off a budget of agents. One question is okay, are you always like a extra high thinking guy?
    And where do you see Spark? So 5.3 Spark, there’s a lot of me wanting to make quick changes. I’m not gonna open up a id, I’m not gonna do anything. But I will say, okay, fix this little thing, change a line, change a color. Spark is great for that, but am I still a bottleneck? Like, why don’t I just let that go back?
    I’m like, just riff on that. Is there,
    Ryan Lopopolo: spark is such a different model compared to the. The extra high level reasoning that you get in these, five Yeah. To clear for people.
    swyx: It is a different model, different architecture, different, like it doesn’t support
    Ryan Lopopolo: it, it just, it’s incredibly fast smaller model.
    I have not quite figured out how to use it yet. To be honest, I use faster. I was adapting it to the same sorts of tasks I would use X high reasoning for. Yeah. I, and it would blow through three compactions before writing a line of code.
    Vibhu: And that’s another big thing with 5.4 right.
    Million co context.
    Ryan Lopopolo: Yes, it’s
    Vibhu: fantastic. Which is huge [00:55:00] ingenix, right? Like you can just run for longer before you have to compact. The more tokens you can spend on a task before compacting, like the better you’ll do.
    Ryan Lopopolo: That’s right. That’s right. I’m not sure how to deploy spark. I think your intuition is right, that it’s very great for spiking out prototypes, exploring ideas quickly, doing those documentation updates.
    It is fantastic for us in taking that feedback and transforming it into a lint. Where we already have good infrastructure for ES links in the code base these sorts of things it’s great at and it allows us to unblock quickly doing those like anti-fragile healing tasks in the code base.
    swyx: Yeah, that makes sense.
    [00:55:38] What Models Can’t Do Yet
    swyx: So you are push, you guys are pushing models to the freaking limit.
    [00:55:41] Current Model Limitations
    swyx: What can current models not do well yet?
    Ryan Lopopolo: They’re definitely not there on being able to go from new product idea to prototype single
    swyx: one shot.
    Ryan Lopopolo: This is where I find I spend a lot of time steering is translating end state of a mock for a net new [00:56:00] thing, right?
    Think no existing screens into product that is playable with. Similarly, while this has gotten better with each model release, like the gnarliest refactorings are the ones that I spend my most time with, right? The ones where I’m interrupting the most, the ones where I am. Now double clicking to build tooling to help decompose monoliths and things like that.
    This is a thing I only expect to get better, right? Over the course of a month, we went from the low complexity tasks to like low complexity and big tasks in both these directions. So this is what it means to not bet against the model, right? You should expect that it is going to push itself out into these higher and higher complexity spaces.
    Yeah. So the things we do are robust to that. It just basically means I’ll be able to spend my time elsewhere and figure out what the next bottleneck is.
    Vibhu: I do think it’s also a bit of a different type of task, right? Codex is really good at codebase understanding, working with code bases. But companies like Lovable bolt, repli, they solve a very different [00:57:00] problem.
    Scaffold of zero to one, right? Idea of a product. And it’s there, there are people working on that and models are also pushing like step function changes there. It’s just different than the software engineering agents today, right?
    Ryan Lopopolo: Like I said, the model is isomorphic to myself.
    The only thing that’s different is figuring out how to get what’s in here into context for the model and for these white space sort of projects. I, myself, I’m just not good at it. Which means that often over the agent trajectory, I realize the bits that we’re missing, which is why I find I need to have this synchronous interaction.
    And I expect with the right harness, with the right scaffold, that’s able to tease that outta me or refine the possible space, right? To be super opinionated around the frameworks that are deployed or to put a template in place, right? These are ways to give the model. All those non-functional requirements, that extra context to acre on and avoid that wide dispersion of possible outcomes.
    swyx: Thank [00:58:00] you for that.
    [00:58:00] Frontier Enterprise Platform
    swyx: I wanted to talk a little bit about Frontier.
    Ryan Lopopolo: Yeah, sure.
    swyx: Overall you guys announced it maybe like a month ago. And there’s a few charts in here and it’s basic like your enterprise offering is what I view it. Is there one product or is there many,
    Ryan Lopopolo: I can’t speak to the full product roadmap here, but what I can say is that Frontier is the platform by which we want to do AI transformation of every enterprise and from big to small.
    And the way we want to do that is by making it easy to deploy highly observable, safe, controlled, identifiable agents into the workplace. We want it to work with your company native. I am stack. We want it to plug into the security tooling that you have. Oh, we want it to be able to plug into the workspace tools that you used,
    swyx: so you’re just gonna be stripping specs, right?
    Ryan Lopopolo: We expect that there will be some harness things there. Agents, SDK is a core [00:59:00] part of this to enable both startup builders as well as enterprise builders to have a works by default harness that is able to use all the best features of our models from the Shell tool down to the Codex Harness with file attachments and containers and all these other things that we know go into building highly reliable, complex agents.
    We wanna make that great and we wanna make it easy to compose these things together in ways that are safe, for example, right? Like the G-P-T-O-S-S safeguard model. For example. One thing that’s really cool about it is it ships. The ability to interface with a safety spec. Safety specs are things that are bespoke to enterprises.
    We owe it to these folks to figure out ways for them to instrument the agents in their enterprise to avoid exfiltration in the ways they specifically care about, to know about their internal company, code names, these sorts of things. So providing the right hooks to make the [01:00:00] platform customizable, but also, mostly working by default for folks is the space we are trying to explore here.
    swyx: Yeah. And this is the snowflakes of the world just need this, right? Yes. Your Brexit of the world stripes. Yeah, it makes sense.
    [01:00:11] Dashboards and Data Agents
    swyx: I was gonna go back to your, I think the demo videos that you guys had was pretty illustrative. It’s like also to me an example of very large scale agent management.
    Yes. Like you give people a control dashboard that if you play, if you like, play any one of these like multiple agent things, you can di dig down to the individual instant and see what’s going on.
    Ryan Lopopolo: Yes, of course.
    swyx: But who’s the user Is it let’s it like the CEO, the CTO, ccio, something like that.
    Ryan Lopopolo: At least with my personal opinion here, the buyer that we’re trying to build product for here is one and employees who are making productive use of these agents, right?
    That’s gonna be whatever surfaces they appear in the connectors they have access to, things like that. Something like this dashboard is for it. Your GRC and governments folks, your AI innovation office, your security [01:01:00] team, right? The stakeholders in your company that are responsible for successfully deploying into.
    The spaces where your employees work, as well as doing so in a safe way that is consistent with all the regulatory requirements that you have and customer attestations and things like that. So it is a iceberg beneath the actual end. It’s,
    swyx: yeah you jump every, I guess layer in the UI is like going down the layer of extraction in terms of the agent, right?
    Yep. Yeah. Yeah. I think it’s good.
    Ryan Lopopolo: Yeah. The ability to dive deep into the individual agent trajectory level is gonna be super powerful.
    Not only for from like a security perspective, but also from like someone who is accountable for developing skills. One thing that was interesting that we also blogged about shipping was an internal data agent, which uses a lot of the frontier technology in order to make our data ontology accessible to the agent and things like that to understand.
    What’s actually in the data [01:02:00] warehouse?
    swyx: Yeah. Seman layer Yes. Type things. Yes. I was briefly part of the, that, that world is it salt? I don’t know. It’s actually really hard for humans to agree on what revenue is. Yes.
    Ryan Lopopolo: Yes.
    swyx: What is an active user?
    Ryan Lopopolo: There’s what, five data scientists in the company that have defined this Golden.
    swyx: They, yeah. And no. And there’s also internal politics. Yes. As to attribution of I’m marketing, I’m responsible for this much, and sales is responsible for this much, and they all add up to more than a hundred. And I’m like you guys have different definitions.
    Vibhu: Yeah. And if you’re a startup, everything is a RR,
    swyx: So I think that’s cool.
    Oh, you guys blog about this. Okay. I didn’t see this. Yeah. Is this the same thing? I don’t know. This is what you’re referring to? Yes. Okay. We’ll send people to read this. This is our data.
    Vibhu: Him this one.
    swyx: Yeah. I don’t know if you’re you have any highlights? I
    Vibhu: No. In general from the playlist.
    Yeah. A lot of good things to read.
    swyx: Yeah. Yeah. Lot, lots of homework for people. No, but like data as the feedback layer, you need to solve this first in order to have the products feedback loop closed. That’s right. So for the agents to understand and this is not something that humans have not solved.
    This like, and
    Ryan Lopopolo: this is [01:03:00] how you build artists that do more than coding, right? Yeah.
    swyx: Yeah.
    Ryan Lopopolo: To actually understand how you operate the business.
    swyx: Yeah.
    Ryan Lopopolo: You have to understand what revenue is, what your customer segments are. Yeah. What your product lines are.
    [01:03:13] Company Context and Memes
    Ryan Lopopolo: Like one thing that’s in looping back to the code base that we described here for harnessing, one thing that’s in core beliefs.md is who’s on the team, what product we’re building, who our end customers are.
    Who our pilot customers are, what the full vision of what we want to achieve over the next 12 months is these are all bits of context that inform how we would go about building the software. Oh my God. So we have to give it to the agent too.
    Vibhu: I’m guessing that stuff is like pretty dynamic and it changes over time too, right?
    Like part of it was, it’s not just a big spec. You have it as one of the things and it will iterate.
    Ryan Lopopolo: One, one thing that I think is gonna break your mind even more is we have skills for how to properly generate deep fried memes and have Ji culture [01:04:00] and Slack. Because with the Slack Chachi PT app that you’re able to use in Codex, like I can get the agent to s**t post on my behalf.
    Just, it’s part of humor.
    swyx: Theme humor. Humor is part of EGI. Is it funny? It is pretty good, yeah. Okay. Yeah,
    Ryan Lopopolo: it’s pretty good at making
    swyx: Deep, it’s a lot of I think humor is like a really hard intelligence test, right? It’s like you have to get a lot of context into like very few words.
    This is why make references
    Ryan Lopopolo: is why five four is such a big uplift for our it’s the me. Yeah, for sure. Yeah. Yeah.
    swyx: It’s very cool.
    Vibhu: So five, four can two post. So that’s what we take over here.
    Ryan Lopopolo: Yeah. Maybe maybe when y’all are done here today, ask Codex to go over your coding agent sessions and to roast you.
    swyx: Love it. I’ll give it a shot. Give a shot. Coming back to the final point I wanted to make is, yeah I think that there, there are multiple other, like you guys are working on this, but this is a pattern that every other company out there should adopt. Yes. Regardless of whether or not they work with you.
    To me, this is I saw this, I was like, f**k, [01:05:00] every company needs this. This
    is
    swyx: multiple billions.
    Ryan Lopopolo: This is what it takes to get
    swyx: Yeah.
    Ryan Lopopolo: People to Yes. Yeah. Actually realize the benefits. Yes. And distribute.
    swyx: And it’s, it, I think it sounds boring to people like, oh, it’s for safeguards and whatever, but I think you to handle agents at scale like you are envisioning here I don’t know if it’s like a real screenshot, like a demo, but this is what you need.
    This is, or my original sort of view of what Temporal was supposed to be that you, you built this dashboard and you basically have every long running process in the company Yes. In one dashboard and that’s it. That’s right.
    Vibhu: Yeah. I think it’s pretty customized towards every enterprise, right?
    Like you care about different things.
    swyx: There’s a lot of customization, but there’ll be multiple unicorns just doing this as a service. I don’t know. I’m like very frontier field, if you can tell. Amazing. But it, it only clicked ‘cause obviously this came out first, then Harness eng, then symphony and only clicked for me that like, this is actually the thing you shipped to do that.
    Ryan Lopopolo: Yeah. Yeah. There’s a set of building blocks here that we assembled into these agents [01:06:00] and the building blocks themselves are part of the product, right? Yeah. The ability to steer revoke authorization if a model becomes misaligned, like all of this is accessible through Frontier. And there’s gonna be a bunch of stakeholders in the company that have the things they need to see in the platform Yeah.
    To get to. Yes. So we’ll build all of those in the frontier so that we can actually do the widespread the planet. Yeah. That’s the fun part.
    swyx: Yeah. I’m also calling back to there’s this like levels of EGI I don’t know if Opening Eye is still talking about this, but they used to talk about five levels of EGI and one of it was like, oh, it’s like an intern coding software patient.
    At some point it was AI organization and this is it. That’s right. This is level four or five. I can’t remember which, which level, but it’s somewhere along that path. Was this.
    Ryan Lopopolo: You know how I mentioned that my team is having fun sprinting ahead here. And we do this thing where we’re collecting all the agent trajectories from Codex to slurp them up and distill them.
    This is what it means to build our team [01:07:00] level knowledge base, happen to reflect it back into the code base. But it doesn’t have to be that way. And it doesn’t have to be bound to just codex. I want Chacha BT to also learn our meaning culture and also the product we are building and how so that when I go ask it, it also has the full context of the way I do my work and I’m super excited for Frontier to enable this.
    swyx: Yeah. Amazing.
    [01:07:21] Harness vs Training Tension
    swyx: What are the model people say when they see you do this? Like you have a lot of feedback, obviously you have a lot of usage, you have a lot of trajectories and don’t, I don’t imagine a lot of it’s useful to them, but some of it is,
    Vibhu: you have this too, you deploy a billion tokens of intelligence a day and this was, this was at the beginning of 2096.
    You’re Yeah. Cooking.
    Ryan Lopopolo: Yeah, there’s this fundamental tension, which I think you have talked about between whether or not we invest deeper into the harness or we invest deeper into the training process to get the model to do more of this by default. Yeah, and I think success for the way we are [01:08:00] operating here means the model gets better taste because we can point the way there and none of the things we have built actively degrade Asian performance.
    ‘cause really all they’re doing is running tests and like running tests is a good part of what it means to write reliable software. If we were building an entire separate rust scaffold around Codex to restrict its output, that I think would be like additional harness that would be prone to being scrapped.
    But yeah. Yeah. If instead we can build all the guardrails in a way that’s just native to the output that Codex is already producing, which is code, I think. No friction with how the model continues to advance, but also like just good engineering and that’s the whole point.
    swyx: Yeah. So I’ve had similar discussions with research scientists where the RL equivalent is on policy versus off policy.
    Yeah. And you’re basically saying that you should build an on policy harness, which is already within distribution and you [01:09:00] modify from there. But if you build it off policy, it’s not that useful.
    Ryan Lopopolo: That’s right.
    swyx: Super cool. Any, anybody thoughts, any things that we haven’t covered that we should get it, get out there?
    [01:09:08] Closing Thoughts & OpenAI Hiring
    Ryan Lopopolo: Just I’ve been super excited to benefit from all the cooking that the Codex team has been doing. Yes. They absolutely ship relentlessly. This is one of our core engineering values, ship relentlessly, and they, the team there embodies it. To extreme degree, yeah, I have five three and then Spark and five four come out within what feels like a month is just a phenomenally fast.
    swyx: It’s exactly a month ago it’s five three and yesterday was five four. Yeah. I mean it’s, do we have every month now is five five next? Exactly.
    Ryan Lopopolo: I can’t say that the poll markets would be very upset.
    swyx: I think it’s interesting that it’s also correlated with the growth. They announced that it’s 2 million users, but like almost don’t care about Codex anymore.
    This is it, this is the gay man. It’s like coding cool, soft like knowledge work.
    Ryan Lopopolo: That’s right. That’s right. This is the thing to chase after. Yeah. And this is one of things that my team is excited to support,
    swyx: get the whole like [01:10:00] self-hosted harness thing working, which you have done and like the rest of us are trying to figure out how to catch up, but then do things.
    You That’s right. With you
    Vibhu: do things.
    swyx: That’s right. You can just do things. That’s the line for the episode.
    Vibhu: That’s it. Any other call to actions. You’re based in Seattle, your team, I’m guessing. New Bellevue office.
    Ryan Lopopolo: New Bellevue office. We just had the grand opening yesterday as of the recording date which was fantastic.
    Beautiful buildings. Super excitedly part of the Bellevue Community building the future in Washington. And I would say that there is lots of work to be done in order to successfully serve enterprise customers here in Frontier. We are certainly hiring and if you haven’t tried the Codex app yet, please give it a download.
    We just passed 2 million weekly active users growing at a phenomenally fast rate, 25% week over week. Come join us.
    swyx: Yes. And I think that’s an interesting no. My, my final observation opening is a very San Francisco centric company. I know people who have been. [01:11:00] Who turned down the job or didn’t get the job ‘cause they didn’t want to move to sf and now they just don’t have a choice.
    You have to open the London, you have to open the Seattle. And I wonder if that’s gonna be a shift in the culture, obviously you can’t say, but
    Ryan Lopopolo: I was one of the first engineering hires out of our Seattle office, so Yeah.
    swyx: See I was very natural.
    Ryan Lopopolo: Its success has been part of what I have been building toward and it is, it has grown quite well, right?
    Yeah. We have durable products in the lines of business that are built outta there a ton of zero to one work happening as well, which is the core essence of the way we do applied AI work at the company to sprint after it new to figure out where we can actually successfully deploy the model.
    Yeah. Yes. A hundred percent. We also have a New York office too that has a ton of engineering presence.
    swyx: Yeah. Exact. Exactly. That’s these are my road roadmaps for a e wherever people hiring engineers, I will go. That’s right. Ra it’s
    Vibhu: a cool office to New York is a old REI building, I believe the REI office.
    swyx: It’s just No, you’ll never be as big. New York is you can’t get [01:12:00] the size of office that they need.
    Ryan Lopopolo: The New York office, Seattle user has a very office Mad Men vibe. It’s beautiful. The Bellevue one is very green, gold fixtures, very Pacific Northwest is very cool place to the vibe.
    Be local
    Vibhu: little, yeah. A lot of people are like there for people like New York. They wanna be in New York, right?
    Ryan Lopopolo: Yeah. Yeah. We have a fantastic workplace team that has been building out these offices. It really is a privilege to work here. Yeah. Excellent. Okay. Thank you for your time. You’ve been very
    swyx: generous and you’re, you’ve been cooking, so I’m gonna let you get back to cooking.
    It’s been amazing to be with you folks. Happy Friday. Happy Friday.


    This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.latent.space/subscribe
  • Latent Space: The AI Engineer Podcast

    Marc Andreessen introspects on The Death of the Browser, Pi + OpenClaw, and Why "This Time Is Different"

    03/04/2026 | 1h 16min
    Fresh off raising a monster $15B, Marc Andreessen has lived through multiple computing platform shifts firsthand, from Mosaic and Netscape to cofounding A16z.
    In this episode, Marc joins swyx and Alessio in a16z’s legendary Sand Hill Road office to argue that AI is not just another hype cycle, but the payoff of an “80-year overnight success”: from neural nets and expert systems to transformers, reasoning models, coding, agents, and recursive self-improvement. He lays out why he thinks this moment is different, why AI is finally escaping the old boom-bust pattern, and why the real bottleneck may be less about models than about the messy institutions, incentives, and social systems that struggle to absorb technological change.
    This episode was a dream come true for us, and many thanks to Erik Torenberg for the assist in setting this up. Full episode on YouTube!

    We discuss:
    * Marc’s long view on AI: from the 1980s AI boom and expert systems to AlexNet, transformers, and why he sees today’s moment as the culmination of decades of compounding technical progress
    * Why “this time is different”: the jump from LLMs to reasoning, coding, agents, and recursive self-improvement, and why Marc thinks these breakthroughs make AI real in a way prior cycles were not
    * AI winters vs. “80-year overnight success”: why the field repeatedly swings between utopianism and doom, and why Marc thinks the underlying researchers were mostly right even when the timelines were wrong
    * Scaling laws, Moore’s Law, and what to build: why he believes AI scaling laws will continue, why the outside world is messier than lab purists assume, and how startups can still create durable value on top of rapidly improving models
    * The dot-com crash and AI infrastructure risk: Marc’s comparison between today’s AI capex boom and the fiber/data-center overbuild of 2000, plus why he thinks this cycle is different because the buyers are huge cash-rich incumbents and demand is already here
    * Why old NVIDIA chips may be getting more valuable: the pace of software progress, chronic capacity shortages, and the idea that even current models are “sandbagged” by supply constraints
    * Open source, edge inference, and the chip bottleneck: why Marc thinks local models, Apple Silicon, privacy, trust, and economics all point toward a major role for edge AI
    * American vs. Chinese open source AI: DeepSeek as a “gift to the world,” why open models matter not just because they’re free but because they teach the world how things work, and how open source strategies may shift as the market consolidates
    * Why Pi and OpenClaw matter so much: Marc’s claim that the combination of LLM + shell + filesystem + markdown + cron loop is one of the biggest software architecture breakthroughs in decades
    * Agents as the new “Unix”: how agent state living in files allows portability across models and runtimes, and why self-modifying agents that can extend themselves may redefine what software even is
    * The future of coding and programming languages: why Marc thinks software becomes abundant, why bots may translate freely across languages, and why “programming language” itself may stop being a salient concept
    * Browsers, protocols, and human readability: lessons from Mosaic and the web, why text protocols and “view source” mattered, and how similar principles may shape AI-native systems
    * Real-world OpenClaw use: health dashboards, sleep monitoring, smart homes, rewriting firmware on robot dogs, and why the most aggressive users are discovering both the power and danger of agents first
    * Proof of human vs. proof of bot: why Marc thinks the internet’s bot problem is now unsolvable via detection alone, and why biometric + cryptographic proof of human becomes necessary
    Timestamps
    * 00:00 Marc on AI’s “80-Year Overnight Success”
    * 00:01 A Quick Message From swyx
    * 01:44 Inside a16z With Marc Andreessen
    * 02:13 The Truth About a16z’s AI Pivot
    * 03:29 Why This AI Boom Is Not Like 2016
    * 06:33 Marc on AI Winters, Hype Cycles, and What’s Different Now
    * 10:09 Reasoning, Coding, Agents, and the New AI Breakthroughs
    * 12:13 What Founders Should Build as Models Keep Improving
    * 16:33 AI Capex, GPU Shortages, and the Dot-Com Crash Analogy
    * 24:54 Open Source AI, Edge Inference, and Why It Matters
    * 33:03 Why OpenClaw and PI Could Change Software Forever
    * 41:37 Agents, the End of Interfaces, and Software for Bots
    * 46:47 Do Programming Languages Even Have a Future?
    * 54:19 AI Agents Need Money: Payments, Crypto, and Stablecoins
    * 56:59 Proof of Human, Internet Bots, and the Drone Problem
    * 01:06:12 AI, Management, and the Return of Founder-Led Companies
    * 01:12:23 Why the Real Economy May Resist AI Longer Than Expected
    * 01:15:53 Closing Thoughts

