How do you scale gameplay across very different player counts? What is the purpose of the wonders? Trevor, Ananda, and Charlie build pyramids out of science cards in 7 Wonders.
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17:01
86. Memory Games
Which mechanics work well with memory? What is the difference between memory and learning? Ananda, Charlie, and Trevor discuss memory games.
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30:41
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30:41
85. Dream On!
How much should you trust your players' abilities? What does creativity look like in memory games? Trevor, Ananda, and Charlie string scenes together in Dream On!
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18:01
84. Mamma Mia!
What makes the failure of plans fun? How can you let players compensate for their own forgetfulness? Ananda, Charlie, and Trevor bake pizzas in Mamma Mia!
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16:40
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16:40
83. Trio
How can players ask questions without revealing too much information about their motivations? What happens when players forget? Charlie, Trevor, and Ananda fish for sets in Trio.
Sobre The Tabletop Takeaway: A Board Game Design Podcast
Join game designers Ananda Guneratne, Charlie McCarron, and Trevor Muller-Hegel as they analyze published games from a game developer's perspective. Each month, they pick a new game mechanic and three games to play in that genre. Each episode is 20 minutes of pure game design nerdiness!