Three Moves Ahead is the leading strategy game themed podcast on the internet. Every week a panel of knowledgeable gamers with strong opinions meets to talk abo...
Len, Mike, and Luke dust off their Indy hats and take a close look at Two Point Museum. We discuss how it's such a great fit for the formula Two Point Studios built over their previous two games, how you make a museum game without presenting a tacit endorsement of grave robbing, and why crime never pays.
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1:06:20
Three Moves Ahead 629: RTS Shoutcasting and Stormgate 0.3.0 with BeoMulf
This week, Len sits down with Philip "BeoMulf" Mulford, a professional RTS esports caster. We discuss how you get that gig, how you develop the skills for it, and how it compares to traditional sportscasting. We also dig in a bit to the recent 0.3.0 patch for Stormgate and how the first big graphical refresh, automated control groups, and fully rebindable hotkeys change the experience.
NOTE: We found out after the show was recorded that Philip will be handling the main stream for the CHOC tournament on Sunday at https://www.twitch.tv/beomulf. You can find out more at https://playstormgate.com/news/stormgate-for-choc-charity-tournament
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1:05:07
Three Moves Ahead 628: Sid Meier's Civilization 7
Len, Fraser, and Sin gather to try and figure out what the heck happened with Civilization 7. We discuss why it's such a let-down for the legendary series, and whether or not it's just time for civilization to end.
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1:21:27
Three Moves Ahead 627: Look Ahead to 2025
Len, Mike, and Nerium gaze down the road ahead at the most interesting and promising strategy games coming out (we hope) in 2025, from the heavy-hitters to some indie oddities.
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1:09:33
Three Moves Ahead 626: 2024 Wrap-Up
Len, Mike, and Sin gather 'round to sing the praises of our favorite strategy and tactics games of the year, as well as trying to identify the ever-elusive narrative throughline.
Three Moves Ahead is the leading strategy game themed podcast on the internet. Every week a panel of knowledgeable gamers with strong opinions meets to talk about the strategy and war games of the day, design issues and games in the wider world.