    Transcript
    Marc: Something about AI that causes the people in the field, I would say, to become both excessively utopian and excessively apocalyptic. Having said that, I think what’s actually happened is an enormous amount of technical progress that built up over time. And like for, for example, we now know that neural network is the correct architecture.And I, I will tell you like there was a 60 year run where that was like a, you know, or even 70 years where that was controversial. And so, so the way I think about what’s happening is basically, I think, I think about basically the, the, the period we’re in right now is it’s, I call it 80 year overnight success, right?Which is like, it’s an overnight success ‘cause it’s like bam, you know, chat GPT hits and then, and then oh one hits, and then, you know, open claw hits and like, you know, these are open, these are, these are like overnight, like radical, overnight transformative successes, but they’re drawing on an 80 year sort of wellspring backlog, you know, of, of, of, of ideas and thinking it’s not just that it’s all brand new, it’s that it’s an unlock of all of these decades of like very serious, hardcore research.If I were 18, like this is a hundred, this is what I would be spending all of my time on. This is like such an incredible conceptual breakthrough.swyx: Before we get into today’s episode, I just have a small message for listeners. Thank you. We will not be able to bring you the ai, engineering, science, and entertainment contents that you so clearly want if you didn’t choose to also click in and tune into our content.We’ve been approached by sponsors on an almost daily basis, but fortunately enough of you actually subscribed to us to keep all this sustainable without ads, and we wanna keep it that way. But I just have one favor to ask all of you. The single, most powerful, completely free thing you can do is to click that subscribe button.It’s the only thing I’ll ever ask of you, and it means absolutely everything to me and my team that works so hard to bring the in space to you each and every week. If you do it, I promise you will never stop working to make the show even better. Now, let’s get into it.Alessio: Hey everyone, welcome to the Lidian Space Pockets. This is CIO, founder Kernel Labs, and I’m joined by s Swix, editor of Lidian Space.swyx: Hello. And we’re in a 16 Z with a, uh, mark G and welcome.Marc: Yes, yes. A and what, half of 16? Something like that. A one. Exactly,swyx: exactly. Uh, apparently this is the, the final few days in your, your current office.You’re moving across the road.Marc: Uh, we’re, yeah. We have a, we have some, we have some projects underway, but yeah, this is actually, oh, this is the original. We’re in actually the original office. We’re in the, we’re in the, we’re, we’re in the whole thing.swyx: It’s beautiful. Yeah. Great.Marc: Thank you.swyx: So I have to come out, uh, this is a, you know, I wanted to pick a spicy start in October, 2022.I just made friends with Roone and, uh, I wanted to give him something to sort of be spicy about. And I said, uh. Uh, it’ll never not be funny. The A 16 Z was constantly going. The future is where the smart people choose to spend their time and then going deep into crypto and not in ai. And that was in October 22nd, 2022.And Ruen says there was an internal meeting in a 16 Z to reorient around Gen ai. Obviously you have, but was there a meeting? What, what was that?Marc: I mean, I don’t, look, I’ve been doing AI since the late eighties.swyx: Yeah.Marc: So I, I don’t know, like all that, as far as I’m concerned, this stuff is all Johnny cum lately.Yeah. You, I mean, look, we’ve been doing ar entire existence. I mean, we’ve been doing AI machine learning deep, you know, deeply. We’ve been doing this stuff way from the beginning. Obviously a AI is just core to computer science. I, I, I actually view them as like quite, uh, quite continuous. Um, you know, Ben and I both have computer science degrees.Um, you know, we, we both, Ben, Ben and I actually both are world enough to remember the actual AI boom in the 1980s. Yeah. There was like a, there was a big AI boom at the time. Um, and there was a, was names like expert systems. Um, and they of like lisp and lisp machines. Uh, I, I coded in lisp. I was coding a lisp in 1989.When that was the, the language of the AI future. Um, yeah. So this is something that we’re like completely, you completely comfortable with. I’ve been doing the whole time and are very enthusiastic aboutswyx: is there a strong, like this time is different because, uh, my closest analog was 20 16 17. It was an AI boom.Mm-hmm. And it petered out very, very quickly. Um, we, it just, it just in terms of investingMarc: sort of, sort of,swyx: yeah. Investment, investment excitement.Marc: Although that’s really when the, the, the Nvidia phenomenon really, it was, I would say it was in that period when it was very clear that at, at the time it, the vocabulary was more machine learning, but it, it was very clear at that time that machine learning was hitting some sort of takeoff point.Alessio: Yeah.Marc: Well, and as you guys, you guys have talked about this at length on, on your thing, but, you know, if you really track what happened, I think the real story is, it was, it was the Alex net, uh, basically breakthrough in like 2013. That was the, that was the real knee in the curve. Um, and then it was obviously the transformer breakthrough in 17.Alessio: Yeah.Marc: Um, and then everything that followed. But, but, you know, look, machine learning, you know, there were, you know, look, uh, I mean look, I’ve been working, you know, I’ve been working with, uh, one of my, you know, kind of projects working with Facebook since 2004. Um, and on the board since 2007, and of course, you know, they, they started using machine learning very early, um, and, you know, have used it basically, you know, for like 20 years for, you know, content, you know, feed optimization and advertising optimization.And obviously many, you know, financial services. You know, many, many, many companies, many different sectors have been doing this. And so it’s like one of these things, it’s like, it’s not a, it’s not a single thing. Like it’s, it’s like, it’s like layers, right? Yeah. Um, and, and the layers arrive at different paces and, but they kind of build up.swyx: Yeah.Marc: Uh, they kind of build up over time and then, and then, yeah. And then look, in retrospect, it was 2017 was kind of the, you know, the key, the key point with the trans transformer and then. And then as you guys know, there was this really weird like four year period where it’s like the, the transformer existed and then it was just like,swyx: let’s go.Yeah.Marc: Well, but, but it was just, but, but between 2020, but between 2017 and 2021, I mean, that was the era of which like companies like Google had internal chat Botts, but they weren’t letting anybody use them.swyx: Yeah.Marc: Right. And then, you know, and then OpenAI developed Chat GT or GPT two, and then they told everybody, this is way too dangerous to deploy.Right. Yeah. You know, we can’t possibly let normal people, normal people use this thing. And then you, you guys, I’m sure remember AI Dungeon, um mm-hmm. So the o for, there was like a year where like the only way for a normal person to use GP T three was in, in AI dungeon.Alessio: Yeah.Marc: And so you, you, we would do this, you’d go in there and you’d pretend to play Dungeons and Dragons.In reality, you’re just trying to talk to talk to GPT. And so there was this, you know, there was this long, you know, and I, you know, the big, big companies, you know, big companies are cautious and, you know, the big companies were cautious. It, it, by the way, it took open ai. You know, they, they, they talk about this, it took open AI time to actually adjust, you know, kind of re redirect their researchswyx: path.I, I think, uh, let say Rosewood, right? Uh, the, the dinner that founded OpenAI was right there.Marc: Right, right. But that, that dinner would’ve taken place in 20swyx: 18Marc: 19. The formation of OpenAI Uhhuh as late as 2018.swyx: Uh, uh, sorry. Uh, no, I’m, I’m, I’m, I’m wrong. Probably It should be 20. Yeah. They just celebrated a 10 year anniversary, so it it is 2025.Yeah, so, so 2015?Marc: Yeah. 2015. Yeah. 2015. But then, uh, um, Alec Radford did G PT one in what, probablyswyx: mm-hmm. 17, 18,Marc: yeah. 17, 18. So it, yeah. For, and then, and then they didn’t really, and then GPT three was what? 2020? 2020.swyx: 2020.Marc: Because that became copilot immediately. Even open ai, which has been, you know, the leader of, of this thing in the last decade, you know, e even they had to adapt and, and, and lean into the new thing.And so. Um, yeah, I, I think it’s just this process of basically sort of wave after wave layer after layer, you know, building on itself. And then you kind of get these catalytic moments where, where the whole thing pops and, and obviously that’s what’s happening now.swyx: Is it useful to think about will there be any ai, winter?‘cause there’s always these patterns. Like, is this, in the summer is something I constantly think about because do I get, do I just like. Just get endlessly hyped and just trust that I will only be early and never wrong or right. Well, are we, will there be a winter?Marc: So there’s something about, say the following.There’s something about AI that has led to this repeated pattern. Um, and, and, and you guys know this,swyx: it’s summer, winter, summer,Marc: winter, summer, winter, summer, winter. And it goes back 80 years. Yeah. 80 years. Uh, so the original neural network paper was 1943. Right. Which is, which is amazing. Uh, that it was, it was far back that long.And then there was you, if you guys have ever talked about this on your show, but there was this, uh, there was a big, uh, there was an a GI conference at Dartmouth University in 1950. 55. 55, yeah. And they got a NSF grant to, uh, for the, all the AI experts at the time to spend the summer together. And they figured if they had 10 weeks together, they could get a GI, uh, at the other end.And they got their, by the way, they got the grant, they got the 10 weeks and then, you know, 1955, you know. No, no. A GI. And like I said, I, I lived through the eighties version of this where there was a big, a big boom and a crash. And so, so there is this thing, and there, there is something about AI that causes the people in the field, I would say, to become both excessively utopian and excessively apocalyptic.Um, and, and it’s probably on both sides of like the, the, the boom bus cycle. You, you kind of see that play out. Having said that, I think what’s actually happened is like just, and you know, and we now know in retrospect like an enormous amount of technical progress that built up over time. And like for, for example, we now know that neural network is the correct architecture.And I, I will tell you like there was a 60 year run where that was like a, you know, or even 70 years or that was controversial. And, and we now know that that’s the case. And so we, we now, you know, everything we’re building on today just sort of derives from the original idea in 1943. And so, so in retrospect, we, we now know that like, these, these guys are right.They, they, you know, they would get the timing wrong and they thought, you know, capabilities would arrive faster, or they were, it could be turned into businesses sooner or whatever, but like, they were fundamentally, the, the scientists who worked on this over the course of decades were fundamentally correct about what they were doing.And, and the, and the payoff from, from, from all their work is happening now. And so, so the way I think about what’s happening is basically, I think, I think about basically the, the, the period we’re in right now is it’s, I call it 80 year overnight success, right? Which is like, it’s an overnight success.‘cause it’s like bam, you know, chat, GPT hits and then, and then oh one hits, and then, you know, open claw hits and like, you know, these are open, these are, these are like overnight, like radical, overnight transformative successes, but they’re drawing on an 80 year sort of wellspring backlog, you know, of, of, of, of ideas and thinking it’s not just that it’s all brand new, it’s that it’s an unlock of all of these decades of like very serious, hardcore research.Um, and thinking, and look, there were AI researchers who spent their entire lives. They got their PhD. They, they worked for, they’ve researched for 40 years. They retired in a lot of cases, they passed away and they never actually saw it work.swyx: Yeah. It’s all sad.Marc: It is. It is sad. It’s sad. Knewswyx: Jeff Hinton was like the last guy.Marc: Yeah. Yeah. Well, there were the guys, uh, was a guy, Alan Newell. I mean, there’s tons of John McCarthy. You know, John McCarthy was like one of the inventors in the field. He’s one of the guys who organized the Dartmouth Conference and you know, he taught at Stanford for 40 years. Wow. And passed, you know, passed away, I don’t know, whatever, 10, 10 years ago or something.Never, never actually go. Got to see it happen. But like, it is amazing in retrospect, like, these guys were incredibly smart and they worked really hard and they were correct. So anyway, so then it’s like, okay, you know, say history doesn’t repeat, but it rhymes. It’s like, okay, does that mean that there’s gonna be another, like, you know, basically boom buzz cycle.And I, I will tell you, like, let, like in a sense, like yes, everything goes through cycles and, you know, people get overly enthusiastic and overly depressed and there’s, there’s a time, there’s a timelessness to that. Having said that, there’s just no question. Um, so the form, the foremost dangerous words in investing this time are, this time is different.Do you know the 12 most dangerous words investing? No. The four most d foremost dangerous words in investing are this time is different. Yeah. Um, the 12 most dangerous words. And so like, I’ll tell you what’s different. Like now it’s working like, like there’s just no, I mean, look, there’s just no question.And by the way, I, I’ll just give you guys my take. Like L LLMs, like from, from basically the Chad G PT moment through to spring of 25. I think you could still, I think well intention, well, and of. Form skeptics could still say, oh, this is just pattern completion. And oh, these things don’t really understand what they’re doing.And you know, the hall hallucination rates are way too high. And, you know, this is gonna be great for creative writing and creating, you know, Shakespeare and so sonnets and, you know, as, as rap lyrics or whatever, like, it’s gonna be great and all that stuff, but we’re not gonna be able to harness this to make this relevant in, you know, coding or in medicine or in law or in, you know, you know, kind of feels that, you know, kind of really, really matter.And I think basically it was the reasoning breakthrough. It, it was oh one and then R one that basically answered that question basically said, oh no, we’re gonna be able to actually turn this into something that’s gonna work in the real world. And, and then obviously the coding breakthrough over the, over basically the coding breakthrough that kind of catalyzed over the holiday break was kind of the third step in that.Mm-hmm. Where you’re just like, alright, if, if, you know, if Linus Tova is saying that the AI coding is no better than he is like. Like, that’s, that’s never happened before. That’s theswyx: benchmark.Marc: Yeah. That’s never happened before. And so now we know that it’s, it’s gonna sweep through coding and, and then, and then we, we know, you know, we know that if it’s gonna work in coding, it’s gonna work in everything else.Right. It’s just then, because that’s, that’s like, that’s like, that’s like the hardest in many ways. That’s the hardest example. And how everything else is gonna be a, a derivative of that. And then on top of that, we just got the agent breakthrough, you know, with Open Claw, which is fantastic. Which is amazing and incredibly powerful.And then we just got the, the, um, the auto research, uh, you know, the, the self-improvement. You know, we’re now into the self-improvement breakthrough. And so the, so the way I think about it is we’ve had four fundamental breakthroughs in functionality, l OMS reasoning, uh, agents, um, and then, uh, and, and then now RSI, um, and, and they’re all actually working.Um, and so I’m, I’m just, as you like, you can tell I’m jumping outta my shoes. Like, like this is, like this is it like this, this is the culmination of 80 years worth of worth of work, and this is the time it’s becoming real.Alessio: Yeah.Marc: I, I’m completely convinced.Alessio: I think the anxiety that people feel is like during the transistor era, yet Mors law, and it’s like, all right, we understand why these things are getting better.We understand the physics of it. Yeah. With ai, it’s. It’s so jagged in like the jumps where like, like you said, it’s like in three months you have like this huge jump like, and people are like, well this can keep happening. Right? But then it keeps happening,Marc: it’ll keep happening.Alessio: And so like how do you think about also timelines of like what’s we’re building?I think we always have this question with guests, which is like, you know, should you spend time building harness for a model versus like the next model just gonna do it one shot in the lead space. Right. And how does that inform, like how you think about the shape of the technology? You know, you talk about how it’s a new computing platform.If you have a computing platform, then like every six months it like drastically changes in what it looks like. It’s hard to build companies on top of it.Marc: Yeah. So, so a couple things. So one is like, look, the, the Moore’s law was what we now call a scaling law. Like Moore’s Law was a scaling law and for your younger viewers, more Moore’s Law was every chip chip chips either get twice as powerful or twice as cheap every, every 18 months.And that, and that and that, you know, that it’s gotten more complicated in the last few years. But like that, that was like the 50 year trajectory of, of, of the computer industry. And then, and then by the way, and that’s what took the mainframe computer from a $25 million current dollar thing into, you know, the phone in your pocket being, you know, a million times more powerful than that.Like that, you know, for, for 500 bucks. And so that, that was a scaling law. And then, and then, and then key to any scaling law, including Moore’s Law and the AI scaling laws is, you know, they’re not really laws, right? They’re, they’re, they’re, they’re predictions, but when they work, they become self-fulfilling predictions because they, they, they, they, they set a benchmark and, and then the entire industry, right?All the smart people in the industry kind of work to make sure that, that, that actually happens. And so they, they kind of motivate the breakthroughs that are required to, to keep that going. And, and in and in chips, that was a 50 year, that was a 50 year run. Right. And it, it was amazing. And it’s still happening in, in some areas of, of chips.I think the same thing is happening with the, the core scaling laws. The core scaling laws. In, in, in ai, you know, they’re, they’re not really laws, but like they, they are basically. There are predictions and then they’re motivating catalysts for the research work that is required to be. And, and, and, and by the way, also the investment, uh, dollars, um, uh, you know, required to basically keep, you know, keep the curves going and, and look, it, it is, it’s gonna be complicated and it’s gonna be variable and they’re, you know, there’re gonna be walls that are gonna look like they’re fast approaching, and then they’re gonna be, you know, engineers are gonna get to work and they’re gonna figure out a way to punch through the walls.And obviously that’s, you know, that’s been happening a lot, you know, and then look, there’s gonna be times when it looks like the walls have, you know, the, the, the laws have petered out and then they’re gonna, they’re gonna pick up again and surge and then, and then, and then it, it appears what’s happening to the eyes is there’s not multiple, you know, multiple scaling laws.Um, there’s multiple areas of improvement. And, and I think, you know, I don’t know how many more there are already yet to be discovered, but there are probably some more that we don’t know about yet. You know, they, like, for example, there’s probably some scaling law around, um, world models and robotics that we don’t fully understand, you know, kind of acquisition of data at scale in the real world that we don’t fully understand yet.So that, that, that one will probably kick in at some point here. There’s a bunch of really smart people working on that. Um, and so, yeah, I, I think the expectation is that, that, you know, the, the scaling laws generally are gonna continue. Yeah. The, the pace of improvement will continue to move really fast.Um. To your question on like what to build. So, uh, I’m a complete believer the scaling laws are gonna continue. I’m a complete believer the capabilities are gonna keep getting amazing, um, you know, leaps and bounds. Uh, the part where I kind of part ways a little bit with how, what I would describe as the AI purists, um, you know, which is, which I would characterize as like the people who are.In many ways, the smartest people in the field, but also the people who spend their entire life, like at a lab, um, and have, have, I would say, have very little experience in the outside world. Um, the, the, the nuance I would offer is the outside world of 8 billion people and institutions and governments and companies and economic systems and social systems is really complicated.Um, and, um, and doesn’t, you know, it it 8 billion people making collective decisions on planet Earth is not a simple process of like, just like you see this happening now. It’s like a bunch of AI CEOs have this thing, which is just like, well, there’s just this, they just all have this kind of thing when they talk in public where they’re just like, well, there’s these, these obvious set of things that so society to do.Alessio: Mm-hmm.Marc: And then they’re like, society’s not doing any of those things. Right. And it’s like, how can society not, you know, what, whatever their theory is, how can society not see x, y, Z? Mm-hmm. And the answer is, well, society is number one. There’s no single society, it’s like 8 billion people. And they like all have a voice, and they all have a vote, like at the end of the day of how they, they react to change.And then, you know, it just like, it’s just human reality is just really complicated and messy. Um, and, and, and so the specific answer to your question is like, as usual, it depends. Um, you know, it, it depends. Look, pe there’s no question people are gonna, like, there’s no question they’re gonna be companies.It’s already happening. There are companies that think that they’re building value on top of the models and then they’re just gonna get blissed by the, by the next model. There’s no question that’s happening. But I think there’s no question also that just the process of adaptation of any technology into the real and into the real messy world of humanity is, is just going to be messy and complicated.It’s, it’s not going to be simple and straightforward. It’s gonna be messy and complicated. And there are gonna be a lot of companies and a lot of products, um, uh, and in, in fact entire industries that are gonna get built to, to, to basically actually help all of this technology actually reach real people.Alessio: The amount of capital going into these companies, I mean, Dario talked about it on the Door Cash podcast and Door Cash was like, why don’t you just buy 10 x more GPUs? And he is like, because I’m gonna go bankrupt if the model doesn’t exactly hit the, the performance level. How do you think about that?Also as a risk on, you know, you guys are investors, open AI and thinking machines and world apps. It seems like we’re leveraging the scaling loss at a pretty high rate, right? Like how comfortable, I guess, do you feel with the downside scenario, like, and say like things Peter out, you think you can kind of like restructure uh, these build outs and uh, you know, capital investments.Marc: Yeah. So should start by saying, so I live through the.com crash, um, and I can tell you stories for hours about the.com crash and it was horrible. No, it was awful. It was, it was, it was apocalyptic by the way. The, a lot of the.com crash was actually at the time, it was actually a telecom crash. It was a bandwidth crash.Like the, the thing that actually crashed, that wiped out all the money with the tele, the telecom companies.swyx: GlobalMarc: crossing. Global, global, yeah.swyx: I’m from Singapore and they, they laid so much cable o over over our oceans.Marc: Actually there was a scaling law in the.com. Era. And it was literally the, the US Commerce Department put out a report in 1996 and they said internet traffic was doubling every quarter.Um, and, and actually in 1995 and 1996, internet traffic actually did double every quarter. And so that became the scaling law. And so what all these telecom entrepreneurs did was they went out and they raised money to build fiber, anticipating that the demand for bandwidth is gonna keep doubling every quarter.Doubling every quarter though is like, you know, grains of chess and the chessboard, like at some point the numbers become extremely large. Right. And, and, and it really, and really what happened was the internet. The internet by the way, continuously kept growing basically since inception. And it’s, you know, it’s, it’s continuously grown.It’s never shrunk. And it’s grown really fast compared to anything else. Mm-hmm. You know, in, in, in human history. But it wasn’t doubling every quarter as of 19 98, 19 99. And so there was this gap in the expectation of what they thought was a scaling law versus reality. And that’s actually what caused the.com crash, which was the, it they, they way over companies like global crossing way overbuilt fiber, which is sort of the, and by the way, fiber, telecom equipment, you know, so all the, all the networking gear, you know, and then, and then by the way, the actual physical data centers, like that was the beginning of the, of the, of the data center build and then, and the data center overbuild.And so you had that, but it was, it was literally, I think it was like $2 trillion got wiped out, right? It was like Jesus, it was like a big, it was. And by the way, the other, the other subtlety in it was the internet companies themselves never really had any debt. ‘cause tech, tech companies generally don’t run on debt, but the telecom companies run on debt.Physical infrastructure companies run on debt. And so the companies like Global Crossing not just raise a lot of equity, they also raise a lot of debt. So they’re highly levered. And so then you just do the thing. It’s just like, okay, you have a highly levered thing where you’re, you’re just over, you’re overbuilding capacity.Demand is growing, but not as fast as you hoped. And then boom, bankrupt. Right. And, and then it, and then it’s like they say about the hotel industry, which is, it’s always the third owner of a hotel that makes money. It has to go bankrupt twice, right? You have to wash out all of the over optimistic exuberance before it gets to actually a stable state.And then it makes money. So by the way, all of those data centers and all of those, all the fiber that they’re in use, it’s all in use today. Yeah. But 25 years later. But it, it, it took, and actually the elapsed time was, it took 15 years. It took 15 years from 2000 to 2015 to actually fill, fill up all that capacity.The cautionary warning is the, the overbuild can happen. Um, and, and, and, and, you know, you, you get into this thing where basically everybody, everybody who basically has any sort of institutional capital, it’s like, wow. It’s just, I, I don’t know how to invest in these crazy software things. For sure I can put build data centers and for sure I can buy GPUs that I can deploy, you know, compute grids and, and all these things.Um, and so, you know, if you’re a pessimist, you could look at this and you could say, wow, this is like really set up to be able to basically replicate, you know, what we went through, what we went through in 2000. Obviously that would be bad. The counter argument, which is the one I I agree with, which is the counter on, on the other side is a couple things.One is the companies that are investing all the, the companies that are investing the money are like the bluest chip of companies. And so back, back, back in the, in the do, like Global Crossing was like a, it was like an entrepreneur. It was like a, a new venture, but like the money that’s being deployed now at scale is Microsoft, and, you know, and Amazon and Google, Facebook and Facebook and Nvidia and, you know, these, these, these, and, and now you know, by the way, open ai philanthropic, which are now at like, you know, really serious size, um, you know, as companies with, you know, very serious revenue.These are very large scale companies with like, lots, lots of cash, lots of debt capacity that they’ve, they’ve never used. And so th this is institutional in a way that, that really wasn’t at the time. And then the other is, at least for now, every dollar that’s being put into anything that results in a running GPU is being turned into revenue right away.Like so, and you guys know this, like everybody’s starved for capacity, everybody’s starved for compute capacity and then, you know, all the associated things, memory and, and, and interconnected and everything else. Um, data center space. And so e every dollar right now that’s being put into the ground is turning into revenue.And, and it, and in fact, I actually think there’s an interesting thing happening, which is because everybody starve for capacity, the models that we actually have that we can use today are inferior versions of what we would have if not for the supply constraints. That’s true. Um, if Right pose a hypothetical universe in which GPUs were 10 times cheaper and 10 times more plentiful mm-hmm.The models would be much better. ‘cause you would just allocate a lot more money to training and you’d just build better models and they would be better. Um, and so we’re, we’re actually getting the sandbag version of the technology.swyx: Yeah. No. Everything we use is quantized because the, the labs have to keep the, the full versions,Marc: right?swyx: LikeMarc: we’re not even getting the good stuff.swyx: Yeah.Marc: But, but getting the good stuff, it’s, it’s just, even if technical progress stops. Once there’s like a much bigger build of like GPU manufacturing capacity and memory, you know, all, all the things that have to happen in the course of the next five or 10 years.Once it happens, even the current technology is gonna get, gonna get much better. And then as you know, like there’s just like a million ways to use this stuff. Like there’s just like a million use cases for this. Mm-hmm. Like, it, it, you know, this isn’t just sending packets across a, a thing, whatever, and hoping that people find something to do with it.This is just like, oh, we apply intelligence into every domain of human activity. And then it works like incredibly well. Yeah. Um. Here’s what I know, here’s what I know. Um, in the next three or four year, it’s like somewhere between three or four years out, basically everything is selling out. So like the, the entire supply chain is, is, is, is sold out or, or, or selling out.And so there, there’s no, like, we’re just gonna have like chronic supply shortage for, you know, for years to come. Um, there’s going to be a response from the market that’s gonna result in an enormous, you know, it’s happening now. An enormous flood of investment in a new fab capacity and ev you know, every, everything else to be able to do that, at some point the supply chain constraints will unlock, you know, at least to some degree that will be another accelerant to industry growth when that happens.‘cause the products will get better and everything will get cheaper. Um, and so, so I know that’s gonna happen. I know that, you know, the deployments, you know, the, the actual use cases are like really compelling. And then, like I said, you know, with reasoning and agents and so forth, like, I know they’re just gonna get like much, much better from here.And so I, I, I know the capabilities are like really real and serious. I also know that the technical progress is not going to stop. It. It, it is excel. It is, is accelerating. Like the, the breakthroughs are are tremendous. I mean, even just month over month, the breakthroughs are really dramatic. And so, you know, I think if you were a cynic and there, there are cynics, you can look at 2000, you can find echoes.But I can’t even imagine betting it that this is gonna like somehow disappoint and, you know, at least for years to come, I think it would be essentially suicidal to make that bet. Yeah. Um, it was that Michael Burry, uh, uh, that’sswyx: anMarc: interesting guy, huh? We’ll pick on a guy. We’ll pick, let’s pick on one guy.We’ll pick. Well ‘cause he did, he he came out with, it was, it was the, heswyx: doesn’t mind.Marc: It was the Nvidia short. Right. He came with the Nvidia short. And then if you guys probably talked about this, which is the, the analysis now that like the current models are getting better faster at such a rate that if you are running an Nvidia, if you’re running an Nvidia inference chip today, that’s three years old, you’re making more money on it today than you did three years ago because the pace of improvement of the software is, is faster than the, the, the depreciation cycle, the chip.And then my understanding is Google is running. I don’t if they’ve, I don’t know exactly what, uh, these are rumors that I’ve heard or maybe it’s public, but, um, I think Google’s running very old TPUs, very profitably. Ference. Yeah. And very profit and very profitably. Yeah. Um, and so, so it actually turns out, as far as I can tell, it’s actually the opposite of the Beery thesis is actually.He was actually 180 degrees wrong. It’s actually the, the, the, the old Nvidia chips are getting more valuable, which is something that’s like literally never happened before. Like it’s never been the case that you have an older model chip that becomes more valuable, not less valuable. And that, and again, that’s an expression of the just ferocious pace of software progress.Ferocious pace of capability payoff. Yeah. Uh, that you’re getting on the other side of this. And so I just, the idea of betting against that, like.swyx: Yeah. Yeah. Well, one ofMarc: my, it seems like an invitation to get your face ripped up.swyx: One of my early hits was like modeling the lifespan of the H 100 and h two hundreds and, and going like, you know, usually they advise like four to seven years and it was, you know, maybe you sort of realistically haircut cut it down to two to three.Yeah. But actually it’s going up and not down. Yeah. And, and uh, that’s, I mean that’s, I think that’s the dream. Uh, we are finding utilization and I think utilization solves all problems. Like, you can, you can find use, use cases for even like the poor, like even memory, we’re having a shortage. Right. And, and even like the, the shittier versions of, of memory that we do have, we are finding use cases for it.So like That’s great.Marc: Yeah.Alessio: How, how important is open source AI and kinda like edge inference in a world in which you have three years of supply crunch. Like, do you think in the, like, you know, if you fast forward like five years, like how do you think about inference, uh, in the data center versus at the edge?Marc: Well, so just to start, yeah. So I think, I think open source is very important for a bunch of reasons. I think edge, edge inference is very important for a bunch of reasons. I, I think just practically speaking, if we’re just gonna have fundamental construc, supply crunches for the next, I mean, you, you guys know if you just project forward demand over the next three years, right?Yeah. Relative to supply, one of the, its main predictions you can do is what’s gonna, what, what’s gonna happen to the cost of, of inference in the core, uh, over the next three years? And like, it may rise dramatically, right? Like, so, so what is, and then is, is, you know, like the, the, the big model competition are subsidizing heavily right now.Right? Right. And so, so what’s the, what will be the average person’s, you know, per day, per month token cost, you know, three years from now to do all the things that they want to do. And I, I don’t know, it’s gonna. I mean, I have, you guys probably have friends, I have friends today who are paying a thousand dollars a day for open claw, for claw tokens to run open claw.Right? And so, okay. $30,000 a month. Right? And, and by the way, those, those friends have like a thousand more ideas of the things that they want their claw to do, right? Yeah. And so you, you could imagine there, there’s like latent demand of up to, I don’t know, five or $10,000 a day of, of, of tokens for a fully deployed, you know, per personal agent.Uh, and obviously consumers can’t pay that, right? And so, so, but it gives you a sense of the fu of the fu of the future scope of demand, right? And so, so even, even if there’s a 10 x improvement in price performance, that still, you know, goes to a hundred dollars a day, which is still way beyond what people can pay.Mm-hmm. So there’s just gonna be like. Ferocious to me, by the way. The agent thing, the other interesting thing is I think the agent thing, so up until now, a lot of the constraints of GGPU constraints, I think the agent thing now also translates into CPU constraints. Mm-hmm. Right?swyx: CPU memory.Marc: Yes. CPU memory, right?And so, like the entire chip ecosystem is just gonna get wait,swyx: wait for network constraints, that that will be the killer.Marc: It’s all bottleneck potentially for years. And so, so I, I think that Brad, and, and I think it’s actually possible, I mean, generally inference costs are gonna keep coming down, but I think the, let’s put it this way, the rate of decline, I think may level out here for a bit because of these supply constraints.And then at some point, maybe the lab stops subsidizing so much and that, that, that again, will be, be an issue. And so there’s just gonna be so much more demand for inference than, than can be satisfied. Um, you know, kind of with the centralized model. And then, and then, you know, you guys know this, but like all the, just the dramatic, I mean just the dramatic innovations that have happened in the Apple silicon to be able to do, uh, inferences, it’s quite amazing the level of effort being put.Like the open source guys are putting incredible effort into getting, you know, this recurring pattern where the big model will never run on a pc, and then six months later mm-hmm. Oh, it runs in a pc, right? It’s like amazing. And there’s very smart people working on that. So there’s all that. And then look, there’s also, you know.There’s also like other, there’s other motivators. There’s other motivators which is just like, okay, how much trust are the big centralized model providers? You know, how much trust are they building in the market versus, you know, how much are, you know, at least for, in certain cases with some people, for certain use cases, people being like, well, I’m not willing to just like, turn everything over.So there, there, there’s all the trust issues. Um, by the way, there’s also just like straight up price optimization. There’s many uses of AI where you don’t need Einstein in the cloud. You just need like a, a a, a smart local model. There’s also performance issues where you want, you know, you want, you know, you’re gonna want your doorknob to have an AI model in it.Right. You know, to be able to, you know, do, um, you know, to be able to do access control. Um, obviously like everything with a chip is gonna have an AI model in it. Mm-hmm. And it, a lot of those are gonna be local. Um, and so, yeah. No, like I think, I think you’re gonna have ti and then you’re gonna, by the way, also wearable devices, you know, you don’t wanna do a complete round trip.You want, you know, you, whatever your smart devices are, you want it to be like super low latency. Yeah.swyx: The question, do we care who makes it? Yeah. One of the biggest news this week was the collapse of AI two, the Allen Institute. Mm-hmm. One of the actual American open source model labs. Yeah. Um, and, uh, I’m not that optimistic on, on American open source.Yeah. Like you, you guys invested in MIS trial and MIS trial’s doing extremely well outside of China. That’s about it.Marc: Yeah. We’ll see. We’ll see. I look, I, number one, I do think we care. Uh, I do think we, I do think we care who makes it. Um, I would say this, the, the, the, the previous presidential administration wanted to kill it in the us Oh yeah.They wanted to drown in the bathtub. Um, and so they wanted to kill it. So at least we have a government now that actually like, actually wants it wants it to happen. And youswyx: earned to councilMarc: and Yeah. And the new and the P pcast. Yeah. So the, the, you know, this admin for whatever other political issues people have, which are many, you know, this administration has, I think a very enlightened view and in particular an enlightened view on AI and in particular on open source ai.Uh, and so they’re very supportive. Um, my read is the Chi. The Chinese have a very, the various Chinese companies have a very specific reason to do open source, which is, they, they, they don’t fundamentally, they don’t think they can sell commercial, uh, AI outside of China right now. And or at least specifically not, not in the US for a combination of reasons.And so they, they kind of view, I think, open source AI as a bit of a loss leader against basically domestic, uh, you know, paid, paid services. And then kind of an, you know, kind of an ancillary products. You know, they’re, they’re very excited about it, by the way. I think it’s great. I think it’s great that they’re doing it.Um, you know, I think Deeps seek was like a gift to the world. Um, I think. The great thing about open source, open source, the, the, the impact of open source is felt two ways. One is you, you get the software for free, but the other is you get to learn how it works, right? And so like the paper, the paper, the paper and, and the code, right?And the code. And so, like, for example, I thought this was amazing. So open comes out with L one and it’s an amazing technical breakthrough, and it’s just like, absolutely fantastic. But of course they don’t explain how it works in detail. And then of course they hide the, they hide the reasoning traces, right?And, and then, and then, and then everybody’s like, okay, this is great, but like, who’s gonna be able to replicate this? Are other people gonna be able to do this? You know, is their secret sauce in there? And then our one comes out and it’s just like, there’s the code and there’s the paper, and now the whole world knows how to do it.And then, you know, three months later, every other AI model is, is adding reasoning. And so, so you get this kind of double, like even if the Chinese models themselves are not the models that get used, the education that’s taken place to the rest of the world, the information diffusion, you know, is incredibly powerful.So that happens and then, I don’t know. We’ll, we’ll see. You know, there are a bunch of American, you know, open source, you know, ai, uh, model companies. I mean, look, there’s gonna be tremendous, you know, there already is. There’s, you know, there’s gonna be tre there’s tremendous competition, uh, among the primary model companies.You know, there’s, depending on how you count, there’s like four or five, you know, big co model companies now that are, you know, kind of neck and neck, uh, in different ways. Um, uh, you know, and, and, and, um, you know, and then obviously Bo Bo both X and then MetAware involved are, you know, both have huge, you know, huge attempts to, you know, kind of, to kind of leapfrog underway.And then you’ve got, you know, a whole fleet of startups, new companies, including a whole bunch that we’re backing, that are, you know, trying to come out with different approaches. And then you’ve got whatever it is. I don’t know how, how many, how many, like main line foundation model companies are there in China at this point?It’s probably six. It’sswyx: five Tigers is what they call it. Yeah. Uh, Quinn is in questionable because there’s change in leadership,Marc: right?swyx: Yeah.Marc: But that, does that include, that includes like Moonshot,swyx: yes. Can deep seek, uh, uh, ZI, um, Quinn oh one is in there.Marc: Right. And then, um, and by dance and, and then you see,swyx: ance would be like the next tier ance.They weren’t as prominent. They weren’t, didn’t haveMarc: a leading. Yeah. But they, you at least, you know, ance is very inspiring and presumably they have more stuff coming and Tencent probably has more stuff coming and, and so forth. And so, so, so like, look, here, here would be a thing you can anticipate, which is there are not these markets, there are not going to be between the US and China right now, there’s like a dozen primary foundation model companies that are like at scale, at, at some level of a critical mass.It’s not gonna be a dozen in three years, right? Like, it just because these industries don’t bear a dozen, it’s, it’s gonna be three or you know, there’s gonna be three or four big winners or maybe one or two big winners. And so there’s gonna be like a whole bunch of those guys that are gonna have to figure out alternate strategies.Um, and I think like open source is one of those strategies. And so I, I think you could see like a whole, i, I, I think the questions like, who’s gonna do open source? I think that could change really fast. I, I think that, that, that’s a very dynamic thing. I think it’s very hard to predict what happens. And, and I think it’s very important.swyx: NVIDIA’s doing a lot.Marc: Well, I was gonna say. Well, exactly. And then you’re got Nvidia and then, and then, you know, just to, again, indu, there’s an old thing in business strategy, which is called, uh, commoditize Compliments. Commoditize the compliment. That’s right. And so if your Jensen is just kind of obvious, of course, you wanna commoditize the software.Yeah. And he’s, and to his enormous credit, he’s putting enormous resources behind that. And so maybe it, maybe it’s literally Nvidia and I think that would be great.Alessio: Yeah. Uh, narrative violation to European projects, uh, in the, uh, damn.swyx: I’m hosting my, uh, Europe, uh, conference soon. And I got both of them.Alessio: They got us.They got us. MarkMarc: finished. They got us, us. Well, wait a minute. Where was Peter? So where was Steinberger when he did? In AustriaAlessio: was, yeah, yeah, yeah.Marc: He was in what? He was in Vienna. Oh, he was in Vienna. And then where is he now?swyx: Uh, he’s moving to sf.Marc: Okay. Okay. Alright. Okay, there we go. And then, yeah, the PI guy, right?The PI guys are European.swyx: Yeah, they’re also, they’re buddies inAlessio: Australia. Mario’s also there. Yeah.Marc: Right. And are they, yeah, they haven’t announced yet. Any sort of change changed or have theyAlessio: No, they’re, they have a company there.Marc: Okay. Got, okay. Good.Alessio: Good, good,good.Alessio: Um,Marc: yeah, good.swyx: Anyways, I think pie and open cloud very important software things and, and I just wanted you to just go off on what you think.Marc: Yeah. So I think in co the, the combination of the two of them I think is one of the 10 most important softwares. Openswyx: Claw got all the attention, but Right. Talk about pie,Marc: pi pie’s, kind of the Yeah. PI’s, PI’s kind of the architectural breakthrough for those of us who are older. There was this whole thing that was very important in the world of software basically from like 1970 to, I don’t know, it still is very important, but like 19, from 1973 to like basically the creation of Linux, which is basically this, this thing used to call like the Unix mindset.Like so, so, ‘cause there were all these different, you know, theories. There are all these different operating systems and mainframes and, and then you know, all these windows and Mac and all these things. And then there was this, but kind of behind it all was this idea of kind of the Unix mindset. And the Unix mindset was this thing where basically you don’t have these, like, like in the old days, like, like the operating system that like made the computer industry really work, like in the 1960s mm-hmm.Was this thing called o os 360, which was this big operating system that IBM developed that was supposed to basically run everything. And it was this like giant monolithic architecture in the sky. It was like a, you know, it was like a giant castle. Um, of software. And, and by the way, it worked really well and they were very successful with it.But like, it was this huge castle in the sky, but it was this thing, it was almost unapproachable, which is like, you had to be kind of inside IBM or very close to IBM. And you had to really understand every aspect, how the system worked. And then the, the Unix sky is originally out of at and t and then out out of Berkeley, um, you know, came out and they said, no, let’s have a completely different architecture.And the way architecture’s gonna work is we’re gonna have, we’re gonna have a, a prompt and, and a, and a shell. And then, and then we’re gonna, all, all the functionality is gonna be in the form of these discreet modules, and then you’re gonna be able to chain the modules together. Mm-hmm. Yeah. And so like the, the, the op, it’s almost like the operating, operating system itself is gonna be a programming language.Um, and then that led led to the, the, the sort of centrality of the shell. Um, and then that led to sort of, uh, you know, basically chaining together Unix tools. And then that led to the emergence of these, these scripting languages like Pearl, where you, you could basically kind of very easily do this, and then the shells got more sophisticated and then, and then, and then look like, you know, that, that, that number one, that worked and that, that was the world I grew up in.Like I was, I was a Unix guy. You know, sort of from, call it 1988 to, you know, kind of all, all the way through my work and it worked really well. It, it’s in the background, um, you know, nor normal people don’t need to, didn’t need to necessarily know about it, but like, if you were doing like system architecture, application development, you, you, you knew all about it.Um, and then, you know, it’s been in the background ever since. And, you know, look, your Mac still has a Unix shell, you know, kind of in there, and your iPhone still has a Unix shell kind of buried in there somewhere. So they’re kind of in there. And then, you know, the Windows shell is kind of a, you know, sort of a weird derivative of that.But, um, you know, but look, the inter, the internet runs on Unix, um, and that smartphones, actually, both iOS and Android are Unix derivatives. And so, you know, kind of Unix did end up winning. But, but anyway, and then we just started taking that for granted. And then, and then so, so basically the, the way I think about what happened with Pie and then with Open Claw is basically what those guys figured out is, I always say the, the great breakthroughs are obvious in retrospect, right?Which is the best kind, the best kind. They weren’t obvious at the time or somebody else would’ve done them already. Um, and so there is a, like a real conceptual leap, but then you look at it sort of the backwards looking and you’re just like, oh, of course. Mm-hmm. Like the, the, to me those are always the best breakthroughs.Well, actually language models themselves are like that. It’s just like, oh, next token completion. Oh, of course.swyx: Yeah. What other objective mattered?Marc: Yeah, exactly. But, but like it, right. But she’s even saying it wasn’t obvious until somebody actually did it. Right. And so the conceptual breakthrough is real and deep and powerful and, and very important.And so the way I think about pie and olaw is it’s basically marrying the, the language model mindset to the un to the Unix, basically shell prompt mindset. And so it’s, it’s basically this idea that what, what, so what is an agent, right? And as, as, and as you know, like many smart people who have been trying to figure out what an agent is for, for, for decades, and they’ve had many architectures to build agents and the whole thing.And it turns out what is an agent. So it turns out what we now know is an agent is the following. It’s, so it’s a language model. And then above that, it’s a ba, it’s a bash shell. Um, so it’s a, it’s a Unix shell, and then it’s, and then the agent has access, uh, has access to, to the shell. And, you know, hopeful, hopefully in a sandbox, maybe in, maybe in a sandbox.So it’s, it’s the model. Um, it’s the shell. Um, and then it’s a fi, it’s a file system. Um, and then the state is stored in files. And then, you know, there’s the markdown format for the, you know, for, for the files themselves. And then, and then there’s basically what in Unix is called Aron job. There’s a loop and then there’s a heartbeat for the, there’s heartbeat and, and the thing basically Wake Wakes up.Wakes up. So it’s basically LLM plus shell, plus file system, plus markdown, plus kron. And it turns out that’s an agent. And, and, and every part of that, other than the model is something that we already completely know and understand. And in fact, it turns out that like the latent power of the Unix shell is like extraordinary because basically like all, like, there’s just like an, there’s just enormous latent power in the shell.There’s enormous numbers of Unix commands, there’s enormous number of command line interfaces into all kinds of things already in the, you know, your entire, I mean your entire, just to start with, your computer runs on a shell. If you’re running a Mac or a, or, or a phone, your computer, your computer’s running on a shell, uh, already.And so like the full power of your computer is available at the command line level. Um, and then it turns out it’s really easy to expose other functions as a command line interface. And so like this whole idea where we need like MCP and these like product mm-hmm. Fancy protocols, whatever, it’s like, no, we don’t, we just need like a command, command line thing.So that’s the architecture. And then it turns out what is your agent? Your agent has a bunch of files starting a file system. And then there’s the thing that just like completely blew my mind when I write my head around it as a result of this, which is like, okay. This means your agent is now actually independent of the model that it’s running on.Because you can actually swap out a different LLM underneath your agent and your, your agent will change personality somewhat. ‘cause the model is different, but all of the state stored in the files will be retained.swyx: Yeah. Different instruction set, but you just compiledit.Marc: Right, exactly. And it’s all right.It’s like right. Swapping out a ship and recompiling, but it’s, it’s still, it’s still your agent with all of its memories. Um, and with all of its capabilities. And then by the way, you can also swap out the shell, uh, so you can move it to a different execution environment that is also, is also a b shell, by the way, you can also switch out the file system, right.Uh, and you can, and you can, and you can swap out the, the, the heartbeat for the, the crown framework, the, the loop that the agent framework itself. And so your agent basically is ba basically at the end of the day, it’s just. It’s just, its files. Um, and then, and then there’s of course it a openswyx: call.Marc: Yeah, it’s, it’s basically, it’s, it’s just the files.Um, and then by the way, as a consequence of that, the agent and then the agent itself, it turns out a couple important things. So one is it, it’s, it, it can migrate itself, right? And so you’re, you can instruct your agent, migrate yourself to a different, uh, runtime environment, migrate yourself to a different file system, migrate yourself to a different, you know, swap out the language model.Your agent will do all that stuff for you. And then there’s the final thing, which is just amazing, which is the agent is the agent actually has full introspection. It actually, it actually knows about its own files and it could rewrite its own files. Right. Which by the way, is basically no widely deployed software system in history where the, the, the thing that you’re using actually has full introspective knowledge of how it itself works and is able to modify itself.Like that, that, I mean, there have been toy systems that have had that, but there, there’s never been a widely deployed system that has that capability and then that leads you to the capability. That just like completely blew my mind when I wrap my head around it, which is you can tell the agent to add new functions and features to itself and it can do that.Extend yourself. Yeah. Right? Extend, extend yourself. Like extend yourself. Give yourself a new capability. Right? And so, and so literally it’s just like you run into somebody at a party and they’re like, oh, I have my open claw, do whatever, connect to my eat, sleep bed, and it gives me better advice and sleep.And you go home at night and you tell your claw, or if they’re at the party, by the way, you tell your claw, oh, add this capability to yourself. And your claw will say, oh, okay, no problem. And it’ll go out on the internet and it’ll figure out whatever it needs and then it’ll go out to claw code or whatever.It’ll write whatever it needs. And then the next thing you know, it has this new capability. And so you don’t even have to, like, you can have it upgrade itself without even having to, without having to do anything other than tell it that you want it to do that. And so anyway, so the, the combination of all this is just, I mean, this is just like a massive, incredible, I mean, it’s just incredible.Like if I, if I were, if I were 18, like this is a hundred, this is what I would be spending all of my time on. This is like such an incredible conceptual breakthrough. Yeah. And again, pe people are gonna look at it and they already get this response. People are gonna look at it and they’re gonna say, oh, well, where’s the breakthrough?‘cause these, the, all of these components were already known before. Mm-hmm. But, but this is the key, the key to the breakthrough was by using all these components that were known before, you get all of the underlying capability of that’s buried in there. And so all, and so for example, computer use all of a sudden just kind of falls, trivi, trivial.Of course it’s gonna be able to use your computer. It has full access to the shell. Right. And then, and then you just, you, you give it access to a browser, and then you’ve got the computer and the browser and, and often away it goes. And, and then you’ve got all the abilities of the browser also. Um, yeah.And so, and so the capability unlock here is profound. My friends who are, you know, deepest into this, are having their claw do like a, like, literally like a thousand things in their lives. They have new ideas every day. They’re just like constantly throwing new challenges at the thing. And by the way, it’s early and, you know, these are, you know, these are prototypes and there are, you know, as you guys know, there’s security issues.Yeah. And, and so, you know, there’s a bunch of stuff to be ironed out, but the, the unlock of capability is just incredible.swyx: Yeah.Marc: And I, I have absolutely no doubt that everybody in the world is gonna, is gonna have at least, you know, an agent like this, if not an entire family of agents. And we’re gonna be living in a world where I think it’s almost inevitable now that this is the way people are gonna use computers.swyx: I was gonna say for someone who is deeply familiar with social networks, the next step is your claw talking to my Claw. Mm-hmm.Marc: Postingswyx: on Claw Facebook, uh, posting their jobs on cloud LinkedIn and close posting their tweets on claw XAI or what, whatever, you know. Um, I do think that that is how, uh, you know, we, we get into some danger there in, in terms of like alignment and whether or not we want these things to, to, to run.Marc: You guys know where Rent a, rent a human.com.swyx: Yeah. Rent a,Marc: yeah. Yeah.swyx: I mean, it’s Fiverr, it’s TaskRabbit.Marc: Sure, of course.swyx: MechanicalAlessio: Turk.Marc: Yeah. But flipped, right. The agent hiring the people.Alessio: Yeah.Marc: Which of course is gonna happen, right? It’s obviously gonna happen.Alessio: I’m curious if you have any thoughts on the engineering side.So when you build the browser, the internet, you know, just a bunch of mostly plain text file plus some images, and today the, every website and app is like, so complex. Somehow, you know, the browser kept evolving to fit that in. Mm-hmm. Are there any design choices that were made like early in the browser and kinda like the internet and the protocols that you’re seeing agents similar to this?Like, Hey, this thing is just not gonna work for like this type of new compute and we should just. Rip it out right now.Marc: There were a whole bunch, but I’ll give you a couple. So one is, um, and we didn’t, you know, to be clear like this, this was not, you know, this is totally different. We didn’t have the capabilities we have today, but because Wet have, we didn’t have the language models underneath this, but, um, we did have this idea that human readability actually mattered a great deal.Um, and, and, and so, and specifically in those days, it was, it was not so much English language, but it was there, there was a design decision to be made between binary protocols and text protocols. And basically every, every, every basically old school systems architect that had grown up between like the 1960s and the 1990s basically said, you know, the internet, it’s, what do you know about the internet?It’s star for bandwidth. You, you just, you have these very narrow straws. Uh, you know, look, people, when we did the work on Mosaic, like pe, people who had the internet at home had a 14 kilobit modem, right? So you’re, you’re trying to like hyper optimize every bit of data mm-hmm. That, that travels over the network.And so obviously if you’re gonna design a protocol like HGTP, you’re gonna want it to be binary, you know, highly compressed, binary protocol for maximum efficiency. And you’re gonna wanna have it be like a single connection that persists. And you’re, you’re, the last thing you’re gonna wanna do is like, bring up and tear down new connections.And you definitely, you’re not gonna, not gonna want a text protocol. And so of course we said no. We actually want to go completely the other direction. It’s obviously, we only want text protocols. Uh, by the way, same thing in H TM L itself. We want html to be relatively verbose. You know, we want the tags to actually be like human readable.Um, we wanna useswyx: the most inefficient things possible.Marc: Yeah, we wanna do the, we wanna do the in, we wanna do the inefficient things.swyx: You’re the original token Mixer.Marc: Yeah, exactly. Yeah, yeah, yeah. Basically it’s just like better lessonAlessio: filled.Marc: Well, yeah. Well actually this was, this was actually the, the conscious thing, which basically says just like assume, assume a future of infinite, infinite bandwidth built for that, right?And then basically what it was, is it was a bet that it, it was a bet that if the system, if the, if the latent capabilities of the system were powerful enough, and that was obvious enough to people that would create the demand for the bandwidth that would cause the supply of bandwidth to get built that would actually make the whole thing work.And then specifically what we wanted was we wanted everything to be human readable because we, at the engineering level, we wanted people to be able to read the protocol coming over the wire and be able to understand it with their, with their bare eyes without having to like disassemble it or whatever.Right. Have it converted outta binary. Right. And so the, the, the, all the pro, you know, HTTP and everything else were, were, it was always, uh, text protocols. Uh, and the same thing with HTML and in, in many ways, some people say that the key breakthrough in the browser was the view source option, um, which is every webpage you go to, you could view source, which means you could see how it worked, which means you could teach yourself how to build right new, uh, to, to build new webpages.There was that. So human readability. Um, and, and again, human readability in those days still meant technical, you know, specs. You know, now it means English language, but there’s an incredible latent power in giving everybody who uses the system the option to be able to drop down and actually understand and see how it’s working.And that worked really well for the web and I think it’s working really well for ai. That was one. Um, what was the other, um. A big part of the idea of web servers was to actually surface the underlying latent capability of the operating system and to be able to surface the, uh, also the underlying latent capability of the database because basically what was a web server?What, what, what, what is a web server? Fundamentally? Architecturally, it’s, it’s, it’s the operating system. So it’s, it’s the operating system’s ability to, you know, it’s running on top of an os. So it’s the OSS ability to manage. The file system and do everything else that you wanna do, process everything. Um, and then of course, a lot of early, you know, a lot, a lot of websites are, are front ends to databases.Um, and so you wanted to, you wanted to unleash the underlying latent power of whether it was an Oracle database or some other, you know, some other Postgres or whatever, whatever it was. Um, and so a lot of the function of the web server was to just bridge from that internet connection coming in to be able to unlock the underlying power of the OS and the database.Uh, and again, people looked at it at the time and they were like, well, is this really, does this really matter? Like, is this important Because we’ve had databases forever and we’ve always had, you know, user interfaces for databases and this is just another user interface for a database. And it’s like, okay, yeah, fair enough.But on the other side of that is just like, this is now a much better interface to databases and one that 8 billion people are going to use and is going to be like, far easier to use and far more flexible. And, and, and, and you’re not just gonna have old databases. Now you have a system where people can actually understand why they want to build, you know, a million times more database apps than they have in the past.And then the number of databases in the world exploded. And so again, this goes to this thing of like building, building in layers. Some of the smartest people in the industry look at any new challenge and they’re like, okay, I’m, I’m, I need to build a new kind of application. So the first thing I need to do is build a new programming language, right?And then the next thing I need to do is build a new operating system, right? And then the next thing I need to do is I need to build a new chip. Right? And they, they kind of wanna reinvent everything. And I’ve, I’ve always had, maybe it’s just, I don’t know, pg pragmatic mentality or something, or maybe an engineering over science mentality, but it’s more like, no, you have just like all of this latent power, uh, in the existing systems and you, you don’t want to be held back by their constraints, but what you wanna do is you wanna kinda liberate that power and open it up.Yeah. And so I, I think, I think, and I think the web did that for those reasons. And I think it’s the same thing now that’s happening. It’s a greatswyx: perspective on the web.Alessio: Programming language just is not a good thing. We have Brett Taylor on the podcasts and we were talking about rust. And you know, rust is memory safe by the phone.So why are we teaching the model to not write memory, unsafe code, just use rust, and then you get it for free. How much do you think there’s like. Time to be spent like recreating some of these things instead of taking them for granted. I’ll be like, oh, okay. Python is kind of slow Pythonswyx: type scripts,Alessio: you know?It’s like, yeah.swyx: As, as imperfect as they are, they are the lingua franca.Marc: I mean, I think this is gonna change a lot. ‘cause I don’t think the models care what language they program in. Mm-hmm. And I think they’re gonna be good at programming in every language, and I think they’re gonna be good at translating from any language to any other language.Like, okay, so this gets into the coding side of things. I, I think we’re going through a really fundamental change. And then, look, I, I grew up hand, you know, I grew up hand code, you know? Yeah, yeah, yeah. I grew up hand coding. Everything I did was actually everything I did actually was written in CI wasn’t evenAlessio: back in the days,Marc: I wasn’t even using c plus plus, so I, or like Java or any of this stuff.Right. Uh, and so, um, I, everything, everything I ever did, I was like managing my own memory at, at, at the level of c and then I, you know, I, I’m still from the generation that, you know, I, I knew assembly language and, you know, I, I, you know, um, so I, I could drop down and do things, uh, right on the ship. And so we, we’ve just, we’ve all, all of us, we’ve always lived in a world in which software is like this precious thing that like, you have to think about very carefully.And it’s like really hard to generate good software. And there’s only a small number of people who can do it. And like, you have to be very, like, jealous in terms of thinking about like, how do you allocate, like what are your engineers working on and how many good engineers do you actually have? And how much software can they write?And how can, how much software can human beings, you know, kind of maintain? And I think like all those assumptions are being shot right out the window right now. Like, I think they’re, I, I think those days are just over. And I think the new world is like, actually high quality software is just like infinitely available.Mm-hmm.Marc: And if you need new software to do X, Y, Z, like, you’re just gonna wave your hand and you’re gonna get it. And then if it’s, if you don’t like the languages written in, you just tell the thing, all right, I want the, now I want the rush version. Um, or, you know, se secure, you know, secure. We’re about to, by the way, we’re about to go through computer security is about to go through the most dramatic change ever, which is number one, like every single latent security bug is about to be exposed,swyx: right?Marc: So we’re gonna have like, the in, we’re, we’re, we’re set up here for like the computer security apocalypse for a while. But, but, but on the other side of it, now we have a coding agents that can go in and actually fix all the security bugs. And so how, how are you gonna secure a software in the future?You’re gonna tell the, tell the bot to secure it, and it’s gonna go through and, and fix it all. And so, so this thing that was this incredibly scarce resource of high quality software is just going to become a completely fungible thing that you’re just gonna have as much as you want, right? Uh, and, and that has like, you know, that has like tons and tons of consequences in some sense.The answer to the question that you posed, I, I think it’s just somewhat, I don’t know, simple or something, or straightforward, which is just, if you want all your software and rust, you just, all the bot, you want all your software and rust, like, things that used to be like hard or even like, seem like an insurmountable mountain to get to get through all of a sudden, I think, become very easy.swyx: I, I think Brett had a theory that there would be a more optimal language for lms. And so the contention is, uh, there isn’t like, just don’t bother, just whatever humans already use LMS are perfectly capable, porting.Marc: I think we’re pretty close to being, I don’t know if this would work today. I think we’re pretty close to being able to ask the AI what would its opt optimal language be and let Right, and let it design it.True. Okay, here’s a question. Are you gonna even gonna have programming languages in the future? Um, or the ai, are the AI just gonna be emitting binaries? Let’s assume for a moment that humans aren’t coding anymore. Let’s assume it’s all bots. The bot. What levels of intermediate abstraction do the bots even need?swyx: Yeah.Marc: Or are they just coding binary directly? Did you see there’s actually an experi, somebody just did this thing where they have a, they have a, a language model now that actually emits model weights for a new language model. Right. And so will the bots be justAlessio: predict the weightsMarc: Will, yeah. Will the bots literally be emitting not just coding binaries, but will they, will, will they actually be admitting weights for, for new models?Yeah. Direct directly and. Conceptually, there’s no reason why they can’t do both of those things. Uh, like architecturally. Both of those things seem completely possible. It’sswyx: very inefficient. You’re basically veryMarc: inefficient.swyx: A simulation of a simulation in a simulation inside of the weights. Correct?Marc: Yeah, yeah. Very inefficient. But like, look, LMS are already like incredibly inefficient. Ask an uh, in favor thing, ask Claude, add two plus two equals four. Right? It’s just like, you know, it’s like, you know, it’s, it’s, it’s like whatever, billions and billions of times more inefficient than using your pocket calculator.swyx: Yeah.Marc: But, but, but yet the, the, the payoff is so great of the general capability. And so anyway, like I, I kind of think in 10 years, like, I’m not sure. Yeah. Like, I’m not sure there will even be a salient concept of a programming language, um, in the way that we understand it today. And in fact, what we may be doing more and more is a form of interpretability, which is we’re trying to understand why the bots have decided to, uh, structure, uh, code in the way that they have.swyx: I mean, if you play it through, you don’t need browsers, then like, that’s the depth of the browser.Marc: Well, so I, I would take it a step further, which is you may not need to use your interfaces. So who is gonna use software in the future?swyx: Other bots.Marc: Other bots. Yeah. Yeah. Andswyx: so you still need to, I don’t know, pipe information in,Marc: do we?swyx: And outMarc: reallyswyx: well, what are you gonna do then?Marc: Are you sureswyx: you’re just gonna log off and touch grass?Marc: Whatever you want. Exactly. Isn’t that better?swyx: I want software to do stuff for me.Marc: Isn’t that? But isn’t that better? I mean, look, I, you know, I don’t know. Look like, you know, you know, you, all the arguments here, you know, it was not that long ago that 99% of humanity was behind a plow.swyx: Right.Marc: Right. And what are people gonna do if they’re not plowing fields all day to, to, to grow food? Right. And it just turns out there’s like much better ways for people to spend time than plowing fields. Yeah.swyx: Dooms growing.Marc: Uh, yeah, exactly. Exactly. Or, you know, talking to their friends and look, and I’m not an absolutist and I’m not a utopian.And I, and to be clear, like I’ve, I have an 11-year-old and he’s learning how to code and like I’m, you know, I, I think it’s still a really good idea to learn how to code and so forth, but I just, if you project forward, you just have to think forward to a world in which it’s just like, okay, I’m just gonna tell the thing what I need and it’s gonna do it, and then, and then it’s gonna do it in whatever way is most optimal for it to do it.Mm-hmm. Yeah. Unless I tell it to do it non optimally. Like if I tell it to do it in Java or in Rust or whatever, it’ll do it, I’m sure. But like, if I’m just gonna tell it to do, it’s, gonna do it in whatever way is like the optimal way to do it. Yeah. And then I, and then if I need to understand how it works, I’m gonna ask it to explain to me how it works.Right. And so it’s gonna be doing its own, interpret it, it’s gonna be the engine of interpretability to explain itself. And I, I just am not convinced that, that I’m not, I’m not convinced that in that world you have these historical, the goals of the abstractions will be whatever, the Boston network with the human Right.Alessio: Yeah. Yeah. That, well, I, I’m curious like. If that’s true, then shouldn’t the models providers be building some internal language representation that they can do extreme, kinda like rl uh, and reward modeling around, because it’s like, today they’re kind of like tied to like type script and Python because the users need to write in that language versus they can have their own thing internally and like they don’t need to teach it to anybody.They just need to teach their model. And I think that’s how you get maybe the version between the models, like going back to like the pie open claw thing. It’s like, oh, I built all the software using the open AI model and now switch to the RO model. But the TRO model doesn’t understand the thing. So I I, it feels like there still needs to be some obstruction.But maybe not. Maybe that’s the lockin that the model providers want to have. I don’t,Marc: I’m not even sure that’s lockin though. ‘cause why can’t the second model just learn what the first model has done? Like,swyx: exactly.Marc: Okay. So okay. Give you an example. So as you know, models can now reverse engineer software by, right?Isn’t it the whole thing now where people are reverse engineering, like Nten, Nintendo, gay binaries. Yeah. So you, you have like there’s, I’ve seen a bunch of reports like this where somebody has like a favorite game from the 1980s and the source code is like long dead, but they have like a binary brand to do a chip or something, another reverse engineer to get a version that runs in their Mac.Right. And so if you reverse it, if, this is why I kinda say if you’re reversing like X 86 binaries, then why can’t you reverse engineerAlessio: whatever the degree. Yeah. And because we’re all on a Unix based system, it has to be reversible because it needs to run on the target.Marc: Yeah, yeah, yeah, yeah, yeah. Basically.And so I just, I just think it’s this thing where it’s just like, and by the way, and everything we’re describing is something that human beings in theory could have done before, but just with like, right. Yeah, yeah. But with enormous where, but it was just always like cost and labor prohibitive. Reverse engineer.I learned how to reverse engineer. Human beings can reverse engineer binaries. Yeah. It’s just for any complex binary, you need like a thousand years mm-hmm. To do it. But now with a model, you don’t. And so all of a sudden you get, you get these things. Or, or another way to think about it is so much of human built systems are to compensate for the human limitations.swyx: Mm-hmm.Marc: Yep. Right? Um, and if you don’t have the human limitations anymore, then all of a sudden you have, and, and it’s not that you, you won’t have abstractions, but you’ll have a different kind of abstraction. Yep. Yep.swyx: I have two topics to bring us to a close. And, uh, you could pick whichever ones. Uh, just talking about protocols, was it you or someone else?Uh, I forget my internet history. Who said that? Like the biggest mistake that we didn’t figure out in the early days was payments. Yes. Was that you?Marc: Yes. Itswyx: was a 4Marc: 0 2swyx: 0 2 4Marc: 0 2 payment required.swyx: We have a chance now. Nope. I don’t think we’re gonna figure it out. I don’t know. Like, what’s your take?Marc: Oh, I think, we’ll, yeah, no, now I think it’s gonna happen for sure.swyx: Yeah.Marc: Yeah. And there’s two reasons to example for sure. One is we actually have internet native money now in the form of crypto. Stable coins. Stable coins and crypto. And this is, I, I think this is the grand unification basically of ai, crypto, uh, is what’s about to happen now. Um, I think AI is the crypto killer app, I think is where, where this is really gonna come out.Um, and then the other is it’s just, it, I mean it’s just, I think it’s now obvious. It’s like obviously AI agents are gonna need money and it’s already happening, right? If you’ve got a c if you’ve got a claw and you wanted to buy things for you, you have to give it money in some form.swyx: I would say the adoption’s probably like 0.1% if, if that, but Yeah.Marc: Oh, today? Yeah. Yeah, yeah. But think, think forward, like where is it goingswyx: forward thinkingMarc: The ultimate principle of everything and, and everything that I think I, we, we do is, it’s the William Gibson quote, which is, the future is already here. It just isn’t distributed. Mm-hmm. It isn’t, isn’t distributed yet.My friends who are the most aggressive use users of, of, of, of open claw, just like have given their clause bank accounts and credit cards. Um, and, and, and, and, and not only have they done it. Obvious that they needed to do it because it’s obvious that they needed to be able to spend money on their behalf.swyx: Yeah. Yeah.Marc: It’s just completely obvious. And so, and again, like, so the number of people who have done that today to your point is like, I don’t know, probably 5,000 or something. Yeah. Butswyx: it’ll grow.Marc: That’s how these things startswyx: actually, I mean, since, uh, you keep mentioning,Marc: and by the way, open cloud, by the way, if you don’t give it a bank account, it’s just gonna break into your, your, it’s gonna break high agency, it’s gonna break into your bank account anyway, and, and take your money.So you, you might, as you might as well do it, you might as well do it,swyx: uh,Marc: by the way. I really love, I gotta tell you, I really love the phenomenon. I love the Yolo. Um, I’m not doing it myself to be clear, but, but I love the people that are just like, yeah, what, what is it? Skip, skip, vision,swyx: danger, skip.Marc: Dangerous.swyx: Which by the way, is a Facebook thing.Marc: Okay?swyx: Right. Because, uh, because we, uh, in Facebook, they, they have this culture to name the thing dangerous, so that you are aware when you enable the flag that you are opting into a dangerous thing.Marc: Okay, good.swyx: And they brought it into open ai and of course thatMarc: makes it enticing.swyx: Sam runs Codex, uh, with skip permissions on, on his laptop.Marc: Yes, a hundred percent. And so I, I th I think the way to actually see the future is to find the people who are doing that. There’s a man, you know, and they, you knows,swyx: log everything, you know, just watch it, watch the logs,Marc: but. Let’s actually find out what the thing can do.Yeah. And the way to find out what the thing can do is just like, try everything. Yeah. Let it try everything. Let it unlock everything. By the way, that’s how you’re gonna find all the good stuff it can do. By the way. That’s also how you’re gonna find all the flaws. Yeah. I think the people who turn that on for bots are like, they’re, they’re like martyrs to the progress of human civilization.Like, I feel very bad for their descendants that their bank accounts are gonna get looted by their bots in the first like 20 minutes. But I think the contribution that they’re making to the future of our species is amazing.swyx: It’s like gentleman science, you know?Marc: Yes. It’s, yes, yes. Experi yourself. It’s, uh, Ben Franklin out with the, trying to try, trying to get lightning to strike his, his, uh, his balloon and see, seeing if he gets electrocuted.swyx: Yeah.Marc: It’s, uh, Jonas sk with the polio vaccine, right. Injecting it. Yes. So, yes. I, I, I, I think we should have, like agl, we should have like flags and like we should have like monuments to the people that just let open club run their lives.swyx: More anecdotes of like, what, what are the craziest or interesting things that people listening to this should go, go home and do.Marc: I mean, this is, this is the, this is the, the extreme thing is just like the straight Yolo, like just Yeah. Turn, turn your lifeswyx: on. I mean, that’s a general capability. Yeah. Yeah. Is there like a specific story that was like, wow. And, and everyone in a group chat just lit up.Marc: I mean, like, you know, so there’s tons of, there’s already tons of health, you know, there’s the health dashboard stuff is just, is just absolute personal health.Absolutely amazing. Yeah. The number of stories on, um, I just don’t wanna violate people’s, you know, obviously personal. Yeah. Anonymized. But, um, you know, one of the things open clouds are really good at is hacking into all this stuff in your land. Uh, it’s really good. So, you know, internet of things. AKA internet of s**t.swyx: Yeah.Marc: Likeswyx: super insecure, but great. It’s discoverable.Marc: Yeah, it’s discoverable. O open claw is happy to scan your network, identify all the things. And then my, my, my friends who are most aggressive at this are having open claw take over everything in their house.swyx: Yeah.Marc: Take it takes over their security cameras.It takes over their, their, you know, their whatever their, their access control systems. It takes over their webcams. I have a friend whose claw watches him sleep. Put a webcam in your bedroom. Put the, put the claw, put the claw on a loop. Uh, I have it. Wake up frequently and have it watch, just tell it, watch me sleep.And, and I’ve, I’ve seen the transcripts and it’s literally like Joseph asleep. This is good. This is good that Joe’s asleep. ‘cause you know, I have, I have his health day and I know that he hasn’t been getting enough sleep and so it’s really good that he’s getting sleep. I really hope he gets his full, whatever, you know, five hours of REM sleep.Uh, Joe’s moving. Joe’s moving. Um, uh, Joe might be wake waking up. This is a real pro. If Joe wakes up now, he is gonna ruin his sleep cycle. Oh, okay. It’s okay. Joe just rolled over. Okay. He’s gone back to bed. Okay, good. Alright. Okay. I can relax. This is fine. He’sswyx: monitoring the situationMarc: monitoring, monitoring the situation, and, and being a bot, like, you know, is just like very focused, right?It’s just like, uh, this is like, its reason for existence is to watch Joe sleep. And then, and then I was talking to my friend who did this is like, you know, on the one hand it’s like, all right, this is weird and creepy. Um, and I need to, I need to, maybe this has taken over my life. And then the other thing is like, you know what if I had a heart attack in the middle of the night, this thing literally would like freak out and call 9 1 1.Like, there’s no question. This thing would figure out how to like, alert medical authorities and like, prob probably some in SWAT teams and like, do whatever would be required to save my life. Right? And so it’s like, you know, like, yeah. Like that’s happening. What else? Um, I’ll give, I, um, uh, it’s a company unitary, uh mm-hmm.That makes the robot dogs. Um, and I, I actually have one at home, which is, it’s actually really fun. The Chinese companies, the Chinese companies are so aggressive at adopting, uh, new technology, but they don’t always like, listen, take the time to really.swyx: Package it,Marc: package it, and maybe think it all the way through.And so, so the, at least the industry dog I have, so it, it has a old non LLM just control system, which by the way is not very good in, in markets. Well, but it, in practices, it’s not that good. It has trouble with stairs and so forth. And so it’s not quite what it should be. But then the language model thing comes out in the voice.So they, they add, so they add LLM capability and then they, they add a voice mode to it. Um, but, but that LLM capability is not at all connected to the control system. So, so you’ve got this schizophrenic dog that like, is a complete idiot when it comes to climbing the stairs, but it will happily teach you quantum mechanics.Right. In like a lum English accent. Right. Like, it, it, it is just like absolutely amazing. Jagged intelligence. Yeah. Yeah. Talk about jagged and then, now obviously what’s gonna happen in the future is, is they’re gonna connect together, but they’ll do it. But right now it’s, it’s, and so right now it’s not that useful.And so I, I have a friend who has one of these who had his claw basically hack in and rewrite the code Rew write new firmware. Yeah. Write new firmware for the, for the unit robot. Ooh. And now it’s, now it’s an actual pet dog for his kids.swyx: You could do that before or after like. The motion.Marc: Yeah. It’s, he said it’s completely different.He said it’s a complete transformation. Yeah. And whenever there’s an issue in the thing, now the claw just like reiterates the code. You know, you know, you goes in, it does, does the code and so is it kind of goes to your thing here. So, so like all of a sudden, uh, this is why the way we wanna think about AI code AI coding is not just like writing new apps.It’s also going in and rewriting all the old stuff that should have worked that never worked. And so, like, I, I think, I think basically, I think the internet, the internet of s**t is basically over. Like, I, I think everything, there’s a potential here where like all these devices in your house that have been like basically marginal or you know, basically dumb, you know, like all of a sudden they might all get really smart.Now you have smartswyx: home.Marc: You have to decide if, yes, there are horror movies in which this is just, of which this is the premise. And so you have to decide if you want this. Yeah. But, but, but this is the first time I can say with confidence, I now know how you could actually have a smart home. Yeah. Yeah.With 30 different kinds of things with chips and internet access, where it actually all makes sense and all works together and it’s all coherent in the, in the whole thing. And to have that unlock without a human being having to go do any of that work, like, you know.swyx: You know, I, I’m, I’m waiting for a, sorry, mark.Uh, I can’t let you open that fridge door, you know, likeMarc: Exactly, exactly. Yes, yes.swyx: Because Oh, yeah, yeah. You’re not supposed to eat rightMarc: now. I have all of, yes, I have every shred of health information, you know, and I know you think you’re doing, you know, da da da. I didn’t think you do this, but you know, this is a real, are you really, you know, are you really sure?And you know, you told, you know, you told me last night, you really don’t want me to let you do this, so, you know, I’m sorry, but the fridge door is locked. Um, yes. Openswyx: the fridge doors.Marc: Exactly. And by the way, I know you’re supposed to be studying for a test, so why don’t we, why don’t you go when you can pass the test, um, I will open the fridge door for you.Yeah.swyx: Final protocol and then, and then we can wrap up, uh, proof of humanMarc: Yes.swyx: Uh, right.Marc: Yeah.swyx: That’s the last piece that we gotta figure out.Marc: Yeah. So I would say there’s, there’s two massive, I would say, um, uh, sort of asymmetries in the world right now where we’ve known these asymmetries exist and we, we societally have an unwilling to grapple with them.And I think they’re both tipping right now. And, and they’re, they’re, they’re, they’re the same thing. It’s virtual world version. It’s a physical world version. So the virtual world version is, is the bot problem. We’re just like, you know, the internet, internet is just like a wash and bots, internet’s a wash and fake people.It has been forever. Um, by the way, a lot of that has to do with lack of money, you know? And so this, you know, this is the Yeah, this is this.swyx: My spicy take was these two are the same thing. And corporations of people too, you know? So interesting.Marc: Yeah, yeah, yeah.swyx: Okay. So a bank account is proof of human.Marc: Yeah.Okay. Yeah. Until you, until you give the bots bank accounts. Yeah, exactly. So, okay. Yeah. So there’s that. But yeah, look, look, the bot, I mean, every social media user knows this. The bot, the bot problem is a big problem. You know, the bot, the bot problem has been a big problem forever. It’s, it’s a huge problem.And it’s never really been confronted directly, like at any point, by the way. The physical world version of this is the drone, the drone problem. Um, right. And so we, we’ve known for, you know, we’ve known for 20 years now that the asymmetric threat both in Milit military and actual military conflict, but also in just like security, like, like, you know, security on the home front.The big threat is, is the cheap attack drone. Right? The, the, the cheap, the cheap suicide, you know, drone with the bomb. And we’ve known that forever. And by the way, like, you know, it’s very disconcerting how like every, you know, every office complex in the, in the co you know, in the world is like unprotected from drone attacks.Um, every, every stadium, every school, every prison. Like, like, sure e okay, we’ve known that, we’ve never done anything about what you gonna doswyx: about it. Yeah.Marc: One possibility is just leave, leave them unprotected forever and live in a world of like, asymmetric terrorism forever. Or the other is take the problem seriously and figure out the set of techniques and technologies required to, to be able to deal with that.Whether those are lasers or jammers or early warning systems, or, you know, allswyx: personal force fields,Marc: kinetic, personal for dune, uh, personal, personal force fields. Exactly. And in both cases, the, these are, these are economic asymmetries. These are economic asymmetries, right? ‘cause it’s really cheap to field a bot, but it’s very hard to tell something, a bot.It’s very cheap to field a drone. It’s very hard. It’s very expensive to defend against a drone. But you see what I’m saying is it’s, it’s, it’s the, it’s the virtual version of the problem, and it’s the physical version of the problem. Uh, the virtual version of the problem. What we, what we need quite literally is proof of human.The reason is because you’re, you’re, you’re not gonna have proof of bot. The, the, the, especially now the, the bots are too good. The, the, the bots can pass the Turing test. And if the bots can pass the Turing test, then you can’t, you can’t screen for bot. You can’t have proof of not a bot. But what you can have is you can have proof of human, you can have, you know, cryptographically validated, this is definitely a person, and this is, and then you can have cryptographically validated.This is definitely like something that a person said, yeah, this video is real. Right. Um,swyx: just to double click on, on, uh, do you think Alex Lanya with world? Yeah. Do you think he’s got it or is there an alternative?Marc: Oh, so I mean, there’s gonna be, I think there’ll be, I think many people will try, we’re one of the key, you know, participants in, in, in the World, in the World Project.I dunno that, yeah. So we’re, we’re partisans, but yeah, I, I think so we think world is exactly correct. Okay. And, and the reason is it, it has, it has to be, it, it has to be proof of human. It it has, because you can’t do proof of not bought. You have to do proof of human to do proof of human. You, you need, you need biological validation.You, you needed to start with this was actually a person, right? Because otherwise your bot signing up as fake people. Right? So you, you have to have like something, you have to have a bi. Biometric. And then you have to have cryptographic validation. And then the ability to do, to do, to do the lookup. And then, by the way, the other thing you need, which that you, you also need selective disclosure.Um, so you need to be able to do proof of human without reviewing privacy, all the underlying information. Privacy. Yeah. By the way, another thing you’re need, you’re gonna need proof of age, right? ‘cause there’s all these laws in all these different countries now around you need to be 13 or 16 or 18 or whatever to do different things.And so you’re gonna, you’re gonna need a, you know, sort of validated proof of age, um, you know, to be able to legally operate, right? And so that, that’s coming. And then you’re gonna want like, proof of credit score and, you know, proof of like, you know, a hundred other things.swyx: That’s a tricky one.Marc: It is a tricky one, but you’re gonna, you’re gonna, there, there’s no reason, like if somebody’s checking on your credit, somebody shouldn’t, I’ll give you an example.Somebody shouldn’t need to know your name in order to be able to find out whether you’re credit worthy.swyx: Right? I see. Independently verifiable pieces of information.Marc: Pieces of information, yeah. It’s like selectively disclosed. And this is the answer to the privacy problem wr large, which is, I, I only need to prove, I need to prove at that moment.So like, you’re gonna need that. And I, I think their, their, their architecture makes sense. So that needs to get solved. I think language models have tipped, the bots are now too good. Uh, and, and, and so they’re undetectable. And so as a consequence, you, we now need to go confront that problem directly. And then, and like I said, and then the other problem is we, we need to go actually confront the drone problems.The Ukraine conflict has really unlocked a lot of thinking on that. And now the, um, and now the, the, the, the, the Iran situation is also unlocking that. And so I think there’s gonna be just like this incredible explosion of, of both drone and counter drones.swyx: Our drones are better than their drones to keep it that way.Marc: Yeah. Yeah. And counter drones,Alessio: I think we can sneak in one more question. Go for it. Um, I’m trying to tie together a lot of things that you said over the years. So at the Milken Institute debate with Teal, which is amazing. Um, you talked about the lag between a new technology and kinda like the GDP, um, impact of it.Marc: Yep.Alessio: The other idea you talked about is bourgeois capitalism and how, you know, this kind of managerial class was needed because of this complexity. And I think if you bring AI into the fold, you have like much higher leverage of people. So like if you have, you know, the Musk industries, um, and you give Elon a gi, you can run a lot more things That’s right.At once.Marc: That’s right.Alessio: And then you have the social contract. And I know you reviewed a clip of Sam ing, um, we’re rethinking the whole thing, and you’re like, absolutely not. Yes.Marc: Under,Alessio: and I wa I was in an event with Sam last night, uh, and he actually said in the last couple weeks it felt like now people are taking that seriously.Yeah. So I’m just curious like how you’re seeing the structure of organization changing, especially when you invest in early stage companies and, um, yeah, just like how the impact of. Work structure and, uh, all of that is playing out. Yeah.Marc: So there’s a whole bunch of, there’s a whole bunch of topics. I know, yeah.We, we could spend, and by the way, we’d be happy to spend more time, but we could, we could spend more time on all that. So just for people who haven’t followed this, so the, this, this, this term managerial comes from this thinker in the 20th century, James Burnham, who, um, just one of the great kind of 20th century political thinkers, um, societal thinkers.And he sort of said a as, and he was writing in like the 1940s, 1950s. Um, and he said kind of the, the whole history, capitalism until that point had been in two phases. Number one had been what he called bourgeois capitalism, which was think about as like name on the door, like Ford Motor Company. ‘cause Henry Ford runs the company.Um, and Henry, it’s like a DIC dictatorial model. And Henry Ford just like tells everybody what to do. And he said the problem with bourgeois capitalism is it doesn’t scale. ‘cause Henry Ford can only tell so many people to do so many things. And then he runs at a time in the day. And so, um, he said the second phase of capitalism was what he called managerial capitalism, which was the creation of a professional class of managers, um, that are trained not to be like.Car experts or to be whatever experts in any particular field, but are trained to be experts in management. And then that led to, you know, the importance of like Harvard business, you know, business schools and management consulting firms and all these things. And then you look at every big company today, and like most of the executives at most of the Fortune 500 companies are not domain experts in whatever the company does.And they’re certainly not the founders of those, but they’re professional managers. And in fact, in the course of their careers, they’ll probably manage many different kinds of businesses. They’ll rotate around and they might work in healthcare for a while and then work in financial services and then go work in something else, you know, come work in tech.And what Burnham said is he said that transition is absolutely required because the, the, the, the problem with bourgeois capitalism is, is it doesn’t scale. Henry Ford doesn’t scale. And so if you’re gonna run capitalist enterprises that are gonna have millions to billions of customers, um, you’re gonna need to, you’re, they’re gonna be operating a level of scale and complexity that’s gonna require this professional management class.And he said, look, the, the professional management class has its downsides. Like they’re not necessarily experts at doing the thing. They’re not as inventive, you know, they’re not gonna create the next breakthrough thing. But he is like, whether you think that’s good or bad or whatever is what’s gonna be required.And basically that’s what happened. Right. And so he wrote that book originally in like 1940, you know, over the course of the next 50 years, basically. Managerialism. Well, I mean, today, up till today, managerial managerialism basically took over everything. Mm-hmm. And you know, what I’m describing is basically how all big companies run and how all governments run and how are large scale nonprofits run and kind of everything, you know, everything runs basically what, what, what Venture Capital does is we basically are a rump, uh, sort of protest movement to that.To try to find the next Henry Ford or, or just to say El Elon Musk or, or the next, or the next Elon Musk or the next Steve Jobs, or the next Bill Gays. The next Mark Zuckerberg. And so we, we, we, we start these companies in, in the old model, right? We, we, we start them out as, as, as, as in the Henry Ford model.And so we start them out with a founder or a, or a, or a founder with, with colleagues. But you know, there’s the a founder, CEO, um, and then we basically bet that we basically bet that the startup is going to be able to do things, specifically innovate in ways that the big incumbents in that industry are not gonna be able to do.And so it’s a bet that by, basically by relighting this sort of name on the door, you know, kind of thing. Mm-hmm. This new innovative thing with like a king monarchical, uh, uh, political structure, um, that they’re gonna be able to innovate in a way that the incumbent is not going to be able to because the incumbent is, is being run by managers.Right. And, and, and, and by the way, and of course venture being what it is, sometimes that works, sometimes it doesn’t. But we’re, we’re constantly doing that, but I’ve always viewed it my entire life as like, we’re like raging against the dying of the light. Mm-hmm. Like we’re, we’re, we’re, we’re sort of constantly trying to fight off managerialism, just basically swamping everything and everything.Getting basically boring and gray and dumb and old. Right. And we’re trying to keep some level of energy vitality in the system. AI is the thing that would lead you to think, wow, maybe there’s a third model.Alessio: Mm-hmm.Marc: Right? And, and maybe may and way to think about it would be, maybe it’s a combination of the two, maybe the new Henry Ford or the new Elon or the new Steve Jobs plus ai, right.Is the best of both. Right. Because it’s, it’s, it’s sort of the spark of genius of the name on the door model, the Henry Ford model. But then it’s give that person AI superpowers to do all the managerial stuff and let the boss draw the managerial stuff. That may be the actual secret formula. And we’ve never even known that we wanted this because we never even thought it was a possibility.But I mean, you know, this, what is the thing that these bots are really good, they’re really good at doing paperwork. Like they’re really good at filling out forms, right? Like they’re really good at writing reports, they’re really good at reading, they’re really good at doing all the managerial work. Like they’re amazing at it.And so, yeah, so I, I think, I think the, I a hundred percent, I think the answer, the answer very well might be to get the best, best of both worlds by doing this. And then the challenge is gonna be twofold. The challenge is gonna be for the innovators to really figure out how to leverage AI actually do this.Right? Um, and, and then, and then the, the other challenge is gonna be for the, for the incumbents that are managerial, to figure out like, okay, what does that mean? ‘cause now they’re gonna, they’re, they’re gonna be facing a different kind of insurgent competitor that has a different set of capabilities than they’re used to.And so th the, this really I think is gonna force a lot of big companies to kind of figure out innovation. EE either I say figure out innovation or die trying.Alessio: Do you feel like that structure accelerates the impact on the actual GDPN economy? If you look at Space Act? Yes. The growth is like so fast. Yeah.And like, instead of having these companies kind of like Peter out in growth and impact, they can kind of like keep going if not accelerating.Marc: Yeah, that’s for sure. The hope, um, the, the, the challenge and, and you know, and, and look, the AI utopian view is of course, of course. And, and, and that’s gonna be the future of the economy.And it’s gonna grow 10 x and a hundred x and a thousand x. And we’re entering this regime of like much higher economic growth forever and consumer cornucopia of everything. And it’s, it’s gonna be great. And I, and, and I hope that’s true. I hope that’s, that’s like the u you know, that’s the current kind of utopian vision.I hope that’s true. The problem is, it goes back again. The real world is really messy. Um, and I’ll give you an example of how the real world is really messy. It requires 900 hours of professional certification training to become a hairdresser in the state of California. Um, so it’s like 35% of the economy, something like that.You have to get some sort of professional certification to do the job, which is to say that the, the professions are all cartels, right? Yeah. And so you have to get licensed as a doctor. You have to get licensed as a lawyer, you have to get licensed as a. You have to get into a union. Mm-hmm. Um, by the way, to, to work for the government, you need to be, you, you have both civil service protections and you have public sector unions.You have two layers of insulation, uh, against ever getting fired for anything or anything. Anything ever changing. I’ll give you another example. The the dock work. The dock workers one on strike a couple years ago. Mm-hmm. ‘cause they, you know, robotics, you know, if, if you go look at a modern dock, like in Asia, it’s all robots.If you go to American dock, it’s like all still guys, dragon, dragon stuff, by by hand, the dock works. Goes on a strike. It turns out there are 25,000 dock workers working on, on, on, on Docs in America. It turns out they have incredible political power. Mm-hmm. Because it’s a, it’s, it’s one of these un unified blocks of things.They won their strike and so they got commitments from the dock owners to not implement more automation. We learned a couple things in that. So number one, we learned that even a union as small as 25,000 people still has like tremendous political stroke. We also learned that they, it actually turns out the Dock Workers Union has 50,000 people in it.‘cause there’s 20, they have 25,000 people working in the docks. They have 25,000 people during full paycheck sitting at home from prior union agreements. Oh myswyx: God.Marc: From prior union agreements. I’ll give you another great example. There are government agencies, there are federal government agencies where the employees right of have civil service protections and there are in public sector unions.There are entire federal government agencies that struck new collective bargaining agreements during COVID, where not only are they have their jobs guaranteed in perpetuity, but they only have to report to work in an office one day per month. And so there are entire office buildings in Washington DC that are empty 29 outta 30 days of the year that are still operating and are still, we’re all still paying for it.20 and say, and then what they do, it turns out what the employees do is they’re very, they’re very smart in, in, in this way. And so they figure out, they come in on the last day of a month and the first day of the next month. And so and so, they’re, so, they’re in there, they’re in the office two days per 60 days, which means these buildings are empty for 58 days at a time.And you see what I’m, you see where I’m heading with this? Like this is like locked in, right? This is like locked in in a way that has nothing to do with like, and people say capitalist, it’s like anticapitalistic. It’s like, it’s, it’s basically it’s restrictions on trade, it’s restrictions on the ability to like change the workforce.And so, so much of our economy is, is, you know, the, the, I I’m, I’m describing the entire healthcare system. I’m describing the entire legal profession. I’m describing the entire housing industry. I’m describing the entire education system, right? K through 12 schools in the United States. They’re a literal government monopoly.How are we gonna apply AI and education? The answer is we’re not, because it’s a literal government monopoly, it is never going to change the end. And there is nothing to do, by the way, you can create an entirely new school system. Like that’s the one thing you can do, is you can do what Alpha School’s doing.You can create an entirely new school system. Other than that, you’re not gonna go in and change what’s happening in the American classroom, like K through 12. There’s no chance the teachers are 100% opposed to it. It’s a hundred percent not gonna happen. So, so you see what I’m saying is like there’s this like massive slippage that’s gonna take place.Both the AI utopians and the AI dors are far too optimistic.swyx: Right.Marc: You see what I’m saying? Be because they believe that because the technology makes something possible that 8 billion people all of a sudden are gonna change how they behave. And it’s just like, nope. So much of how the existing economy works.Mm-hmm. It’s just, it. It’s just like wired in. And so we’re gonna be lucky as a society, we’re gonna be lucky if AI adoption happens quickly. Right. Because if it doesn’t, what we’re just gonna have is stagnation.Alessio: Awesome. Mark. I know you gotta run.swyx: Yeah. We all know or still welcome. But, uh, it was such a pleasure talking to you.Uh, we’re truly living in the age of science fiction coming to real life.Marc: Yes. Yes. Could not be more exciting. Yeah. Really. Thank you, mark. You guys awesome.swyx: Thank That’s it.Marc: Good. Thank you. That’s it.


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  • Latent Space: The AI Engineer Podcast

    Moonlake: Causal World Models should be Multimodal, Interactive, and Efficient — with Chris Manning and Fan-yun Sun

    02/04/2026 | 1h 6min
    We’ve been on a bit of a mini World Models series over the last quarter: from introducing the topic with Yi Tay, to exploring Marble with World Labs’ Fei-Fei Li and Justin Johnson, to previewing World Models learned from massive gaming datasets with General Intuition’s Pim de Witte (who has now written down their approach to World Models with Not Boring), to discussing the Cosmos World Model with with Andrew White of Edison Scientific on our new Science pod, to writing up our own theses on Adversarial World Models. Meanwhile Nvidia, Waymo and Tesla have published their own approaches, Google has released Genie 3, and Yann LeCun has raised $1B for AMI and published LeWorldModel.
    Today’s guests have a radically different approach to World Modeling to every player we just mentioned — while Genie 3 is impressive, its many flaws demonstrate the issues with their approach - terrain clipping, noninteractivity (single player, no physics/no objects other than the player move), and maximum of 60 second immersion.
    Moonlake AI (inspired by the Dreamworks logo) is the diametric opposite - immediately multiplayer, incredibly interactive, indefinite lifetime, capable of MANY different kinds of world models by simulating environments, predicting outcomes, and planning over long horizons. This is enabled by bootstrapping from game engines and training custom agents:
    In Towards Efficient World Models, Chris Manning and Ian Goodfellow join Fan-Yun in explaining why their approach to efficiency with structure and casuality instead of just blind scaling is sorely needed:
    SOTA models still show physical or spatial understanding glitches, such as solid objects floating in mid-air or moving “inside” other solid objects.
    If the goal is to plan for the next action, how often is a high-resolution pixel view necessary for modeling the world? Our bet is that there is a disproportionately large share of economically valuable tasks where such detail is not required. After all, humans with a wide variety of sensory limitations have little difficulty doing almost everything in the world. Furthermore, for a large number of purposes, describing a scene or a situation in a few words of language (“the car’s tires squealed as it cornered sharply”) is sufficient for understanding and planning.
    Experiments also show that humans only partially process visual input in a top-down, task-directed way, often making use of abstracted object-level modeling. In almost all cases, partial representations combined with semantic understanding are sufficient.
    …If the goal is to facilitate the understanding of causality in multimodal environments, then the world model—whether it is used in the virtual world or the physical world—must prioritize properties such as spatial and physical state consistency maintained over long time periods, and an ability to evolve the world that accurately reflects the consequences of actions. That’s what Moonlake is building.
    Game engines are the right starting point abstraction to efficiently extract causal relationships, and building the interfaces and community (including their new $30,000 Creator Cup) to kickstart the flywheel of actions-to-observations.
    We were fortunate enough to attend their sessions at GDC 2026 (the Mecca of Game Devs), and were impressed by the huge variety and flexibility of the worlds people were building with Moonlake’s tools already! Live videos on the pod.

    Full Video Pod on YouTube!
    Timestamps
    00:00 Benchmarking Gets Hard00:47 Meet Moonlake Founders01:26 Why Build World Models03:12 Structure Not Just Scale05:37 Defining Action Conditioned Worlds07:32 Abstraction Versus Bitter Lesson14:39 Language Versus JEPA Debate20:27 Reasoning Traces And Rendering Layer37:00 Gameplay Over Graphics38:02 Fiction Rules And World Tweaks39:15 Code Engines Beat Learned Priors41:10 Diffusion Scaling Limits43:23 Symbolic Versus Diffusion Boundary46:14 Platform Vision Beyond Games50:24 Spatial Audio And Multimodal Latents54:23 NLP Roots Hiring And Moon Lake Name

    Transcript
    [00:00:00] Cold Open
    [00:00:00] Chris Manning: Think this whole space is extremely difficult as things are emerging now. And I mean, it’s not only for world models, I think it’s for everything including text-based models, right? ‘cause in the early days it seemed very easy to have good benchmarks ‘cause we could do things like question answering benchmarks.
    [00:00:20] But these days so much of what people are wanting to do is nothing like that, right? You’re wanting to get some recommendations about which backpack would be best for you for your trip in Europe next month. It’s not so easy to come up with a benchmark, and it’s the same problem with these world models.
    [00:00:41] Meet the Founders
    [00:00:41] swyx: Okay. We’re back in the studio with Moon Lake’s, two leads. I, I guess there’s other founders as well, but, sun and Chris Manning. Welcome to the studio.
    [00:00:54] Fan-yun Sun: Thanks. Thanks, Chris. Thanks for having us.
    [00:00:56] swyx: You’ve got, you guys have, come burst onto the scene with a really refreshing [00:01:00] new take of mold models.
    [00:01:01] I would just want to, I guess ask how you, the two of you came together. Chris, you’re a legend in NLP and just AI in, in, in general. You’re, you’re his grad student, I guess
    [00:01:10] Fan-yun Sun: Actually my co-founder.
    [00:01:11] swyx: Oh, yeah.
    [00:01:12] Fan-yun Sun: I should give a lot of credit to my co-founder, Sharon. Yeah. She was, she was actually working with Professor Fe Androgyn and then she ended up working with, Ron and Chris Manning here.
    [00:01:22] And then, so I got connected through to Chris initially, actually through my co-founder,
    [00:01:26] What is Moon Lake?
    [00:01:26] swyx: what is Moon Lake? What, what is, actually, I’m also very curious about the name, but like why going into world models?
    [00:01:33] Fan-yun Sun: So I was working a lot. With actually Nvidia research during my PhD years on essentially generating interactive worlds to train reinforcement learning agents or embody EA agents.
    [00:01:44] And then there’s two observations. One in academia and one in industry. An industry like folks at Nvidia are actually paying a lot of dollars to purchase these types of interactive worlds, whether it’s for the sake of evaluation or training the robots, or policies or models. And [00:02:00] then, in academia, same thing is happening.
    [00:02:02] And more specifically, when I was actually working with Nvidia on the synthetic data foundation model training project, we were actually generating a lot of these synthetic data and showing that, hey, you can actually, these synthetic data are actually as useful as real world data when it comes to multimodal pre-training.
    [00:02:16] But then, like I said, there’s a lot of dollars being paid out to like external vendors or, or like. Other folks to manually curate these types of data. It was very clear to us that, okay, on our way to, let’s call it embody general intelligence models need to learn the consequences behind their actions, which means that they need interactive data and the demand for those types of data are growing exponentially.
    [00:02:38] But everybody’s sort of thinking about it from a pure, say, video generation perspective or something else. But we feel like the true actually opportunity is actually building reasoning models that can do these things, like how humans do these things today. So that’s a little bit on the genesis of Moon Lake, and I think the reason I got into world models was partly.
    [00:02:59] A philosophical [00:03:00] take of the on the world where I like, believe the simulation theory and stuff like that. But on the other, on the other hand, it’s really just like, oh, like there’s an opportunity there that I feel like nobody’s doing it the way I think should be done.
    [00:03:10] Structure, Not Scale: The Vision
    [00:03:10] Chris Manning: I can say a little bit about that.
    [00:03:12] Yeah. So of the overall goal is the pursuit of artificial intelligence and most of my career has been doing that in the language space and that’s been just extremely productive. As we all know, the story of the last few years, I don’t have to tell about how much we’ve achieved with large language models, but, uh.
    [00:03:31] Although they have been extremely effective for ramping language and general intelligence, it’s clearly not the whole world. There’s this multimodal world of vision, sound, taste that you’d like to be dealing with more than just, language. And then the question is how to do it. And despite, a huge investment in the computer vision space, right, as the research field computer [00:04:00] vision has been for decades, far, far larger than the language space, actually.
    [00:04:05] I think it’s fair. Say that, vision, understanding sort of stalled out, right? You got to object recognition and then progress just wasn’t being made right? If you look at any of these, vision language models, it’s the language that’s doing 90% of the work and the vision barely works. And so there’s really an interesting research question as to why that is and at heart, the ideas behind Moon Lake are an attempt to answer that, believing that there can be a really rich connection between a more symbolic layer of abstracted understanding of visual domains, which aren’t in the mainstream vision models, which are still trying to operate on the surface level of pixels.
    [00:04:50] swyx: I think one of your blog posts, you put it as structure, not scale. Is that, a general thesis?
    [00:04:57] Chris Manning: Yeah. Well, scale is good too.
    [00:04:58] swyx: Yeah. Scale is good. Too
    [00:04:59] lot,
    [00:04:59] Chris Manning: [00:05:00] lots of data is good as well and scale, but nevertheless, you want the structure Yeah. To be able to much more efficiently learn.
    [00:05:07] swyx: Yeah. The other thing I really liked also is you put out an example of what your kind of reasoning traces look like.
    [00:05:12] Right. Which you would distill is the word that comes to mind. I don’t even think that’s a good, good description, but it would involve, for example, geometry, physics, affordances, symbolic logic, perceptual mappings, and what, what have you. But like that, that is the kind of example that involves, let’s call it spatial reasoning, role model reasoning as as compared to normal LM reasoning.
    [00:05:35] Yeah.
    [00:05:36] Defining World Models vs Video Generation
    [00:05:36] Vibhu: But also like taking it a step back. So how do you guys define world models? A lot of people see okay, you can do diffusion, you can do video generation. But, you guys put out quite a few blog posts. You put out a essay recently, we can even pull it up about efficient world models. You have a pretty like structural definition here, but for the general audience that don’t super follow the space, right.
    [00:05:55] What’s, what’s the difference in what we see from like a video generation model to [00:06:00] a world gen A simulator? How do you kind of paint that last
    [00:06:02] Chris Manning: year? Yeah, so I think this is actually a little bit subtle because, people look at these amazing generative AI video models, SAWA VO three, one of these things, and they think Genie, they think, oh, this is amazing.
    [00:06:17] This is we’ve solved understanding the world because you can produce these generative AI videos, but. The reality is that although the visuals do look fantastic, those visuals actually are accompanied by an understanding of the 3D world, understanding how objects can move, what the consequences of different actions are, and that’s what’s really needed for spatial intelligence.
    [00:06:49] So I mean, a term we sometimes use is that you need action condition, world models. That you only actually have a world model if you can predict, [00:07:00] given some action is taken, what is going to change in the world because of it. And in particular, that becomes hard over longer time scales. So if you’re simply, trying to.
    [00:07:12] Predict the next video frame. That’s not so difficult. But what you actually want to do is understand the consequences, likely consequences of actions minutes into the future. And to do that, you actually much more of an abstracted semantic model of the world.
    [00:07:32] The Bitter Lesson & Data Abstraction
    [00:07:32] swyx: Yeah, the question comes where you want to have more structure than is available in just predicting the next token.
    [00:07:41] And typically, well, let’s, let’s call it the experience of the last five years has been that is just washed away by scale, right? So what is the right middle ground here that, you don’t ignore the bitter lesson, but also you. Can be more efficient than what we’re doing today.
    [00:07:57] Chris Manning: One possibility [00:08:00] is, look, if we just collect masses and masses and masses and masses of video data, this problem will be solved.
    [00:08:11] Under certain assumptions that could be true, but there are sort of multiple avenues in which it could not be true. The first is what’s really essential is understanding the, the consequences of actions producing an action conditioned world model. And if you are simply, collecting observational video data, which is the easy stuff to collect, when you’re sort of mining online videos, you don’t actually.
    [00:08:41] Know the actions that are being taken to see how the video is changing. And so if you are never collecting directly actions and you are having to try and infer them from what happened in the observed video, that’s not impossible. But it’s very [00:09:00] hard and it’s not really established that you can get that to work at any scale yet.
    [00:09:05] And so there’s a lot of premium on collecting action condition video data, which is part of why there’s been a lot of interest in using simulation so that you can be collecting data where you do know the actions, which isn’t quite limited supply, but there’s also in the limit of as much data as you could possibly have.
    [00:09:28] Maybe the problem is eventually solvable, but. Even though we collect huge amounts of text data is always at a great level of abstraction, right? Language is a human designed, abstracted representation where there’s meaning in each token and it’s representing and abstraction of the world, right?
    [00:09:51] As soon as you are describing someone as a professor, and as soon as you are saying that they’re condescending, right? These are very [00:10:00] abstracted descriptions of the world. It’s not at what you’re observing as pixel level, and to get to that kind of degree of abstraction, starting from pixels is orders and magnitude of extra data and processing.
    [00:10:14] And so, although, we absolutely want to exploit, get as much data as possible, use the bitter lesson. Nevertheless, if there are ways in which you can work with five orders of magnitude less data than people working purely from pixels, you’re gonna be able to make a lot more progress, a lot more quickly.
    [00:10:34] And that’s the bet here. And so you could just say that’s only wanting to be able to, do it more efficiently, do it more quickly, do it more cheaply. But I think it’s actually more than that, I think. One should be making the analogy to how human beings work at one level. You know? Yes, we have these high [00:11:00] resolution eyes and we can look and see a scene like a video, but all of the evidence from neuroscience and psychology is that most of what comes into people’s eyes is never processed.
    [00:11:13] Right. That you are doing fairly fine ated processing of exactly what you’re focusing on. But as soon as it’s away from that of yeah, there’s another guy over there that you’ve sort of only processing top down this very abstracted semantic description of the world around you. And so, that’s what human beings are doing.
    [00:11:33] They’re working with semantic abstractions and so. I think it is just the right representation. ‘cause we also have other goals we want to be able to do, real time worlds. So that means there’s a limit to how much processing you can do and we want to do long-term planning and consistency. And again, that favors abstraction.
    [00:11:55] I mean, I guess there was actually a recent. Blog posts that [00:12:00] came out from our Friends of physical intelligence and, they were sort of heading in the same direction they were saying Oh, to the pay
    [00:12:06] swyx: pay model.
    [00:12:07] Chris Manning: Yeah. Yeah. To maintain a long term memory of what’s happening in the world. So we can, do longer term we actually storing text of what is, been happening in the world.
    [00:12:19] Right. It is not such a successful strategy of trying to keep it all at a pixel level.
    [00:12:24] Vibhu: And yeah, I mean, you can see it in video models like that Temporal consistency. We’re at a scale of train on, all the video data we have. We have it for maybe 30 seconds, a few minutes. That’s not the same as a game state played for half an hour.
    [00:12:37] Right. I thought you guys break it down pretty well. You have a, you have a blog post about. Building multimodal worlds with an agent. I dunno if you guys wanna talk about this. This is one of the things I read, I
    [00:12:48] swyx: thought, yeah, it’s the thing I talked about with the reasoning chain. Yeah.
    [00:12:51] Vibhu: So there’s like different phases to this.
    [00:12:53] It seems like it’s more of an agent, a scaffold, very different approach than just, type in a prompt and you, you don’t have the same consistency. [00:13:00] It also, like, for people that are listening, I, I would highly recommend reading it. It breaks down the problem in a different light, right?
    [00:13:06] So like, what do you need to consider when you’re talking about video, like world game models, right? How would, what do you need to consider? What are the factors? What are the elements? What’s the state? So I don’t know if you guys have stuff to talk about for this one.
    [00:13:19] Fan-yun Sun: Yeah. Actually, I wanted to add on a little bit Yeah.
    [00:13:22] On our previous point, which is just like, change topics so quickly. I, I do feel like sometimes people confuse like, oh, like we’re taking an an, an method with abstraction. That means they don’t believe in bitter lesson. Like that’s just false, right? Like we are believed is a bitter lesson. But then I feel like the question that we always discuss is like, what is the right abstraction level today?
    [00:13:42] The analogy I like to make is like, let’s just say we can encode and decode. Represent all of images, videos, audio and bytes. Then the most bitter lesson approached is to train a next byte prediction model as opposed to the next token prediction model where it’s just like, okay, it’s natively multimodal, can just, but it’s like, yeah, like [00:14:00] to, to Chris’s point, it’s like the scale and computing you need to achieve that.
    [00:14:03] So that’s why we always come back to like, okay, what is the most efficient way to do it? And reasoning models to the point of this blog post is a showcase of like, Hey, we’re actually just like reasoning about the world and reasoning about. The aspects of the world that CAGR that matter for me to learn what I want to learn from this role model.
    [00:14:21] swyx: Yeah, it’s like you’re improving the en encoder of whatever you’re, trying to model. And like a better representation would just represent the important things in less space. Yeah. Which would just be more efficient.
    [00:14:33] Fan-yun Sun: Yeah.
    [00:14:34] swyx: So yeah, I, I, I fully agree that it is not, antagonistic to, bitter lesson.
    [00:14:38] I do wanna wanna mention one more thing. Is there any philosophical differences with the JPA stuff that, Yun is working on? I gotta go there. You, you, you, you’re, you’re imagining like some latent abstraction. I’m like, okay, fine. Let’s, let’s talk about it, right? Like it’s an elephant in the room.
    [00:14:52] Chris Manning: Yeah.
    [00:14:53] JEPA & Philosophical Differences with LeCun
    [00:14:53] Chris Manning: There are philosophical differences. Jan Lacoon is a dear friend of mine, but. [00:15:00] He has never appreciated the power of language in particular, or symbolic representations in general. Yarn is a very visual thinker. He always wants to claim that he thinks visually and there are no words, symbols, or math in his head.
    [00:15:21] Maybe that’s true of yarn. It’s certainly not the way I think. Um. But at any rate, the world according to yarn is the basic stuff of the, the world and of intelligence is visual and language is just. This low bit rate communication mechanism between humans and it doesn’t have much other utility and it’s far inferior to the high bit rate video, that comes into your eyes.
    [00:15:53] And I think he’s fundamentally missing a number of important things [00:16:00] there. Think of this evolutionary argument looking at animals, right? That the closest analogies, the things with chimps, right? So chimpanzees, have fairly similar brains to human beings. They have great vision systems, they have great memory systems.
    [00:16:18] They’ve got, better memory than we do of short term memories. They can plan, they can build primitive tools that, humans. Massively ahead in what we understand about the world, what we can plan, what we can build. And essentially what took off for us was that humans managed to develop language and that gave a symbolic knowledge, representation, and reasoning level, which just, okay if this sort of vaulting of what could be done with the intelligence in brains.
    [00:16:59] So the [00:17:00] philosopher Dan de refers to language as a cognitive tool and argues that, humans unique among the creatures in the world have managed to build their own cognitive tools and language is the famous first example. But other things like, mathematics and programming languages are also cognitive tools.
    [00:17:21] They give you an ability to. Think in abstractions, in extended causal reasoning chains. And that allows you to do much more. And we use that for spatial representation and intelligence and planning and gameplay as well. So we believe, and this is, underlying the specific technologies that Moon Lake is making, that symbolic representations are powerful.
    [00:17:50] And you want to use that in your understanding of the visual world when you want a causal understanding, when you want to maintain long-term [00:18:00] consistency and prediction. And as I understand it, that’s just not in ya Koon’s worldview. So I think that’s the fundamental philosophical difference. Then there’s the specific model.
    [00:18:11] He’s been advancing jpa, that’s a reasonable. Research bed is a direction as to, to head for building out a model of the visual world. To my mind, it’s sort of one reasonable research bed. It’s not really established. It’s the best one that everyone should be following,
    [00:18:32] swyx: at least developed at scale, at Meta.
    [00:18:34] But it’s not just vision, right? Like, I mean, JPA is a, just joint admitting prediction can be applied to anything really. And people have done it. The argument is that there is a latent representation or that is probably more. Suited to the task, then why not let machines do it for us instead of predefining it at all?
    [00:18:50] And isn’t something like a JPA shaped thing the right answer? And if not, why not?
    [00:18:55] Chris Manning: So I think there’s a part of jpa that’s right, which is [00:19:00] you do want to have a joint. Embedding that gives you a consistent model of the world. And Jan’s argument is you can never get that from auto aggressive language models ‘cause they’re sort of left to right churning out one token at a time.
    [00:19:22] I guess this is where we’re the research arguments of the field, I’m not actually convinced that’s right. ‘cause although the token production is this auto aggressive, process that’s heading, left to right, I guess don’t have to be left to right. But anyway, in sequence of tokens we could have right to left Arabic.
    [00:19:40] But although that’s true, all of the weights of the model that are internal to the transformer, they are a joint model of the model’s understanding of the world. And so I think you can think of the weights of the model as a form of. Joint representation, [00:20:00] and therefore it is plausible to think that could be the basis of a world model, which avoids, ya’s objections.
    [00:20:10] swyx: I think I follow, and obviously that would touch on what Moon Lake eventually ends up doing as well. Right. Like, which it’s hard to tell because you put out the end results, but we don’t know the inputs that go into it. So it’s, it’s, that’s something that we have to figure out over time.
    [00:20:25] Vibhu: Yeah. I mean, I guess this kind of breaks down some of the outputs. Do you wanna walk us through it?
    [00:20:31] Reasoning Traces & Interactive Worlds
    [00:20:31] Fan-yun Sun: Yeah. So this, this really just walks us through the reasoning traces of like, okay. So that just say, if we wanna build a world in this context, it’s really just a game demo that, that shows the, the variety of interactions that this world model can build.
    [00:20:45] And yeah, it’s really just a reasoning traces of like, okay it prompted to create a bowling game. Like how did it achieve what you saw? That level of causality, interaction and consistency, right? So yeah, this is almost just like a, an example of [00:21:00] like a reasoning traces. Very
    [00:21:01] swyx: detailed.
    [00:21:01] Fan-yun Sun: Yeah.
    [00:21:01] Vibhu: Very, very detailed.
    [00:21:02] You gotta you don’t even realize it, right? Like when a video is generated, what happens when a ball strikes a pin, right? So first, like you, there’s audio in that, like audio triggers happens, score increments, the world changes. Like pins have to start dropping. There’s a timer that goes on. It’s just like very similar to how now we’re used to reasoning for language models.
    [00:21:20] There’s a whole state of what happens. So geometry, physics, all this stuff. And then yeah, there’s kind of that single prompt. So asset, ation all this stuff. It’s like a, it’s a nice view to see what’s going on.
    [00:21:32] swyx: I think Sun is also too polite to point out that, both like Google’s genie, demos as well as world Labs is marble, do not have interactive worlds.
    [00:21:41] Fan-yun Sun: That’s the benefit of having a reasoning model, right? Like, because you can, you can say, oh, like maybe in this particular context, I want to learn how to bowl. And then you can say, okay, then what is it important when it comes to learning how to bowl? Okay, maybe it’s like I need to understand the, the basic of like, physics and I want to throw it over [00:22:00] them.
    [00:22:00] I wanna know that when I, when it resets it’s a new game. So I know that yeah, basically, you know to pick up the ball, you know that ball’s gonna cause the pins to fall down. You know that what’s important to this particular bowling game is to score and you know that the score corresponds to the number of pins that fell down.
    [00:22:19] So it’s just like, if it’s a model that sort of knows what it. Looks like, knows what a bowling game looks like, but doesn’t actually allows you to practice over and over again and to understand that, oh, like what it takes to actually get a high score. Then it sort of doesn’t actually allow you to learn what you set out to learn within the world model.
    [00:22:38] And I think this is really just one example of showing like the advantages of the approach that we’re taking over most the, let’s call it the zeitgeist, is today, when people talk about clinical role models,
    [00:22:51] Chris Manning: right? So it sort of seems like the question to ask when there’s a world model is.
    [00:22:58] Can I not [00:23:00] only just wander around the world and look at the beautiful graphics, can I interact with the objects in the world and see the right consequences of actions?
    [00:23:11] Vibhu: And you also understand what the consequences would be if you do something right. So it’s not just like, okay, there’s one thing if I pick it up, something will happen.
    [00:23:19] But, there’s 50 options and I know I can expect, I can infer what would happen if I do any of them. Right. So very different when you can actually see it play around with it.
    [00:23:28] swyx: There,
    [00:23:28] Beyond Unity: Cognitive Tools for World Building
    [00:23:31] swyx: there’s two cheeky elements of that. I mean, the, the, the I guess, less ambitious one is, let’s really establish for listeners, why is this fundamentally different than writing Unity code, right?
    [00:23:40] Like just creating a model to translate a prompt into Unity code
    [00:23:44] Fan-yun Sun: so there is an underlying physics engine. Yeah. In that sense, there’s some overlapping things to Unity, but the way we think about it is like physics engine. Tools or code are cognitive tools like borrowing Chris’s term, right? Like tools [00:24:00] that the model can employ as means to an end.
    [00:24:04] So today maybe you say, okay, in this particular context we care about physics, we care about the long-term causality consequences. Then yes, we deploy it, employ physics engine, and then maybe tomorrow we say, okay, we’re we’re training that. Just say drones where we only care about really fluid dynamics and the visual aspect of the world.
    [00:24:25] Then, then yeah, maybe we don’t actually, the model actually doesn’t have to use a physics engine. Or maybe it employs other types of representation or physics engine to achieve the task. So yes, writing code for Unity is sort of similar to a tool that our A model can employ, but our goal is for a model to take a representation conditioned reasoning.
    [00:24:46] Approach or process.
    [00:24:47] swyx: Yeah,
    [00:24:47] Fan-yun Sun: internally.
    [00:24:48] swyx: Yeah. Using these things as just like general two calls. Right. Which I think is very interesting. The other more ambitious one is, some kind of recursive element where it becomes multiplayer, right? Like here, there’s a single player element, you’re not [00:25:00] modeling any other people involved.
    [00:25:01] And that is a whole other thing.
    [00:25:04] Fan-yun Sun: But in fact, we can really do multiplayers. Oh yeah, okay. I haven’t seen any double situations. So just actually just like prompt our, our model to say, Hey, like configure to multiplayer. Then it’ll do like this. You’ll be able to configure multiplayer
    [00:25:16] swyx: great
    [00:25:17] Fan-yun Sun: persistency database for you.
    [00:25:18] Easy. Yeah.
    [00:25:19] Vibhu: So what, what are like some of the current limitations in where we’re at? So there’s one approach of like, okay, scale up video predictors. Obviously there’s data issues. With approaches like this, is it data constraints? What are like the next steps? Is it real time? Like, so there’s one side of, write an agent to write Unity code, but okay, I want to be streaming a game real time.
    [00:25:38] I want to have characters being also like agent, but where, where do we kinda see this scaling up? Right?
    [00:25:44] Fan-yun Sun: Yeah, there’s definitely a data constraint. Like the more data, the, the better. This reasoning model can almost basically act as humans to like operate a variety of tools and softwares to build whatever’s necessary.
    [00:25:57] And then there’s a sort [00:26:00] of fidelity constraint, which we’re actually solving with another model, which we can talk about later. But it’s like, it’s not as easy to get to photorealism with the approach that we’re taking. But we think there are better solutions to that, which is we can dive into later.
    [00:26:14] Later.
    [00:26:15] Vibhu: The one one thing you note here is it’s a diffusion model, right? So there’s, there’s a few approaches, diffusion caution, splatting, yeah, so Ry diffusion model, you guys wanna
    [00:26:25] Fan-yun Sun: Yeah.
    [00:26:25] Vibhu: Introduce,
    [00:26:26] Fan-yun Sun: yeah, totally.
    [00:26:26] Rie: Neural Rendering & Skins for Worlds
    [00:26:26] Fan-yun Sun: So within our world modeling framework, we think there are two models that we train, right?
    [00:26:31] Like, there’s the multimodal reasoning model that we just talked about that essentially handles. Mainly the, the causality, the persistency and logic determinism of the world. And then RY is our bet on saying, okay, like while all those model, can take care of all these things that we just talked about, it’s limitations compared to existing, say, video models, is that it doesn’t have as high of a pixel [00:27:00] ality right off the gate, right?
    [00:27:02] And EE is to say, Hey, we can actually take whatever persistent representation that we generate with our multimodal reasoning model and learn to restyle it into photo photorealistic styles or arbitrary styles you want. So this model is almost to say, Hey, I’m going to respect the persistency and interactivity of the world that you created, but my only job is to make sure that its pixel distribution is close to what we want.
    [00:27:29] Vibhu: Yeah.
    [00:27:30] swyx: Great example right there. You kept the KL divergence.
    [00:27:33] Fan-yun Sun: Oh. Where,
    [00:27:34] swyx: no, no. I mean this, this is a, a classic like, how you don’t stray too far from the source material as you, you kept the kl, which is Oh yeah. Kind of cool. Yeah.
    [00:27:43] Fan-yun Sun: Yeah.
    [00:27:44] swyx: I mean, and the
    [00:27:44] Chris Manning: difference is, and I mean sun was pointing at this, where sort of saying it’s in one way a more difficult path, but a better path that, typically the diffusion models are producing the whole scene and it looks lovely, [00:28:00] but there isn’t spatial understanding behind it, which is allowing for the real time graphics gameplay, the spatial intelligence, understanding the consequences of worlds where this is, taking a path where it is assuming an abstracted semantic model of the world’s state.
    [00:28:20] And then the diffusion model is then being used on top of that to produce the high quality graphics.
    [00:28:27] swyx: Is there an intended practical, or business use for this, or is it like a, like a demonstration of capabilities?
    [00:28:34] Fan-yun Sun: We actually believe that this is gonna be the next paradigm of rendering. So it’s gonna replace how ra raizer, it’s gonna replace DLSS today because it not only has these pixel prior that’s learned from the world such that you can literally play any game in photo realistic styles, which is a lot of people’s desire when they do GTA, right?
    [00:28:51] Like,
    [00:28:51] Vibhu: all the mods, all the people adding perfect lighting and all this.
    [00:28:54] swyx: So
    [00:28:54] Fan-yun Sun: skins
    [00:28:55] swyx: for worlds, let’s call it
    [00:28:56] Fan-yun Sun: skins, let’s call it skin for worlds. I,
    [00:28:58] Vibhu: it’s also like, you can call it skin, you can call it [00:29:00] customization. You can play it how you want, right?
    [00:29:01] Fan-yun Sun: Yeah, exactly. And I think another thing that we really pointed out specific specifically in this blog is the programmability of it, right?
    [00:29:09] So what this means is that this render historically render is always a derivative of the game state, right? You’re saying, oh, here’s the game state, I’m rendering out a frame. But here I’m saying actually this render can be part of the gameplay loop. I can say something along the lines of, if upon getting 10.
    [00:29:26] Apples, I’m gonna, my weapon of choice, my bullet’s gonna turn into apples. And that’s, that’s possible because we can say, we can basically dynamically have certain game state trigger the, the preconditions to the render such that the rendering is now part of the game loop too. One thing is to just say, okay, it’s, it’s, it’s the appearance.
    [00:29:47] But the second thing is also to say there’s these novel interactions that are possible because this render now has actually priors of the world.
    [00:29:57] swyx: It is up to the artist to figure out what to do with it.
    [00:29:59] Fan-yun Sun: It [00:30:00] is up to the creators. Yes.
    [00:30:01] swyx: Yeah.
    [00:30:01] Fan-yun Sun: And I also think that’s actually another big argument that we’re making and the reason that we’re picking, taking the bet we’re baking is that a lot of the times, whether it’s for embody AI gaming, like you want a layer where human can inject their intentions.
    [00:30:15] So, for example, let’s just say in the context of gaming, it’s obviously like my creative intent, but maybe in the context of embodied ai, it’s like, oh, like I take this foundational policy and I want to actually fine tune it to deploy in my house. So you want to almost say, inject, have a layer where human can say, oh, here’s the distribution of things I want to create to achieve my goal.
    [00:30:35] And I think 3D graphics as it as it is today, is basic, the layer for people to say, Hey, what do I care about in this world? And it allows, basically human intent to be expressed in these worlds much more explicitly and distributionally as opposed to just saying, Hey, I’m gonna generate like, arbitrary.
    [00:30:54] And it’s like just prompts,
    [00:30:55] swyx: it’s one of those things where like, I think you, you’re going to build up a series of models, right? [00:31:00] This is just one of, this is probably like the highest utility or heaviest, frequency one, I don’t dunno what to call this. Where like you Yeah. You can immediately drop this in on any game and you don’t need anything else that.
    [00:31:10] That you guys do. But, I, I could see, I could see that I think the, the human intent is something that people are not even used to because we’re so used to static worlds or, worlds that just don’t react, or, I don’t know. It’s, it, you’re kind of blowing my mind right now with like, I’m, I wonder if you’ve talked to people at GDC Hmm.
    [00:31:27] And what are they gonna do with it?
    [00:31:30] Fan-yun Sun: Yeah. Now the stance that we take on this front is like, we’re not gonna be more creative than our users to ship
    [00:31:35] swyx: it out.
    [00:31:35] Fan-yun Sun: Yeah. But we wanna make sure that we’re building things in a way that really allows them to express their intent.
    [00:31:41] swyx: The thing that you said about, here’s the distribution that I want.
    [00:31:45] I think text may be too low of a bandwidth to. To really demonstrate, because I, I, there, I’m, I’m probably just gonna want to drop in a bunch of, reference assets and then you can figure it out from
    [00:31:58] Vibhu: there. But you probably wanna do a, a mixture of [00:32:00] both, right? Like you throw in a few images. I wanted this style.
    [00:32:02] Yeah. I want it to look like this. So it, it’s, it’s a mixture, right?
    [00:32:05] Chris Manning: I, I think it’s a mixture. I mean, yeah, I mean there’s clearly a visual component of this, and it’s not that, everything can be text. ‘cause of course you want to give a visual look, but there’s also a massive amount of giving the overall picture of the look of the world and the behavior of things that you can express in a few words of text.
    [00:32:32] And it be very time consuming and difficult to do via visual means. So I think, yeah, you want a combination of both.
    [00:32:40] Evaluating World Models
    [00:32:40] Vibhu: So one question I kind of have is, how do we go about evaluating world models? So like, there’s many axes, right? One is like, okay. I have preferences. How well do we adhere to prompts? One is the simulation.
    [00:32:50] One is like do things, is there core logic that’s broken? So coming from we know how to evaluate diffusion, there’s fidelity, there’s [00:33:00] stuff like that. But what are some of the challenges that most people probably aren’t thinking about?
    [00:33:04] Fan-yun Sun: Yeah, I think this is like a great question and probably one of the hardest questions in role models because like, I think it always comes back to what are you building this role model for?
    [00:33:13] And depending on your end goal and purpose, the evaluation should defer. So in the context of games, then the most direct way of measuring is how much behind are people actually spending in this world that you create? And if your goal is to say, for example, in the context that we just talked about, like, hey, deploying, deploying action in body, a agent, then your, your end.
    [00:33:33] Metric is then, okay, after training in these worlds that you generate how robust it is to when you actually deploy to the target environment. But then, it’s, it’s hard to measure these end metrics. So today people have like these proxy metrics that I call that basically try to measure what we really care about, which is the end metrics, but then frankly it’s different for every use case.
    [00:33:57] Yeah,
    [00:33:57] Vibhu: which seems like quite a challenge, right? Like in [00:34:00] in language models or video models. Image models, your benchmarks are proxies, right? People aren’t actually asking instruction, following tool use questions. They’re proxies of how well it will do downstream. But for this, so like, should teams, should companies have their own individual benchmarks outside of games?
    [00:34:16] If you think of stuff like, okay, video production, movies, stuff like that, that also want to use world models. Should, should they sort of internalize like. Their own proxy. Is this something you guys do? Where, where does that connect
    [00:34:28] Chris Manning: go? Yeah, I think this whole space is extremely difficult as things are emerging now.
    [00:34:35] And I mean, it’s not only for world models, I think it’s for everything including text-based models, right? ‘cause in the early days it seemed very easy to have good benchmarks ‘cause we could do things like question answering benchmarks and could you answer the question based on these documents and the various other kinds of, do pieces of logical reasoning or math.
    [00:34:58] But again, these are sort of. [00:35:00] And there were sort of visual equivalents of things like object recognition, right? For these small component tasks. These days so much of what people are wanting to do also with language models is nothing like that, right? You’re wanting to, have an interaction with the language model and get some recommendations about which backpack would be best for you for your trip in Europe next month.
    [00:35:25] And it’s not the same kind of thing, right? And it’s not so easy to come up with a benchmark as to does this large language model give you an effective interaction for guiding you in a good way for shopping, right? So, and it’s the same problem with these world models. So if we take the game design case, well success is that a game designer can.
    [00:35:57] Produce what they are [00:36:00] imagining in a reasonable amount of time. And that’s really the kind of macro task. That’s a very hard thing to turn into a benchmark and I think a lot of this is actually going to turn into people walking, walking with their feet. Right? I mean, I guess that’s what’s happening, at the large language model level, right?
    [00:36:23] When people are choosing to use, GPT five or Gemini or clawed, individuals are trying out these different models and deciding, oh, I like the kind of answers that GT five gives me, or no, I feel like I get more accurate detail from Claude, right?
    [00:36:43] Vibhu: It’s a lot of
    [00:36:43] Chris Manning: vitech, a lot of people just using it.
    [00:36:45] It’s vibe checking. I realize that, but it’s actually whether. People feel it’s giving them utility in what they want. Right.
    [00:36:52] Vibhu: And the the interesting thing there is like a lot of people prefer the visual, right? This looks pretty, which is not the objective of what this is [00:37:00] for, right? It’s if a, if a game designer is working on something, they care about the game engine, right?
    [00:37:04] The state, it’s, it can look whatever. You can fix that up later. Or you can have a really good game state and you can quickly edit it to 20. 20 different versions, like Keep State,
    [00:37:14] Chris Manning: right?
    [00:37:14] Vibhu: So
    [00:37:14] Chris Manning: that’s a really important distinction, for and for speaking to Moon Lake strength, right? So, yeah, great visuals are lovely to look at for a few seconds, but gains are really all about the concept, the game play.
    [00:37:33] And a lot of the time that doesn’t actually even require great visuals. I mean, there are just lots of very successful games which have relatively primitive visuals, and there are other games where people have spent millions producing photo realistic, visuals, and the game sucks, right? So, keeping those two axes apart is really important in thinking about what’s important in a [00:38:00] world model for different uses.
    [00:38:02] swyx: This conversation is reminding me of some game review and fiction discussions I’ve, had in my sort of non-AI related life. Some, for some people might know Brandon Sanderson, who’s a very famous, fiction author, had, is is a big game reviewer. And he, he’s a big fan of video games where you change one thing about a normal what you might assume about, about the world.
    [00:38:22] For example, Baba is you, I don’t know if you might have come across that, where like the rules change as you play the game. And also like where, you can do things like reverse time selectively or like change gravity selectively. And I think this is also reminds, reminds me of other kinds of world models that are created by authors.
    [00:38:38] Where Ted Chang is, is my typical example where he’ll take the world that, you know today, but change one thing about it and, but then create a consistent world based on that. Which is long-winded answer of me to, of. For me to say is it’s it easy to create alternative roles that don’t exist, but you change one thing and then let’s, let’s run a whole bunch of people through it to see if it works.
    [00:38:58] Chris Manning: My first dance will [00:39:00] be, that seems a lot easier and more conceivable to do using Techn technology like Moon Lakes than with some of the other world models out there, where the sun can actually make it happen. I’ll let him give a second answer.
    [00:39:15] swyx: If I guess for you, you’re constrained by the game engine tool, right?
    [00:39:18] Like at the end of the day, that’s the, that’s the thought, partner that you have. If I ask for something where like, if it never is allowed to reverse time or if gravity only ever works one way, then well that’s it. But sometimes gravity might change,
    [00:39:33] Fan-yun Sun: but it’s a lot easier to change with code as opposed to a model that is learned primarily on data of.
    [00:39:42] Real world and virtual worlds that are, I guess, like for example, junior, like there’s actually trained on a lot of real world data and a lot of virtual gaming data, and it’s hard to say maybe it’s easier to say, okay, I wanna change the visuals in like the time period of, of the world. Like, you can’t change gravity, for [00:40:00] example.
    [00:40:00] Vibhu: I feel like you can to light bounds, right? Everything comes down to like, code is a better way to execute it, but the models aren’t that diverse and creative, right? You can say, okay, make gravity slower. It can do that, but it’s limited to your representation of how you text it out, right? Like they’re, they’re only gonna do a few iterations, whereas programmatically, if there’s a game engine under the hood, you can kind of go wild, right?
    [00:40:22] So one of the, I dunno, one of the limitations of most models is that they’re very overtrained to one style. Right. And extracting diversity is pretty difficult. At least that’s something we’ve seen.
    [00:40:35] Fan-yun Sun: I mean, are there examples you have in mind where you Existing models? Yeah. Like it would be easier to do that’s not using code.
    [00:40:43] Certain types of creative intent or like transition state transitions,
    [00:40:47] swyx: Clipping, other models, other wo models are very good at clipping through things. Clipping my, my, my legs clipping through a rock because it’s, it’s just, it’s just bad. [00:41:00] Like, you would have to struggle very hard with your stuff to actually make that happen.
    [00:41:04] Which I think is maybe a topic that you actually prepared on, Gian Splatting versus, the other stuff.
    [00:41:09] Vibhu: Yeah. Yeah. It’s just for those not super familiar, right? There’s a, there’s gian splatting, there is diffusion. Like what works, what scales up. I feel like in February when Soro one came out the blog post was literally titled like,
    [00:41:21] swyx: you bring it up.
    [00:41:22] You never know.
    [00:41:23] Vibhu: World, world, video generation models are world simulators. It’s super bitter lesson pilled. Yeah, emer, a lot of it is emergence, right? So, not to go through their blog post, basically their whole thing was as you scale up all this consistency, all this stuff just kind of solves, it’s a very simple premise, right?
    [00:41:41] They just scaled up, diffusion, and from there, this is, this is Feb 2024, how much can we, it’s already been two years, which is basically five years. How much more in AI time do we need to just scale up or, or do we hit a data cap? But I think we already talked about this a lot, right? Like this is back to the beginning discussion of what’s [00:42:00] appropriate for the time.
    [00:42:01] And that seems like your approach, right?
    [00:42:03] Fan-yun Sun: Yeah. The point I’m trying to make is that they’re very many, many different types of world simulators and like having a world simulator that can produce pixel coherency is very, very useful for games and, marketing and all these things, but it’s not as useful as people think when it comes to causal reasoning.
    [00:42:25] When it comes to embodied ai. Yeah, like it this title is true. We’re not saying that it’s, it’s like, not a great world simulator, but actually in the blog that we, we, we, we wrote, the bet is more so that there are gonna be disproportionately large share of value of real world tasks or, and virtual tasks where high resolution pixel fidelity is not needed.
    [00:42:47] Yes. Video models have their values.
    [00:42:50] swyx: Yeah. This is at the absolute limit of my physics understanding, but one example that comes to mind is basically having to solve like ba the equivalent of a three [00:43:00] body problem in a deterministic Well, where the video models, which is approximated good enough. Yeah.
    [00:43:08] Right. Like there’s, there’s some point at which your approach kind of runs into like the you now have to simulate the world. Please, thank you very much. And like you’re trying to do that, but only to the extent that the game engine lets you and like game engines cannot do some things.
    [00:43:23] Fan-yun Sun: Yeah, no, I mean, I think the interesting or more technical question here actually is where do you draw the boundary between.
    [00:43:32] What’s handled with, let’s say, diffusion prior and what, when? What’s handled with symbolic priors?
    [00:43:38] swyx: Yes.
    [00:43:38] Fan-yun Sun: Okay.
    [00:43:38] swyx: Okay.
    [00:43:39] Fan-yun Sun: Right. Let’s go there. Because this, this boundary can actually be fluid. Like I think like maybe what you’re trying to get at is like, okay, people are saying pixel prior, everything. But what we’re saying is, okay, there’s a boundary that we draw where this is where we think provides the most economical value for the domains and things that we care about today.
    [00:43:59] [00:44:00] And I actually do think, and it’s something that we do internally all the time, which is like, okay, given new equations that we learn or new elements of the world and that we, we learn, or maybe some other knowledge that we acquire in the process of developing the models. Should we still be maintaining this line exactly as it is today?
    [00:44:22] Or should we move it a little bit left or a little bit right? Right. Like sometimes that we realize that, oh, like maybe customers or, or folks like want certain things that are better handled with preop pryor as opposed to, symbolic prior than,
    [00:44:34] swyx: yeah. Your, your skin thing is a, is a example moving it, right.
    [00:44:37] Yeah.
    [00:44:37] Or left. Yeah,
    [00:44:37] Fan-yun Sun: exactly.
    [00:44:38] swyx: I dunno what the, the left right is.
    [00:44:39] Fan-yun Sun: Yeah, yeah, yeah. No the, the model.
    [00:44:42] swyx: Yes.
    [00:44:42] Fan-yun Sun: Actually we have a few iterations of them. They’re actually at slightly different
    [00:44:45] swyx: I know boundaries. You should, you should do that. That’s a cool dimension to show.
    [00:44:49] Fan-yun Sun: Yeah.
    [00:44:50] swyx: Is quantum mechanics the diffusion prior of our world?
    [00:44:55] Right. It’s like that’s the boundary of classical mechanics versus quantum. Right? Like, that’s it. At one [00:45:00] point God plays dice and the other point doesn’t.
    [00:45:02] Fan-yun Sun: I dunno if Chris, you wanna say it, but I think, I think generally I feel like physics is better with symbol P priors.
    [00:45:08] Chris Manning: Even quantum physics.
    [00:45:09] Fan-yun Sun: Even quantum physics.
    [00:45:11] swyx: Yeah. This is starts against to, MLST territory is, is what I call it, where, he, he likes to get philosophical. We, we we’re quite friendly.
    [00:45:18] Vibhu: I mean, we need to get, we need to get singularity. I heard some of that.
    [00:45:23] swyx: No, no, I think that is actually really helpful and man, I just want you to productize this like, as a product guy, I’m just like, oh, also
    [00:45:32] Vibhu: a gamer, I
    [00:45:33] swyx: wanna, it’s like a researcher, like, it’s cool.
    [00:45:35] Like this is a, the theoretical, like you have a very good, I don’t know, like the way of thinking about these things, but I just wanna see you like, express it. I do think like your fundamentally things when, when you leave open new tools, like, okay, use, use human intent to incorporate it into how you render.
    [00:45:52] Artists are gonna have to take like two to three years to figure out what to do with this. And you just don’t know.
    [00:45:57] Chris Manning: Right. But I think, this is, [00:46:00] gives a much more approachable and controllable world for the society, which is the beauty, the beauty of, NLP, that that will enable it to be adopted and used.
    [00:46:10] And we are very hopeful about that. Yeah,
    [00:46:13] Fan-yun Sun: yeah. Yeah. I mean, we are, we are very focused actually on commercialization in the sense that like we do, we do really believe in the data flywheel app approach. Yeah. Where, we put this in the hands of the creators and the users and then they will teach us when, what capability our model should improve.
    [00:46:27] And that’s why we are, we are actually, like products and beta
    [00:46:31] swyx: Yeah. Focusing on gaming. What, what’s like the adjacent thing to gaming
    [00:46:34] Fan-yun Sun: embody adjacent, basically. So maybe we can, we can I’ll maybe start with where we see the platform in three years. Yeah. Which is like, okay. The users would tell us what they want to achieve.
    [00:46:45] The end goal could be, Hey, I just, I wanna make something to teach my kids the value of humility. Or it could be, Hey, I wanna fine tune my, drones to be really good at rescue situations. I could be vacuum robots. I want to like train [00:47:00] my manipulation or like vacuum robot to be very robust to my office, right?
    [00:47:04] But it’s like, whatever it is, scenario robust to
    [00:47:06] swyx: my office
    [00:47:07] Fan-yun Sun: or like navigate very robustly in my office. But then it’s like, whatever end goal that you want, our role model will say, okay, given what you want to achieve, let me generate a distribution of environments such that I can train and evaluate whatever it is you want.
    [00:47:24] Yeah. Right. Maybe for the purpose of games, it’s just the end simulation and that’s the end product for certain policies. It’s like I can train it within these environments and then help you see where your policy is failing or not. Yeah. And then, so I think,
    [00:47:37] swyx: so in that case, much more of a training tool.
    [00:47:40] Than in other training
    [00:47:41] Vibhu: evaluation? Both. Right?
    [00:47:43] swyx: Sure. Same. Same thing.
    [00:47:43] Fan-yun Sun: Yeah, same thing. I think it’s just this role model that allows people to train any policy that can act in any multimodal environments.
    [00:47:51] swyx: Would it be harder to reward hack? Is there an angle here where it is harder to reward hack? Like it’s just, I’ll just put it generally because I think that’s a, that’s obviously a key [00:48:00] problem that a lot of people face when in training agents in these environments, and I don’t know, can you solve it?
    [00:48:07] Chris Manning: I think not necessarily. To the extent that there’s a mis specified reward that. It seems like it could be hacked in a more symbolic world or in a more pixel based world. I dunno if Sun’s got any thoughts, but I don’t think that’s really being solved.
    [00:48:26] swyx: The other thing that comes to mind is just you could just build a better sawa as a video generator model, right?
    [00:48:31] Because then you, you would move the diffusion, side a bit more further to the right. I think if I got the directionality correct. And that’s it.
    [00:48:40] Vibhu: It’s better on domains, right? Like on consistency over now, or for sure it exists versus something doesn’t, right.
    [00:48:46] Chris Manning: So
    [00:48:46] swyx: yeah. Yeah. Is
    [00:48:49] Vibhu: is a question more like, like
    [00:48:51] swyx: I’m just riffing on like, how do you, what can you build, you know?
    [00:48:54] Oh, with the stuff that you have. I do think that the minor, the academic does go immediately to training [00:49:00] and in eval evaluation, but like art tends to take unusual directions. Like you might end up,
    [00:49:06] Chris Manning: okay. Yeah. But the question is, can you use this piece of software to develop compelling gameplay and. I don’t think you can take SOAR and produce compelling gameplay, right?
    [00:49:19] If you want to have a world that you can wander around in a bit, you are good. But what are your abilities to have gameplay mechanics implemented the way you’d like them to be and to have things stay, with the long-term history of your gameplay that influences future actions. I think there’s just nothing there for that.
    [00:49:39] swyx: Yeah, I do tend to agree. I, I’m just trying to sort of test the boundaries. I would also make the observation that as AAA games industry has developed the line between what is a movie and what is a game has blurred. And you, you, you do end up basically producing a two hour movie as part of your game.
    [00:49:57] Fan-yun Sun: No, honestly, there, there’s so many actually [00:50:00] applications in adjacent markets that our world model can go into. Yeah. But yeah, it, it’s sort of fun to riff, riff on. Although on the execution side, we we, we need to stay focused with like, okay, what are the capabilities we want to unlock over time?
    [00:50:11] And there’s a roadmap for that. But yeah, if we’re just riffing on sort of like the possibilities, I feel like, whether it’s endless Yeah, it’s like classic
    [00:50:18] swyx: and the embedding for a possibility and endless in my mind, it’s very close. Yeah. I do wanna, focus on one, like weird choice. I, I don’t know if it’s weird.
    [00:50:28] Maybe I’m, I got something here. Audio, right? You could have just said no audio And audio in my mind has a lot of recursion, whereas in video you can just do recasting and that’s much computationally much simpler. Audio just seems way harder. I don’t know if you wanna just comment on just the special 3D audio.
    [00:50:46] Problem. Did you really have to do it? I guess you do to be immersive, but like a lot of people do treat it as like, well, you just stick a, a tt S model on top of
    [00:50:57] Vibhu: Well, there’s a lot more to game audio than [00:51:00] just speech. Right. It’s not just
    [00:51:01] swyx: tts. Yeah. Tts. S Fxt, GM Spatial in my mind Echoes
    [00:51:06] Chris Manning: Yeah.
    [00:51:06] swyx: And reflections.
    [00:51:07] And I, I don’t even know what’s, what else? I don’t know what, what other problems in this space.
    [00:51:13] Fan-yun Sun: Yeah, I think this point like the, it’s sort of a more, more pointing to the benefits of using an game engine as a tool that’s available to the model, right? Because like part of the spatial audio is from the code that is underlying the simulation.
    [00:51:32] And while we do give our model access to other types of audio models as. Tools.
    [00:51:39] swyx: None of them would be spatial, I think.
    [00:51:41] Fan-yun Sun: But that’s exactly sort of more 0.2. We’re giving our model an abstraction or a suite of tools such that it’s able to achieve that. And you can argue that sort of spatial is like a, like a emergence out of the, the tools that we and abstraction that we provide to the agents.
    [00:51:59] And I think that’s the beauty of [00:52:00] this, this, this approach is like there’s a lot of things kind of like how human’s built technology and they’re like Lego blocks that build on top of each other. And it’s the same thing here. There’s gonna be things that sort of just sort of emerges from being able to put these things together in like combinatorially interesting ways,
    [00:52:14] Chris Manning: right?
    [00:52:15] So this integrated audio model exploits the understanding and semantics of the Moon Lake world, right? And whereas in general for the Gen AI video models. There’s no actual integration across to audio at all, right? That someone might stick some music or stick a soundscape or whatever else on top of their video.
    [00:52:44] So it’s not a silent video, but they’re in no way connected into a consistent world model. And there’s nothing that’s okay. An action is happening in the video. Therefore there should be a sound that’s [00:53:00] coming from this part of the visual field.
    [00:53:03] swyx: Yeah.
    [00:53:03] Vibhu: Is that different than Sora too? Does it not have audio?
    [00:53:06] Not to say it’s not like
    [00:53:08] swyx: amazing
    [00:53:08] Vibhu: isn’t a spatial
    [00:53:09] swyx: audio.
    [00:53:09] Vibhu: It doesn’t,
    [00:53:10] swyx: no. I’ve played around it with it enough. It just sounds like someone put an 11 laps voice on top of it and just tried to do the lip sync.
    [00:53:18] Vibhu: Oh, yeah. I’ve seen, okay. Generate a dog at the beach and reactions to big wave and move
    [00:53:23] swyx: around.
    [00:53:23] It’s definitely like, so have the dog, have the dog move away from camera and see if the, the song goes down. It doesn’t. ‘Cause they don’t have facial audio.
    [00:53:32] Fan-yun Sun: We do want to basically like we, our moral model, like the one we’re training is basically towards the goal of having a combined latent representation across all these different modalities.
    [00:53:42] Right? Such that it can like reason across these different modalities. So for example, if I close my eyes and like you play a video, you play a sound of like a car skidding away from me. I almost can like, visually extrapolate that trajectory in my mind. And I think that type of capability, we want our model to be able to reason, right?
    [00:53:59] And that’s the reason that [00:54:00] we’re sort of taking this multimodal reasoning approach. It’s like we want this combine late in space that can
    [00:54:05] swyx: Yeah. Oh, you said late in space. We like that. Here we have to play the, the bell Every time that someone says late in space, no, you gotta train daredevil one. Where you, you, you, it’s only audio, but you have to work out.
    [00:54:15] Where everything is.
    [00:54:19] Cool. I I think that that was, that was about it for our Moon Lake coverage. I do think that we have like a couple of, Chris Madden questions on, on IR and, just any, any other sort of attention topics or n NLP topics.
    [00:54:31] Vibhu: Okay.
    [00:54:31] swyx: Go ahead.
    [00:54:32] Chris Manning’s Journey: From NLP to World Models
    [00:54:32] Vibhu: Well, no, I mean, yeah, it’s just fun. We talked a bit about how you guys met, but you basically, you, you were like the godfather of NLP per se, right?
    [00:54:39] You spent the whole career from early embeddings, early early attention. You did 2015 attention for machine translation, everything. You, you had information retrieval, so RAG before rag, we just wanna shout that out and admire a lot of that. Right? So what prompted the switch over to world models?
    [00:54:56] How, how’d all that come about?
    [00:54:58] Chris Manning: To some answer it [00:55:00] is, the enthusiasms and creativity of students, but there’s a bit of a history there, right? So, yeah. So clearly most of my career has been doing stuff with language and how I got into research was thinking, ah, this is just so amazing how humans can produce speech and understand each other in real time.
    [00:55:21] And somehow they managed to learn languages from their kids. How could this possibly happen? And so, yeah, starting off I was very focused on language, but as it sort of got into the 2000 and tens, I started, going, I’d been working on question answering, and then I started to get, interest in visual question answering.
    [00:55:42] And that was an area where it was very noticeable. That the visual understanding was bad. Right. These were the days when like, it sort of seemed like there’s almost no visual [00:56:00] understanding. You were just getting answers that came from priors. So, if you asked how many people are sitting at the table, it’d always answer two regardless of how many, how many people you could see in the picture.
    [00:56:11] And so it seemed like, oh, these models actually aren’t able to get semantic information outta IMA images. And so I was interested in that problem and tried to work more on that. And so then that required. Knowing more about what’s happening in vision and how you can represent visual information.
    [00:56:34] And then things start, there started to be this revolution of, doing generative AI images. And then I had students that started looking at that before the era of Moon Lake. I was also working with Demi Gore, who founded pika. And so, and
    [00:56:50] swyx: Ian obviously
    [00:56:52] Chris Manning: with gans. Yeah. Though Ian was never my student, but yeah, Ian I was very aware for the, the whole decade there of Ian with Gans.
    [00:56:59] [00:57:00] Yeah. And I mean, Ian was a Stanford undergrad, but yeah,
    [00:57:03] Vibhu: richard des u.com, I believe he was your student.
    [00:57:06] Chris Manning: Yeah. Yeah. And there were, there were links across at that stage as well. So there were several papers in that era of doing, I mean, so Andre Cap was a, PhD student at the same time as Richard.
    [00:57:20] And so there was some joint language vision work in that era as well. It seems kind of ancient by modern standards, but yeah, we’re trying to go from sort of textural dependency graphs to visual scenes
    [00:57:32] Vibhu: at a time. The glove embeddings really took over a lot of. T-F-I-D-F, like one hot encoding, all that.
    [00:57:38] The early vision language models we saw were like lava style adapters, right? It’s, it’s technically still just embedding latent space. Let’s add image, let’s like mixed modality. So, and that, that’s one of the things you super put out there too, right?
    [00:57:51] swyx: Yeah.
    [00:57:51] Vibhu: Yeah.
    [00:57:52] swyx: Yeah.
    [00:57:52] Hiring, Closing & The Name “Moon Lake”
    [00:57:55] swyx: Well, thank you for all of that. Thank you for all advancing the worlds on, world modeling.
    [00:57:56] I honestly, do think that if people deeply understand everything we just [00:58:00] covered, they will see what’s coming. I think you guys have, made some, a really significant contribution here. What are you hiring for? What is the, what do people find? We, we agreed that the CTA was a hiring call.
    [00:58:10] Yeah. Don’t we have a GI You don’t need, you don’t need engineers anymore, right?
    [00:58:14] Fan-yun Sun: Yeah. On the model side we are actually striving towards basically a self-improving system. But what that means is that we need people to set up the self-improving system. So more, more specifically people who have the intersection of knowledge within co-generation and computer vision and graphics, right?
    [00:58:30] Yeah. That’s, that’s sort of the core research background that we look for within OTM and, and the majority of the team today do have like both backgrounds.
    [00:58:38] swyx: When you say computer vision and graphics, are they the same thing or is it computer vision one thing, graphics, another thing. And how intertwined are they?
    [00:58:46] Chris Manning: They’re intertwined but different.
    [00:58:49] swyx: Yeah.
    [00:58:49] Chris Manning: And I think, this relates to some of the themes that we’ve been talking about, that the more explicit underlying [00:59:00] world models that are being constructed inside Moon Lake really draw on the computer graphics tradition. And so it’s then combining that with the visual understanding of vision.
    [00:59:16] swyx: Got it. Yeah. All right. So you’ve written a game engine, you’re come talk to us, right?
    [00:59:21] Fan-yun Sun: Oh yeah, definitely. Definitely. But I do think that the line is blurred, like increasingly blurred these days where it’s like if you have a general understanding of group vision and graphics,
    [00:59:31] swyx: I think for your standards it is, for me it feels like vision is, is.
    [00:59:35] I’ll leave that to the big labs graphics. I, I, I can get that, you would want to do that from more first principles, but vision, there’s so many vision models off the shelf that I can take, but probably not good enough for your
    [00:59:45] Fan-yun Sun: I see, I see. If, if you’re sort of like making that distinction then maybe we, we care a little bit more about having graphics
    [00:59:51] swyx: knowledge.
    [00:59:51] Yeah, exactly.
    [00:59:52] It could be like, sometimes a hiring call can be as simple as like, if you know the answer to blah, you should talk to me. Like the sort of core known hard [01:00:00] problem in, in your world.
    [01:00:01] Fan-yun Sun: Ah, I see. Yeah. In that case, if you, yeah, definitely. If you’ve written a game engine before, if you’ve rld a variety of coding models on different objectives, like
    [01:00:13] swyx: easy,
    [01:00:13] Many of those, yeah.
    [01:00:14] Fan-yun Sun: If you’ve done multimodal lean space alignment, I, I intentionally include
    [01:00:20] swyx: space.
    [01:00:20] Fan-yun Sun: Again,
    [01:00:21] swyx: a poor editor has a thing every time. Yeah. Lean space alignment. Honestly. Is it that hard?
    [01:00:26] I, I, there’s some scripts out there that I’ve saved for the day. I someday have to do it, but I don’t have to do it.
    [01:00:31] But it’s
    [01:00:32] Fan-yun Sun: done, I think. Yeah. There, there’s, there’s a versions of that that are done. But I, I think we are aligning audio, text, language and video. Yeah. Right. Like, and basically we have these role models that are able to act as agents to like act in these worlds and extract long horizon videos and encoding that back to the model to sort of self-improve.
    [01:00:52] So it’s an insanely exciting, but also technically challenge problem. Yeah. So people who wanna do their lives best work, that only [01:01:00] makes a place.
    [01:01:01] Vibhu: How big are you guys? Where are you guys based?
    [01:01:02] Fan-yun Sun: We’re currently based in San Mateo, although we’re moving up to sf. We’re about 18 folks right now.
    [01:01:08] swyx: My ending question was gonna be why, what, what is the name?
    [01:01:10] What’s behind the name?
    [01:01:11] Vibhu: Yeah.
    [01:01:12] Fan-yun Sun: Oh,
    [01:01:14] Vibhu: Very cool. Graphics and design, by the way.
    [01:01:16] Fan-yun Sun: Actually at the, at the time when the, when the, when we started the company, we were thinking a lot about how do we make a company name that gives people the vibe of like, open ai, but for like, almost like industrial light and magic vibes.
    [01:01:28] Wow. Because it’s like we care about creativity and using that as a funnel to solve a GI. So then we were, we, we brainstorm a lot around like Dreamworks, right? Like industrial light magic. And, so there’s a few, few basically, space of things that we feel like are very, very semantically close to the company’s identity.
    [01:01:47] swyx: Yeah.
    [01:01:48] Fan-yun Sun: And then it ended up being Moon Lake, partly because of the Dreamworks vibe, the Dreamworks, moon
    [01:01:54] swyx: Lake.
    [01:01:55] Fan-yun Sun: Exactly. Yep. So that was a little bit of that inspiration. And then the moon was sort of [01:02:00] like a, it basically was like about the. Reflection. The reflection part also implies the self-improvement loop.
    [01:02:07] Wow. That we sort of like, that’s really bleed and that’s the path towards multimodal general intelligence. So that’s, that’s that. I’ll leave that as I love a good
    [01:02:15] swyx: name. I love a good name. This is great. It’s a
    [01:02:16] Vibhu: very
    [01:02:17] swyx: good name. It’s very good. Lo I’m glad I asked the question. I will also say, one, my favorite story, books or biographies ever is, creativity Inc.
    [01:02:24] With Ed Kamal’s, story about Pixar and how he, was rejected as a Disney animation artist. So then he went into computing and brute forced his way into back. No, I love that story. Yeah. Disney.
    [01:02:37] Fan-yun Sun: Yeah. And Walt Disney is also like one of my favorite founders. He’s like, his, his story. Like at the time you’re like, okay, I’m gonna create this like.
    [01:02:44] Immersive park. Like people can’t, don’t even have that technology to create it virtually, but they’re like, you know what, let’s just build it physically such that people can,
    [01:02:50] swyx: so he is the first world modeler.
    [01:02:52] Fan-yun Sun: No, I, I I tell people that like, theme parks are world models too.
    [01:02:56] swyx: Mm. Yeah. Yeah. Yeah. I mean, it’s a small world or it’s [01:03:00] a, like the Epcot center with all the little, replicas of the countries.
    [01:03:03] Yeah. Those are very interesting. Okay. Well thank you, we’ve covered, a huge amount. Thank you for your time and thank you for inspiring us.
    [01:03:10] Fan-yun Sun: Thank you
    [01:03:10] swyx: for having us. Thank you. It’s fun
    [01:03:11] Fan-yun Sun: chatting. Yeah. It’s been a good time.


    This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.latent.space/subscribe
  • Latent Space: The AI Engineer Podcast

    Mistral: Voxtral TTS, Forge, Leanstral, & what's next for Mistral 4 — w/ Pavan Kumar Reddy & Guillaume Lample

    30/03/2026 | 48min
    Mistral has been on an absolute tear - with frequent successful model launches it is easy to forget that they raised the largest European AI round in history last year. We were long overdue for a Mistral episode, and we were very fortunate to work with Sophia and Howard to catch up with Pavan (Voxtral lead) and Guillaume (Chief Scientist, Co-founder) on the occasion of this week’s Voxtral TTS launch:
    Mistral can’t directly say it, but the benchmarks do imply, that this is basically an open-weights ElevenLabs-level TTS model (Technically, it is a 4B Ministral based multilingual low-latency TTS open weights model that has a 68.4% win rate vs ElevenLabs Flash v2.5). The contributions are not just in the open weights but also in open research: We also spend a decent amount of the pod talking about their architecture that combines auto-regressive generation of semantic speech tokens with flow-matching for acoustic tokens (typically only applied in the Image Generation space, as seen in the Flow Matching NeurIPS workshop from the principal authors that we reference in the pod).
    You can catch up on the paper here and the full episode is live on youtube!

    Timestamps
    00:00 Welcome and Guests00:22 Announcing Voxtral TTS01:41 Architecture and Codec02:53 Understanding vs Generation05:39 Flow Matching for Audio07:27 Real Time Voice Agents13:40 Efficiency and Model Strategy14:53 Voice Agents Vision17:56 Enterprise Deployment and Privacy23:39 Fine Tuning and Personalization25:22 Enterprise Voice Personalization26:09 Long-Form Speech Models26:58 Real-Time Encoder Advances27:45 Scaling Context for TTS28:53 What Makes Small Models30:37 Merging Modalities Tradeoffs33:05 Open Source Mission35:51 Lean and Formal Proofs38:40 Reasoning Transfer and Agents40:25 Next Frontiers in Training42:20 Hiring and AI for Science44:19 Forward Deployed Engineering46:22 Customer Feedback Loop48:29 Wrap Up and Thanks

    Transcript
    swyx: Okay, welcome to Latent Space. We’re here in the studio with our gues co-host Vibh u. Welcome. Thanks. Excited for this one as well as Guillaume and Pavan from Mistral. Welcome. Excited to be here.
    Guillaume: Thank you.
    swyx: Pavan, you are leading audio research at Mistral and Guillaume, you're Chief Scientist,
    Announcing Voxtral TTS
    swyx
    Host
    (00:05) Okay. (00:05) Welcome to Lean Space. (00:06) We’re here in the studio with trustee co-hosts, Vibhu. (00:09) Welcome.
    Vibhu
    Host
    (00:11) Very excited for this one.
    swyx
    Host
    (00:12) As well as Guillaume and Pavan from Mistral. (00:15) Welcome. (00:16) Excited to be here. (00:17) Thank you for having us.
    (00:18) Pavan, you are leading audio research at Mistral and Guillaume, you’re a chief scientist. (00:23) What are we announcing today where we’re coordinating this release with you guys?
    Guillaume
    Guest
    (00:26) Yeah, so we are releasing Voxtral TTS. So it’s our first audio model that generates speech. It’s not our first audio model. We had a couple of releases before.
    (00:35) We had one in the summer that was Voxtral, our first audio model, but it was like a transcription model, ASR. Like a few months later, we released some update on top of this, supporting more languages. Also a lot of table stack features for our customers, context biasing, precision, timestamping and transcription. We also have some real-time model that can transcribe not just at the end of the level.
    (00:56) You don’t need to fill your entire audio file, but that can also come in real-time. And here, this is a natural extension in the audio, so basically speech generation. So yeah, so we support nine languages, and this is a pretty small model, 3D model, so very fast, and also state of the art. Performed at the same level as the base model, but it’s much more efficient in terms of cost, and also much, in terms of cost, it’s also much cheaper, only a fraction of the cost of our competitors.
    (01:22) And we are also releasing the work that this model is running.
    swyx What’s the decision factor?
    Guillaume It’s a good question.
    swyx
    There will be more. Yeah, Pavan, any sort of research notes to add on?
    Architecture and Codec
    Pavan: But it’s a novel architecture that we develop inhouse.
    We traded on several internal architectures and ended up with a auto aggressive flow matching architecture. And also have a new in-house neural audio codec. Which, converts this audio into all point by herds latent [00:02:00] tokens, semantic and acoustic tokens. And yeah, that’s that’s their new part about this model and we’re pretty excited that it’s, it came out with such good quality and Jim was mentioning. Yeah, it’s a three B model. It’s based off of the TAL model that we actually released just a few months back and insert trunk and mainly meant for like the TTS stuff, but they need text capabilities are also there. Yeah.
    swyx: So there’s a lot to cover.
    I always I love any, anything to do with novel encodings and all those things because I think that’s obviously I creates a lot of efficiency, but also maybe bugs that sometimes happen. You were previously a Gemini and you worked on post training for language models, and maybe a lot of people will have less experience with audio models just in general compared to pure language.
    What did you find that you have to revisit from scratch as you joined this trial and started doing this? At least
    Understanding vs Generation
    Pavan: when it comes to, for, I think the, there are two buckets, I guess the audio understanding and audio [00:03:00] generation. The audio understanding, like the walkthrough models that Kim was mentioning that we released earlier.
    The walkthrough chat that we released I think July last year, and the follow up transcription only, models family that we released in January, that would be one bucket, and the generation is another bucket. I think. You can also treat them as a unified set of models, but currently the approaches are a little different between these two.
    To your question on how audio is fed to the model? In the understanding model, it’s very similar to actually Pixar models that we also released,
    swyx: yes.
    Pavan: That’s
    swyx: amazing.
    Pavan: It was pretty, I, that was the first project I worked on after joined Misra. It was pretty, pretty nice. And Wtu was very similar in spirit.
    I guess So we feed audio through an audio encoder similar to images through a vision encoder, and it produces continuous embeddings and which are fed as tokens to the main transformer decoded transformer model. Yeah. On the model output is just text. So on the output side, there is nothing that needs to be done in these kinds of mode.
    I [00:04:00] guess the interesting part of what the generation stuff is, the output now has to produce audio and. The approach that we have is this neural audio codec, which converts audio into these latent tokens. There is a lot of existing attrition and a lot of models which are based off of this kind of approach.
    And we took a slightly. A different, design decisions around this. But at the end of the day, the neural audio product converts audio into a 12.5 herdz set of latents. And each latent is, has a semantic token and a set of acoustic tokens. And the idea is that you take these discrete tokens and then feed it on the input side.
    There’s several ways to use this at each frame, but we just sum the embedding. So it’s like having key different vocabularies. Combine all of them because they all correspond to one audio frame on the input side. The output side is the interesting part on the output side, the, it’s not the, I don’t know if it’s the most popular, but one.
    Popular technique is to have a depth transformer [00:05:00] because you have K tokens at each time step, like with a text, you just have one token at each time step. So you just do predict the token from the vocabulary with, yeah, with just, you get probability
    swyx: This’s a very straightforward text. Very
    Pavan: straightforward.
    swyx: Yeah.
    Pavan: But if you have K tokens, then the name thing would be to predict all of them in paddle. That doesn’t work. At least that doesn’t work that well because audio has more entropy. And the, one of the techniques people use is this depth transformer where you you almost have a small transformer, or it can be L-S-T-M-R in as well, but people use transformers and you predict the K tokens in auto aggressive fashion in that.
    So you have two auto reive things going on.
    Flow Matching for Audio
    Pavan: So the thing we did differently is in, instead of having this auto aggressive K step prediction, we have a flow matching model. Instead of modeling this as a discrete token set we trained the codec to be both discrete and continuous to have this flexibility.
    So we did try the discrete stuff too, and which it works well, but the continuous stuff works just better. So yeah, we took this flow matching, so the, it’s a flow [00:06:00] matching head, which takes the latent from the main transformer and like kind in fusion, it’s denoising, but in this flow matching itself, velocity estimate.
    So you go from this noise t all the way to there. Audio latent, which corresponds to the 80 millisecond audio and then, which is sent through the work order to get back the 80 millisecond audio frame.
    swyx: Yeah. Is this the first application of flow matching in audio? Because usually I come across this in the image.
    Pavan: Yeah. Actually, in some sense there are models flow matching models in audio, but I think this specific combination I could be wrong. There could be somewhat. No. I haven’t seen. I haven’t seen much work in this, so I think it’s novel and a lot of it’s just a way bigger community, so they, I think they pioneer a lot of these diffusion flow matching work, and it’s interesting to adopt some of the ideas there into audio and,
    swyx: yeah.
    Pavan: Yeah, I’m, personally that’s the think part which is trying out about. One of more meta point is unlike text, even in vision, I think this is true, but in [00:07:00] audio step literature that there is no.
    Winner model, yet there is no, okay, this is the way you do things. It’s it’s still by, I think people are still iterating and figuring out like what’s the best overall recipe. I guess the idea. Pretty sure there are models which are also completely end-to-end, like NATO audio. NATO audio, but it’s still not come to a convergence point where this, the right way to think that.
    That also makes. A space pretty exciting to explore.
    Real Time Voice Agents
    Vibhu: What are some of the ways to look at it?
    Vibhu: There are ways where you can do diffusion for audio generation, but if you want like real time generation, that’s a big thing with the approach I’m assuming that you took. Yeah. And also like how do you go about evaluating different axes of what you care about, yeah,
    Pavan: good point. I think we so you can do just flow matching diffusion for the whole audio. We didn’t even go down that path because one of the main applications is voice agents and we want real time streaming, and that’s the use case. That’s not the only use case, but that’s one of the primary use cases we want to get to.
    So we [00:08:00] picked the auto aggressive approach for that. And within the auto aggressive space, again, you can do chunk by chunk or you can do so we picked the. I think at least personally prefer the operations, which are the simplest, and so we try to see, can we just add audio as just another head to our regular transformer decode model because that kind of makes it easier for eventual end-to-end modeling of audio text native modeling.
    Yeah. And it works pretty well. So I guess we went with that and we tried a little bit, but the flow matching head itself, like we had a discreet. Diffusion kind of approach, which also works well, but the flow matching work better.
    swyx: I was just curious about how you also think about this overall direction of research.
    Do you basically, when you work with the audio team, do you set some high level parameters and then let them explore whatever, or how does it work between you guys?
    Guillaume: No I think the way it works is that we are the, we are prioritizing together, I think, what are the most important features because there are many things we can do [00:09:00] in audio.
    Yeah, I think we try to. These are like how we should do things, for instance. Ultimately what we want to do is to build this through duplex model, but we are not going to start this start there directly, I think is. Some of the project people are doing, but
    swyx: just to confirm, full effects means it can speak while I’m speaking or,
    Guillaume: yeah.
    Okay. Audio. Yeah. Yeah. So intimately we’re going to get there, but for us it was, we decided to take it like a step by step. So we start with whatever is the most important. I think support customers, which is the transcription is the most popular use case. Then the speech generation, Soviet time, just a bit before that.
    And then actually to be like more, but try combining everything all together. But but yeah, we thought it was also important to like separate things and optimize each capability one by one before we
    swyx: measure of that together. And the super omni model. But
    Guillaume: very interesting because as Par said, it’s when you work on some other domains of this airline and everything, there are many areas where I think it’s not as interesting.
    For instance. Many places, it’s essentially just around data or like creating new environments on a lot of kind [00:10:00] of easy things. But things were, I think the research is maybe not as interesting. Were in audio. There are so many ways to actually build this model. So many ways to go around it. That’s the sense I think is really interesting.
    And what we also tried for speed generation is that we tried multiple approaches. What was interesting that even though they were extremely different, they under the big know the particles but the for matching turned out to be quite more natural. So we are happy with this.
    swyx: Is there intuition why it maybe like flow matching is just models speech better in some natural fundamental, latent dimension?
    Pavan: No, I think the main thing is e even at a particular time step, there is a distribution of things.
    swyx: Yes.
    Pavan: To be predicted like the way you inflate. So you already know the word that you’re speaking and Yeah. The intake space, let’s say the word maps register a single token for simplicity.
    In most cases it does. So there is not a lot of so you just pick the word, but with within audio, even the same word could, even with your own voice, could be inflicted in so many different ways. And I think [00:11:00] any approach which like models this distribution and. And flow matching is one, one of the take.
    It’s not the only one at all, but it’s a one which works pretty reasonably well. I think that’s better. So you have to pick across several different, the intuition I have is it’s, there are some, several different clusters each corresponding to some specific way you would inflict, pronounce that thing.
    And you can’t predict the mean of it because that corresponds to some blurred out speech or something like that. But you have to pick one. And then like sharp
    swyx: conditional inference.
    Pavan: Yeah, exactly.
    swyx: Is that all covered under disfluencies, which is I think the normal term of art. Pauses intonations. By the way, I have to thank Sophia for setting all this up, including like some of these really good notes because
    Pavan: Yeah.
    swyx: I’m less familiar with the audios for me.
    Pavan: No. I think dis dismisses are definitely one such Eno defenses is more like
    swyx: which is arms are.
    Pavan: Yeah, arms. And also repeat like you like,
    swyx: yeah.
    Pavan: You do this full of words, your thinking, so you repeat the word.
    swyx: Okay. Whereas intonation is like a diff, it’s up up [00:12:00] speak and all this.
    Okay.
    Pavan: Yeah. So I think there is a lot of like entropy. And modeling it as a distribution. And a, any technique which helps with it and the depth transformer is a conditional way of modeling this. And Transformers actually really good at it, even though that’s a mini transformers. So I think that worked pretty well too for us too.
    It’s just that the main concentration is when you have a depth transformer. If you have K tokens, you need to do K auto steps, right? Even though it’s a small thing, it’s K steps, which is very vacant, say heavy, but flow matching. We were able to cut it down significantly. So we are able to do the inference in quad steps or 16 steps and it works pretty well.
    And there are more normal techniques to bring it down even further to like, in extreme case, one step like we’re not doing it yet, but it at least the framework, LEDs itself to more efficient and Yes.
    swyx: And the image guys have done.
    Pavan: Yeah.
    swyx: Incredible work guys. Yeah.
    Pavan: It now you just. Send a prompt and you get an image.
    swyx: Yeah. Surprisingly not enough. I think image model labs use those techniques in production. I think it’s, I feel like it’s a lot of research demos, but [00:13:00] nothing I can use on my phone today.
    Guillaume: The thing, there’s a thing that would be interesting here is that since, indeed I’ve been so much sure that has been done in the vision community compared to radio dys, stomach, I think there are so many long infra Yeah.
    And there are so many things we can do to actually improve this further. So it’s our first version, but we have so many ways to exist, much better and much more efficient, cost efficient, so
    swyx: yeah.
    Guillaume: So really it’s not a new field at all, of course, but there are still so many things that can be done.
    Perfect. It’s
    swyx: nice. I should also mention for those who are newer to flow matching, I think the creator, this guy’s name is Alex, he’s done I think in Europe’s maybe two Europes as ago. There was, there’s a very good workshop. There’s one hour on like this matching is I would recommend people look that up.
    That’s the other thing, right?
    Efficiency and Model Strategy
    swyx: The efficiency wise, like I, I imagine like the reason is open weights the reason you pick 3.6 B backbone it you are 3.4 B you are, try to fit to some kinda hardware constraints. You kinda fits some kinda basic constraints. What are they?
    Guillaume: Not necessarily, I think something we care about in our model that they’re efficient.
    So we have a [00:14:00] lot of separate model, for instance. So we have this that is very small, very efficient. We also have a small OCR model that is available. Good, highly efficient as well. And I think on a project maybe there, I think companies are going to take is to have a coverage general model that will do a bit of everything.
    But that is also going to be expensive. On here. What want say is if you care about this specific use case, if you can actually use this model, it just does that. It’s extremely good at it. Survey, very efficient. That’s why we can actually add. We do, but also OCR that are like really good at that.
    And that would be much more cost effective factors and the general model that will contain a lot of capabilities you don’t really need. So yeah. So we’re doing like general model, but also like more customized model. This,
    Open Weights and Benchmarks
    Vibhu: how does it compare to other TTS models? It’s, we are going follow open wave.
    We’re just dropping it. I think it’s pretty good.
    Pavan: Yeah, I think it’s pretty good. Like it, it’s definitely one of the best. For sure. It’s probably I would say it’s the best open source model, but
    Vibhu: decipher themselves.
    swyx: Yeah.
    Voice Agents Vision
    Vibhu: Why now? How does it fit into broader ral vision? How do you see voice agents?
    How do you see voice? I think every year I’ve heard, okay, you’re a [00:15:00] voice. You’re a voice. There’s a lot of architectural stuff. There’s a lot of end time that see it, your solving, but where do you see voice setting?
    Guillaume: We had so many customers asking for voice. That’s also why we wanted to build it.
    What’s interesting in this domain is that. In a sense, if you take something simple like transcription it doesn’t seem like something that should be very hard to do for a model. It’s essentially, it’s pattern recognition. It’s classification on this. Models are very good at classifying, right?
    Or nonetheless, when you talk to them it’s not there yet, right? It’s not, you don’t talk to them the same way you talk to a person. On something, maybe people don’t realize it. It’s in English it’s still much better than in any user language, even compared to French instance. If you talk to this million in French, when you see people talking to this they’ll talk very slow.
    They’ll articulate as much as they can. So it’s not natural, right? We’re not yet to this. And I think, yeah, maybe the next generation will not know this, but yeah, I think people that. But our edge will actually always keep this bias speaking very slowly when they talk to this model. Even if maybe, probably in a couple of years, maybe next year it’ll not be necessary anymore.
    But yeah. But what’s interesting is to see that yeah, even for like languages [00:16:00] like yeah, French and Spanish Germans that are not no, no resource on religion. You have a lot of audios there on still it’s not as good. And I think a consequence. Because then for this, I suppose just is not as much energy, as much effort that has been put done in some other mod that for some vision or like coding.
    But but yeah, there’s still a lot of progress to be done. I think it’s just a question of doing the work and it’s clear path I think to get there.
    Pavan: It’s a little fascinating because I worked on Google Assistant I think while back at this point, but it’s, I think it’s, it like when you take a step back, it’s fascinating.
    It’s not that long ago. It was like four years ago or five years ago, and it’s now it’s completely audio in, audio out and the function calling and the whole thing happens completely end to end. And in a very natural,
    swyx: yeah,
    Pavan: natural way and still ways to go. Kim was telling, even despite all the previous, it’s not like you’re speaking to a person.
    When you talk to any of these agents, bots, or voice mode kind of situation, it’s still like a gap. I think that’s the great part and I feel like with even the existing [00:17:00] stack, we should be able to get to this very natural speech conversational abilities soon enough I guess.
    And we’ll also hope. I get that
    Guillaume: on this kind of the next step, right? Because when you talk to these agents, like usually people are just writing to them and sometimes they’ll this very clear, for instance, you are, you want to write code, but you are, you have a very clear idea of how you want the model to implement what you in mind.
    But so here you are able to spend a lot of time writing. So it’s not really efficient on audio is really like a natural interface that is just not there yet, but I think it’s just gonna be the place.
    Vibhu: How’s it like building, serving, inferencing, like we see a lot about, it’s very easy to take LMS off the shelf, serve them.
    Fine tuning, deploying. I know you guys have a whole you have Ford, you have a whole stack of customizing, deploying. Is there a lag in getting that. Like distribution channel. Are you helping? There is. So like prompting, lms, you can have them be concise, verbose, all that.
    They’re built on LM backbones, these models. How do you see all that?
    Enterprise Deployment and Privacy
    Guillaume: Yeah, I think this is a lot of what we’re doing with our own customers. Very [00:18:00] often they come to us, so it’s for different reasons. I think one reason is sometimes they have this lot of privacy concerns.
    They have this data that it’s very sensitive. They don’t want data to leave. The companies, they wanted to stay. Inside the company. So we have them deploy model in-house. So either on a, either on premise or on private cloud. So they’re not worried that it’s given to a third party on the there some leakage.
    Sometimes they have this kind of many companies have this different, sensitivity of data they have like sometimes channel chat can send it to the cloud has to stay there. So then it creates some kind of heterogeneous workflows where it’s annoying. You cannot send some data to the cloud.
    This one you can, so here, when we actually deploy the model for them, they don’t have this consideration. They are like not worried that, this is going to leak. Everything is much easier. So we help them basically do this on the, so it’s one of the very proposition. But but the other is very often, when customers use this off the shelf close model, but very sad is that they are not leveraging, these data that have been collecting for four years or something for decades.
    So much data. Sometimes it’s trillions of tokens of [00:19:00] data in a very specific domain. Their domain, which is data that you’ll not find in the public, on the public internet. So data on which, like close model, we actually not have access to one, which that’s going to be really good. So if they’re using like closed source models are basically not benefiting from all these insights.
    All these data they have collected three years, they can always give it into the context that in France, but is never as good as if you actually train the modern analysis. So yes, that’s basically what we help them to do. We actually provide them some purchase, basically what we announced at GTC this week.
    So we provide them with this, it’s basically like a platform with a lot of tools to actually help them process data. Trained on that. Yeah, it’s actually the same thing that we’re using in the science team. So it’s actually very better tested infrastructure, like a lot of efficient training cut base.
    For a quality pre-training like a fine tuning, even doing S-F-T-I-L. So we help them do this using the same tools as what our science team is building is using. So since it’s tools that we’ve been using for two years now, it’s really better tested. It’s really sophisticated.
    So it’s the same thing. We are giving to them, giving the company the same thing [00:20:00] that what are same still using internally actually build their own ai and it makes a really big difference. I think sometimes customers. And many in general don’t realize how much better the model becomes when you fine tune it on your own data.
    And you can have a, your model is here. You start from there. You have a cross source model, which is sort here, but if you actually fine tune it can actually really go much further than this. And then you have a very big advantage. The model is trained on your entire company knowledge, so it knows everything.
    You don’t have to feed like 10 K tokens of contact at every query. So it’s it’s much easier. It’s a bit, I think using a closed source model is really sad because it basically puts. You are not leveraging all this data and you are going to be using the same model as all your old competitors when you’re actually using, everything you have been collected for years, which is really valuable.
    So yeah. So we help basically customers do this. We have a lot of solution I mean deployed for engineers that go in the company that basically look at the problem customers are facing to look at what they’re struggling to do what we should do to solve it. So we help them solve them together.
    So it’s I think our approach is a bit different, but here. [00:21:00] Some of their companies and competitors, it’s, we don’t just release an endpoint on sale, do some stuff on top of that, or we don’t just give a checkpoint. We really look very closely with customers. We look at the issues they have, we had them solve them.
    We really make some tailored solution for the client are facing. Some example are also going to be, sometime we have some customers. They really wanted to have a really good model, really performance on some, like Asian languages on the, if you take some of the shelf models, they can speak it, they can write in this language, but it’s not amazing.
    This language would be like maybe zero 1% of the mixture. So it has been included during training, but very little. So what we did here is upgrade. We trained a new model for them, but so this language was 50% of the mix, so it’s much, much stronger. It knows of the dialects, it knows the, so it’s yeah.
    So it’s some example of things we can do and it’s really arbitrary, custom. I think you had some of their customers, for instance, they wanted some. They wanted some 3D model that can do audio with a very good function cable. So something you wanted to put in the car in particular, they wanted this to be offline because in a car you don’t necessarily have access to internet.
    So [00:22:00] yeah. So here we can actually build the solutions. There is no like model out of the box on this. In the internet you have this very, you have this very general model generalist, like he’s strong model. But for things like this, they always want at specific solutions and on some other reasons.
    Sometimes they come to us is because, like they, they experiment with some closed source model. They get some prototype. They’re happy with what they build. They, it works well. They’re happy with the performance, and then they want to go to production and then they analyze. But it’s extremely expensive.
    You cannot push this. It’s so then they come back to us on this. They can help us build the same thing as this, but using something much cheaper on here. And here we can sometime be something 10 x cheaper by just functioning a model and it’ll be better OnPrem on their old server and also much cheaper as well.
    So yeah,
    swyx: that’s the drop pitch right there. Take all the
    money.
    Vibhu: And outside of that you do, we do put open wave models so people can do this themselves. I feel like not enough people go outta their way.
    swyx: They’re not going to, they’re gonna ask them to do it as the expert. I
    Guillaume: think initially we didn’t know, [00:23:00] we wanted completely short at the beginning of the company because, I think our study was not exactly the same as what it is today, but what we underestimated initially is the complexity of deploying this model and connecting them to everything to be sure it has access to the company knowledge on the, and it was, yeah, on, we were seeing customers struggling with this, but it was even, that was three years ago and no, things are much more complicated because now you don’t just have, text on SFT on a simple instruction following.
    You have reasoning like your agents, you have like tools. You have a multimodal audio, so it’s much more complicated than before. And even back then it was hard for customers. So they really need, have some support and this is why actually providing like always some four D position as well. The process
    Fine Tuning and Personalization
    swyx: I’m curious is there also voice fine tuning that people do?
    Pavan: So in this forge we also have a say unified framework. And the hope is like the er speech to text that we released earlier this year. And even the ER chart that we released last year. And I think a big people, I think there’s a big, rich ecosystem [00:24:00] of people fine tuning whisper, and people want the same thing with w so it’s much stronger than Whisper.
    And yeah, the the platform offers that kind of fine tuning yeah, which could be any kind of fine tuning. Like for instance, even sometimes people want to support new languages to this, which are tail languages, which we hope to cover. Certain natively, but if there is a language where you data and you want to frank you, I think this is a good use case.
    Or the other use cases, you, it’s the same language, like even English but it’s in a very domain specific way.
    swyx: Yeah. Terminology, jargon, medical stuff.
    Pavan: Exactly. And also there’s specific acoustic conditions like there’s a lot of noise or the, and. The model will do decently in most conditions, but you can always make it better.
    And that those are some of the use cases where you can improve it e even further. And that’s one good use case for this and for text to speech. We’re just releasing it so we’ll have support for that soon too. I think it’s similar use case.
    Voice Personalization
    Pavan: It’s little different the kind of things that you want to extend a [00:25:00] text to speech model to, which could be like voice personalization, voice adaptation for enterprises.
    Many enterprises need very specific kind of tone, very specific kind of like personality for this kind of voice. And all of those are like good use cases for fine tuning.
    swyx: This one I was gonna ask you, we never talked about cloning voice clothing here. How important is it, right?
    Like I can clone a famous person’s voice. Okay. But
    Pavan: the main use case would be like for enterprise personalization, like enterprises need like a lot of customization. You don’t want the same. Voice for all the enterprises. Each enterprise want a customized, specialized something which is representative both their brand and also their, I guess safety considerations and the use case I think the kind of thing that you would deploy as a empathetic assistant in the context of a healthcare domain would be very different from the kind of thing that would be in a customer support bot and would be different from like more conversational aspects.
    I think those are the. [00:26:00] Customizations you would expect from enterprise. And that’s the main use case, at least from our side.
    Vibhu: My, my basic example is you don’t want to call to customer services and have the same exact voice. It’s just, it’s gonna be weird.
    Long-Form Speech Models
    Long-Form Speech Models
    Vibhu: But also on the technical side of this, so there’s like a few things in TRO that I thought were pretty interesting.
    He’s a big fan of this paper. Oh, he said very good paper. He said this is the best SR paper he’s ever read. Yeah. I’ve hyped up this voice paper enough. We covered it. Somewhere, but a big thing. So Whisper is known for 32nd generation a 32nd processing. You extended this to 40 minutes. There was a lot of good detail in the paper about how this was done.
    Even little niches of how the padding is. So it’s very much needed. You need to have that padding in there, the synthetic data generation around this. I’m wondering if you can share the same about the new speech to text, right? Text to speech. So how do you. How do you generate long form, coherent?
    How do you generate, how do you do that? And then any gems? Is there gonna be a paper?
    Pavan: Yeah. Yeah. They would be a technical report. Okay. Yeah. I think I could have a lot of details.
    Real-Time Encoder Advances
    Pavan: But me I think the [00:27:00] summary of it, actually, some of the considerations in this paper were, because we started with the wipa encoder as the starting point, and now we have in-house encoders, like the bigger time model, for instance, which we released in January.
    Also release a technical report for that real time model as well, which is this dual stream architecture. It’s an interesting architecture. You should check it out. And there we have a causal encoder and I don’t think there’s any strong, multilingual causal encoder out in the community. So we thought it’s a good contribution.
    So that’s one nice encoder there. Other people want to adapt. That’s a good end code. And we train it from scratch. I think her. Post stack is now mature enough that we are able to train super strong ENC codes. And some of these considerations, like spatting and stuff, is a function of the Whisper ENC code.
    And now that we train encoders, inhouse the design concentrations are different.
    Scaling Context for TTS
    Pavan: And for the question on text to speech, I think that’s also leans onto the original auto aggressive decoder backbone. I think, it says very, almost identical considerations. I think the long context in it’s not even long con, [00:28:00] so the model processes audio at 12.5 herds, so one second maps to like 12.5 tokens.
    So I think one minute is like 7.8 tokens. You can get like up to 10 minutes in eight K context window and get half an hour and 30 K context window. So that’s and 30 2K context is something that’s we are very comfortable training on. We can extend it even much longer. 1 48 K. Okay. You can naturally see how it can extend to even our long generations.
    Yeah. We need the. Like data recipe and the whole algorithm to work coherently enough through such long context. But the techniques are some way very similar to the text, long context modeling. And the key differences, it’s just doing flow matching order regressively instead of a text open prediction.
    swyx: Okay. I think that was most, most of the sort of voice questions that we had. But
    What Makes a Model Small
    Vibhu: I have a big question on Mr. Al, Mr. Small. So what is small? How do we define [00:29:00] small? What is this? What is this? I remember the days of Misal seven B on my laptop. The snuff fitting on my laptop. I could run it on the big laptop, but
    Guillaume: it’s just additional.
    Question of terminology, like here what we did, baseball is north active parameters, but it’s true. Really not give it another name, but yeah, we could have called it medium, but only, I,
    I suppose it’s a model that we released mixture of experts. It’s a model that combines different model before which we were doing the same, is that we had one model, general model for Israel. Doing instruction following, were like a separate model that was Devrel trial. So qu coding specify specific to code with another model for Reason Maal.
    So this were separate artifacts built by different team at trial on what we’re doing is basically merging all of this. It was, you had pixel trial was the first vision model. We was like a separate model on the way we do things internally is that we have one team focus on one capability, build one model.
    On the means mature, mature enough, we decide to merge this into the [00:30:00] matrix. But here it was the first time we basically match all of this into one. But there are some other things we did at first time to merge time, for instance, like more capabilities or function coding I think would be, are, it’s going to be much, much better in this trial, small platform.
    But but yeah, so it’s our latest model on the working is,
    Vibhu: and yeah, key things is it’s very sparse. Six, be active pretty efficient to serve. 2 56 K context. Yeah,
    Merging Capabilities vs Specialists
    swyx: I think what’s interesting is just this general theory of developing individual capabilities in different teams and then merging them.
    Where is this going gonna end up?
    Vibhu: Like we’ve seen the five things put together in this. Yeah. What are the next five teams?
    swyx: I think actually OpenAI has gone away from the original four Oh. Vision of the Omni model. This was what they were selling. All modalities and all modalities out.
    But I feel like you might do it.
    Guillaume: I think there’s some mod where it’s not competitive use, for instance for audio. For audio here, if you want to do transcription, I think it makes no sense to use a model. If you just want to trans tech it, it’ll be very inefficient. If you want to do audio, you probably just want to be the [00:31:00] one VR 3D model performance essentially
    swyx: the same.
    It’s going to be incredibly cheaper. So here, that’s why we want
    Guillaume: to have a separate but just does this. Yeah, I think the question is just, yeah. If you are to, to your model. By speech and you asking like a very complex questions on how you do this on the, just to cascade things. Do you want to put a d in a model that has like a one key around it?
    It’s like a, not a competitive discussion, I think unaware if you doing into the direction, but that’s possible. Of course. But yeah. But I think for us, the next capabilities we want to try to integrate into these models when we are going to be yes, like marketing or no reasoning better, I think more capabilities that people don’t talk too much about, but at high bottom, I think for our customers in our, on different industries, for instance, things are around like a legal computer.
    I design all these things that is this males out of the box are to put at that. Because people, if you don’t prioritize this, there is not like too benchmark on that. But
    swyx: this done how to
    Guillaume: make this good and this just start to do the work. Extracting some that processing it [00:32:00] expression. So yeah.
    But we are offering the imagine to this.
    swyx: I think for voice. Yeah. The key thing I think over maybe like the last year or so with VO and gr Imagine and all these things is joining voice with video, right? Which people don’t understand spatial audio because like most TTS is just oh, I’m speaking to a microphone in perfect studio quality.
    But when you have video, like the voice moves around.
    Pavan: That’s true. The constitution was a little different in the sense that there it’s like a a standalone artifact where you get the whole thing and you consume it. But in a conversational setting, it’s a, you need the extreme low latency.
    swyx: Yeah,
    Pavan: streaming would be one of the primary concentrations.
    swyx: You can build a giant company just doing that, right? So you don’t need to do the voice, but I was just know on the theme of merging modalities, that is something I, I am like, wow. Like I didn’t, everyone up till, let’s say mid last year was just doing these like pipelines of okay, we’ll stitch a TTS model with a voice thing and a lip sync [00:33:00] thing and what have you.
    Nope. Just giant model. Yeah.
    Open Source Mission
    Vibhu: I have a two part question. So one is, it’s still open. It seems like open source is still very core to what you guys do and I just have to plug your paper. Jan 2024. This is the one trial of experts like. Very fundamental research on how to do good.
    Moes paper comes out very good paper for anyone. That’s just side tangent. No.
    swyx: This thing caused, we bring back, eight by 22 was like the nuclear bomb for open source. I think it takes Shouldn be more seven B more. Yeah. Yeah. But this is a bigger opposite than me.
    Yeah. Yeah I don’t remember this. I remember, I don’t think it was January, right? It was like new reps it was, it dropped during new reps and everyone in Europes was December of 25th, I think. Yeah. The model was did as well.
    Vibhu: It’s just a little update probably.
    swyx: Yeah. No, but you have a point to make.
    Vibhu: No, you gotta check that. But then, I just want to hear more broadly on open source for you guys, and when you had asked earlier [00:34:00] about what’s next, what are the other, side tapes working on you. You put out Lean straw. This,
    swyx: it’s not necessarily surprise. I was like, I don’t, this doesn’t fit my mental model or Misra.
    Guillaume: Yeah. First for open source in general, I think it’s really something which looks to the January of the company. I think we started it per once, is we so we have open sourcing with, since the beginning and even before this. So before this, so me and Tim were at Meta, we released LA and I think what was really nice.
    To see that before this, for most researchers like universities, it was impossible to work on elements. There was no alien outside. And if you look at many of the techniques that were developed after, for instance, was open source all this post-training approaches like even DPOD, like preference optimization, all of this were done by people that had access to this portal.
    And it’ll have been impossible to do without this. So it’s really making sense, move faster. So we really want to contribute to this ecosystem. I think like the deep and also like very lot of impact. All these papers that are I think in the open source community are really helping the science community as a whole to move faster.
    So [00:35:00] we want contribute to this ecosystem. That’s why we’re releasing very detailed technical reports. So ma trial and our first reason model, and ation, lot of results, things that work, things that did not work as well. Think helpful on the, yeah, so for the audio model also to share a lot of details, share of them for real time model.
    And the, yeah, so we really want to continue this, basically belong to this community of people who share science. I think we really don’t want to be, leading in a world where the smartest model, the best models are only behind, close doors. Only accessible to a shoe companies that we, as a power to decide we can use them on it.
    I think it’s a scary future. We don’t want to live in, we really want this model to be accessible to anyone that want. Intelligence to be used unaccessible by anyone who can use it. So yeah, so that’s why we are pushing this mission and source model. Yeah. So not, so yeah, no strategy. So it’s open source, not the first model, so not the best on the Yeah.
    Lean and Formal Proofs
    Guillaume: LIN trial I think is also one step into this direction. So it’s yeah, a bit different than what we are usually releasing. But we have a small team internally [00:36:00] working on them. Formal proofing, formal math. So I think a subject we care about in general and we were working on reasoning. I think we started too early before doing reasoning without LMD is very hard, especially when you work with formal systems because the amount of data you have is negligible.
    It’s addressable community of people writing like formal proofs. But the reason why we like it is because I think there is if you look at what people are doing with reasoning, is there, the problems that you can use. Are usually going to be problems where you can verify the output. So for instance, all this ai ME problem where the solution is a number between 100, like a thousand.
    So you can verify, compare this with a reference or it’s an expression. You can actually compare the output expression generic with the reference. But there are many, most of them have problem and most of the reason problem. There is no like way to easily verify the solution. If the question is show that F is continuous, cannot compare in the reference, right?
    If it’s a probe that this is true or probes is properties, there is no way to. You cannot act, simply verify the correctness of your proof. So it’s hard to apply the, there is no referable reward here. So [00:37:00] what you could provide is of course, like a judge and judge that will look at your proof. But it’s very hard and it’s very, you could do certain, some reward hacking happening there.
    So it’s difficult. You could provide like a reference proof, but then there are also many ways to prove the same thing. So if the model says give negative reward because it’s a different poop, maybe it was still digit proof, just different. So it’s not going to work well. What’s nice with lean and with formal probing is that you don’t have to worry about this whatsoever.
    We just,
    swyx: they’re all function is largely compiles in lean is functionally the same. Exactly.
    Guillaume: It’s like a problem if it compiles it’s correct. It’s very easy. And you can apply this and then you can,
    swyx: it’s just way too small. So no human will actually go and do it.
    Guillaume: Yeah, that’s exactly.
    It’s the only people can do it. It’s like a very small committee of people doing a PhD on that. So it’s super small. And it’s sad because it’s actually very useful on not just mat, but also in software verification. So for instance, software verification today. So tiny market. Very few industries work on this and we need that.
    It’s usually going to be like companies like building airplanes, air robotics,
    swyx: like
    Guillaume: things [00:38:00] where they absolutely want to be sure. Life depend on this, but it’s very rare that people formally verify the correctness of their software. But I think one of the reasons for this is simply that it’s just hard to do.
    swyx: Are you think of TLA plus? It’s the language that some people do for software verification? No. That people use in a ference, but but yeah, it’s the reason I think why people don’t use it more and why this industry is not as big as could be is because it’s very hard. But now with cutting edges that are there, it’s going to be very different.
    Guillaume: We’re going to see much more of this. So I think yes, industry there is going to be much larger in the future that we, these models. So yeah. Here also anticipating this a little bit, we wanted to work on that because it’s proving like a math theory and like a, essentially the same tools.
    swyx: Yeah.
    Reasoning Transfer and Agents
    swyx: One of my theories is that because the proofs takes so long, it’s actually just a proxy for long horizon reasoning and coherence and planning. Maybe a lot of people will say okay, it’s for people who like math. It’s for being okay. It’s like a niche math language. Who cares? But actually, and you use this as part of your data mixture for [00:39:00] post-training and reasoning, actually, it might spike everywhere else.
    Yeah. And I think that’s un under explored or no one’s like really put out a definitive paper on how this generalizes.
    Guillaume: Yeah, absolutely. And
    Pavan: I think even
    Guillaume: that’s what we’re seeing already. For instance, you should do some reasoning on math as then the American should do reason even.
    Yeah. In the early stage. So we, the, there is some transfer, some sort of emergence that happens. And I think some, it’s also interesting, it’s not just I think the topic in general, but it’s, there is a lot of connection with this on including agents because. Sometimes the model can see like a three that it has to prove it’s very complex, but then it can take the initiative to say, I’m going to prove this three lr.
    I’m going to suggest three Rs, and I’m going to in parallel prove each R. So three of them in parallel with sub agents, but I’m also going to prove them in theory and the three tool so you can do this also. Pretty interesting. You can, even if you fail to put one of the LeMar, you can actually, maybe you succeed to put the normal lema too, so you get some possible reward here.
    So it’s a bit less Spartan issue, just get to zero one for the entire thing. [00:40:00] So it’s pretty interesting. I think we can actually,
    Vibhu: yeah, it’s also an interesting case just for specialized models in general, right? Like the cost thing you show is pretty interesting yeah, similar score wise, you are, thirty, seventy, a hundred fifty, three hundred bucks.
    Smaller.
    swyx: I think cost is a bit unfair, right? ‘cause this one is at like inference cost. It’s always there on top with their margins on top of it. But, we don’t know anything else, so we gotta figure it out.
    Vibhu: Okay.
    Next Frontiers in Training
    Vibhu: I did wanna actually push on that more. Not on cost, but you mentioned about, okay, it’s a great way to have verifiable long context reasoning.
    What are other frontiers that, I’m sure you guys are working on internally, there’s a lot of push of people pushing back on pre-training. Scaling, RL pushing, compute towards having more than half of your training budget. All on rl. Where are you guys seeing the frontier of research in that?
    Guillaume: You mean the
    Vibhu: just in foundation model training in the next, one thing that you guys do actually is you do fundamental research from the ground up, right? So you probably have a really good look at where you can [00:41:00] forecast this out.
    Guillaume: Yeah. I think for us we’re still working a lot on the pre-training side.
    I think we are very far from situational, the pre-training. I think ML four preprinting will be like big step compared to everything we have done before. So we are pretty excited about this. And I think on the other side, I think now we have more and more to think about this algorithm that will actually support this very long trajectories.
    I think when it was, for instance, GRPO for it doesn’t really work this any bit of policy. Which was okay initially because you are solving math problem that can be solved in like a few thousand tokens. So the model can alize them pretty quickly. So when you do your update, the model is never too far off.
    It’s never too far off. But now when you are moving towards this kind of problems where certain takes hours, like six hours to get a reward, then your model is co pick places. So you have bi new infrastructure that supports this, but also new A, so now everything we’re doing internally, we’re trying to. Build some infra that we actually anticipate is what we have in six months, one now, which is this extremely no scenarios on the, I think when we started Missal, part of me and [00:42:00] we wanted to, is very nice under element where people are there, they can do research, they like with a lot of resources.
    So it was nice. I think things changed a lot when I think when J Pity came out. I think after that I think was. This one is same again. But but yeah, but it was nice. And I think we also want to work part of this descrip before
    swyx: coming to the end.
    Hiring and Team Footprint
    swyx: We’re just, obviously, I think you guys are doing incredible work.
    You’ve, they are a very impressive vision for open source and for voice. What are you hiring for? What’s the what are you looking for that you are trying to join the company?
    Guillaume: Yeah, so we are hiring a lot of people in our sense team. We’re hiring, in all our offices. So we have a, our H two is in France in Paris.
    We have a small team in London. We like a team in Pato as well. Co we open some offices in in SAU, in Poland. So one in Zurich. We also like some presence in New York as well on Sooner one in San Francisco. So we all bit either way also like hiring remotely. So we’re going the team trying to hire like very strong people.
    I think we want to stay, so the team is not. Instead of fairly small team. [00:43:00] But I think we want to keep it that way. ‘Cause we we find it quite efficient. So like a small team they agile so yeah.
    swyx: Okay.
    AI for Science Partnerships
    swyx: Let’s focus on science and the forward deployed. We actually are strong believers in science.
    We started the our new science pod that focuses specifically on the air for science. What areas do you think are the most promis.
    Guillaume: What we’re pretty excited about right now, and something we have already started doing or that we’d probably be able to share more about this in a couple of months, is that we are exploring AI for science.
    And there are a lot of areas where we think that you could get some extremely promising buzz. If you were to apply AI in these domains. There are a lot of long inputs. You just have to find these domains where actually AI has not been yet applied, and it’s usually hard to do because the people working in those domains don’t necessarily know the capability of these models.
    They don’t know. How I would just have to pair them with Yeah, exactly. Your researcher slashing, which is actually hard to do. But this matching, we’re doing it naturally with our customers. So we have some company we are very closely with. So for instance, ISM Andreesen are one of our partners, so we’re doing some research with them on their other, like tons of extremely interesting problems.
    Columns in physics, in [00:44:00] science matter science that they’re essentially the only ones to work on. ‘cause they’re doing something No, no one else is doing on the, yeah. So there are many domains where AI can actually revolutionize things. Just you have to think about it on you familiar with what can do or to apply it.
    So yeah, it’s something where more modeling with our partners, with our customers sort AI for s, but.
    swyx: Yeah. Okay.
    Forward Deployed Skills
    swyx: And then for deployed what it makes a good four deployed engineer, what do they need? Where do people fail?
    Guillaume: I think it’s usually you need people that are very familiar with the tech and not necessarily with a lot of research expertise, but that are actually pretty good at using this model that can actually like that know how to do functioning, that know how to like, start some error pipeline.
    And it’s it’s not easy. It’s something that mucus. Majority of companies will not be able to do this on their own. So here I think we need people that are, that like to solve problems that are accept solving some complex, very concrete problem. It’s applied science basically.
    And yeah, so I think it’s not too different. I think from the case you need in research because it’s essentially you are trying to find solutions to problems that in [00:45:00] customers have not yet. So sometimes it’s easy. Sometimes you’re here to do the work. You have to like create synthetic data.
    Find some edge case. So it can be, yeah. Depends on the problem. But but yeah, you have to, I think it also a bit of patience on the be creative. I think very similar skill is Asian,
    Pavan: the diversity of the work they do. It always surprises me. It’s it’s, it goes all the way from the kind of stuff they encounter in industries.
    It’s just very interesting. I think.
    swyx: Any fun like success anecdotes.
    Guillaume: Yeah, it can be actually training this small model on edge that just we do one specific thing can be like training some very large model without some specific languages as well. Making models really good at some tube use, like for instance, computer ID design, these kind of things.
    Is that pairing with vision as well? Yeah,
    Pavan: and the fact detection for chips or like in, in factories identifying things like it, the. Diversity could be anything where you can deploy these foundation models. So yeah the work to make it work in that specific setting, basically whatever it takes to make it like add value in that, by the way, workflow.
    Vibhu: Yeah. [00:46:00] And it goes across the stack, right? Like even just pulling up the website like.
    swyx: It’s so broad on compute. It is so broad.
    Vibhu: We didn’t even touch on if you have a coding CLI tool. One thing you guys were actually like, I think the first tool was agents, ral agents. You had the agent builder, you can serve it via API and all that.
    And I’m guessing forward deploy people.
    Guillaume: Yeah.
    Vibhu: Help build that out and stuff.
    Customer Feedback Loop
    Guillaume: It is also why we are, so we’re doing many things, but I think that’s also part of the value proposition that sometime know customers. They’re always very. Extremely careful about their data and they don’t want to, they don’t like, trusting so many partners, trusting one partner for code, giving the data to another third party for like audios and another one.
    So they don’t like this here. What they really like with our approach that we can help them on anything so they don’t have to send the data to so many clouds. So yeah,
    swyx: I think that there can be many orders of magnitude more. F Ds then research scientists and they don’t need your full experience, but they’re still super variable to customers
    Guillaume: in practice.
    These two teams [00:47:00] are still quite intertwine, very often. Yeah. So first of all, they’re using the same tools, the same data pipeline and everything on the, it’s it’s very helpful for the science team to get the feedback and the solution team ‘cause they can. Look at these customers are trying to do this.
    This is not working. It can really be show in the next version. Yeah. But this is basically a real world eval. Yeah, it’s real world eval and it’s not something, for instance, if you’re just working in the lab, it’s just ships model. But you don’t do this work of for customers. You have no idea for whether your model is good at this H case.
    For instance, you even in year found this, right? So yeah, there is a very gap, big gap between the public benchmarks that are very like academic. On
    Pavan: the rare cases are just very diverse and in the specific concept of a customer, you can fine tune and make it like first evaluate, create a solid eval, benchmark, and then measure in the context of their, the kind of audio.
    Like for instance, one use case is literally just, there’s the word for kids and they have to just say it out. It’s a very specific thing. You’re just saying one word and then you have to you, you’ll grade the kid whether they did it right or not. It’s [00:48:00] like R for, but so there’re very diverse use cases and the idea is that they, the.
    Applied scientist engineer will go and make it better. And then from the learnings we incorporate it into the base model itself. So it’s it’s just better out of the box.
    Vibhu: Yeah. It’s a good full circle system. Like the foundation model evals are all just proxies of what you really, you’re never gonna have one that says it, it doesn’t make sense for there to be, a one word transcription like that.
    It’s not something you wanna fit on. Perfect.
    Wrap Up and Thanks
    swyx: Everyone should go check out everything that Michelle has to offer and try the TTS model, which will link in the show notes. But thank you so much for coming tha thanks. Such a stretch.


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  • Latent Space: The AI Engineer Podcast

    🔬Why There Is No "AlphaFold for Materials" — AI for Materials Discovery with Heather Kulik

    24/03/2026 | 35min
    Materials science is the unsung hero of the science world. Behind every physical product you interact was decades of research into getting the properties of materials just right. Your gym clothes contain synthetic fibers developed over decades. The glass screen, diodes, and chip substrate technology needed to read this blog post were only viable due to many teams of material scientists.
    Our guest Prof. Heather Kulik was one of the first material scientists to realize that there was alpha in combining computational tools with data driven modeling — she did AI for science before it was cool. She has a hard-fought perspective for how to succeed in this field. Yes, she believes the wins are real. To get there you must work hard to deeply integrate domain expertise with AI techniques, and also maintain a discriminating mind. Ultimately what matters is you succeed in the lab, and nature doesn’t care about how hyped a model is. These lessons personally resonated with the Latent.Space Science team and our own experience.
    This episode is a must watch for all aspiring AI for science practitioners. A few highlights:
    Designing new polymers with AI: Heather’s group recently used AI to design new polymers that are significantly stronger. These materials were created and tested in the lab, and the scientists who built them were surprised by the designs. The AI had figured out certain building blocks could break in a novel way. The AI discovered a purely quantum mechanical effect, and after convincing their lab collaborators to actually synthesize it, the material turned out to be four times tougher!

    The twenty-two-atom ligand challenge: When asked about the role and need of human scientists, Heather points out that AI has a strong understanding of academic chemistry, but is still lacking intuition. Every time an LLM is updated, Heather asks it to design a ligand that contains exactly twenty-two heavy atoms. She has yet to find one that can succeed at this seemingly simple task that any expert could do in a second! Is this the chemistry counterpart to counting ‘r’s in strawberry?

    Side note: Heather joked that this comment would date itself immediately, so we decided to see if this was still true three months after recording. We found some interesting results! We asked both Claude and ChatGPT to design a 22 atom ligand for both a metal-organic framework (MOF) and a Kinase protein.
    * For the Kinase, both models got it right: Claude pulled out RDKit in a python script and iterated on several designs, whereas ChatGPT just one-shotted it.
    * For MOFs, both models got it wrong, generating ligands with 21, 23, or 24 atoms, yet stubbornly not getting 22 atoms.
    Is there something different about how LLMs reason in the materials and bio domains?
    Materials vs biology: The two biggest domains of AI in science have been biology and materials. We asked Heather if there could be an AlphaFold moment for materials. Her answer reframes how we should think about the field:
    * First, the datasets in material science are woefully lacking in comparison to the bio world. The closest to ground truth in most cases are noisy DFT datasets. These are just approximations to the real world! The datasets that are accurate are all boring, as Heather quipped “We have really good datasets for really boring chemistry.” Furthermore, good experimental structures are hard to come by and require interpretation. So generating generating high-quality, novel datasets at scale would really drive the field forward.
    * More philosophically, AlphaFold is making predictions in a fairly limited space: there are just twenty amino acids. Sure, even here AlphaFold doesn’t get everything right, but it seems plausible that one could learn the entire design space. For materials, each element is a new set of interactions and chemistry, with little to no transferability. This is a massive open problem in material science that we hope some of the smartest AI scientists will want to work on!
    The difficulties of trusting the literature: Heather’s team has spent the last few years using NLP and later LLMs to extract data from literature. Even a few thousand data points from these papers can be valuable for guiding her group’s work. One surprising result: sometimes the reported values for a property (say temperature) do not match up with the graphs in the papers! So there’s lots of potential in using LLMs to mine data from the literature, just do it with care.
    The role of academia in an ever-changing world: One theme that has been running through many of our conversations has been the changing role of the academic — and the scientist — in science. When startups are raising $100s of millions and hyperscalers and Big Pharma are all ramping up AI-for-science efforts, the academic researcher needs both resources and judgement about problems to chase more than ever.
    Resources include data that is organized for machine learning, access to high throughput experimentation labs, and compute resources. These are all things that academics can build together. More importantly, Heather emphasizes curiosity about problems that haven’t hit the radar of the heavily capitalized AI companies. After so many years on the forefront of AI for Science, Heather’s judgement that Chemical Engineering and Material Science still need curious people asking questions with no clear path to money is a welcome beacon in the AI fog.

    Full Video podcast
    Is on Youtube!



    This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.latent.space/subscribe

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The podcast by and for AI Engineers! In 2025, over 10 million readers and listeners came to Latent Space to hear about news, papers and interviews in Software 3.0. We cover Foundation Models changing every domain in Code Generation, Multimodality, AI Agents, GPU Infra and more, directly from the founders, builders, and thinkers involved in pushing the cutting edge. Striving to give you both the definitive take on the Current Thing down to the first introduction to the tech you'll be using in the next 3 months! We break news and exclusive interviews from OpenAI, Anthropic, Gemini, Meta (Soumith Chintala), Sierra (Bret Taylor), tiny (George Hotz), Databricks/MosaicML (Jon Frankle), Modular (Chris Lattner), Answer.ai (Jeremy Howard), et al. Full show notes always on https://latent.space www.latent.space
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