Business Of Video Games Episode 40 - Forty Two immutable Laws of Games Business - Paul Kilduff Taylor
Fourty two is the answer to life - but it's also the number of points of wisdom justly dispensed by games industry veteran Paul Kilduff-Taylor - mastermind behind Developer/Publisher/Operator - Mode 7 Games. Paul wrote the list of "42 Essential Game Dev Tips That Are Immutably Correct and Must Never Be Disputed by Anyone Ever At Any Time!" and we unpack some of these and try to figure out why Paul is a very wise man. Because he is.
(sorry about Shams audio - its fixed in the next episode!)
Check out the original blog post here
https://modecollapse.substack.com/p/42-essential-game-dev-tips-that-are
And more info on Mode 7 Games: https://www.mode7.games/
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Business Of Video Games Episode 39 - The Indie Business Auteur - Xalavier Nelson Jr
Season 3 finally continues with a truly unique indie business auteur!
Xalavier Nelson Jr. runs Strange Scaffold, a game studio that defies convention—achieving repeated success while staying boldly artistic. Listen in to hear Xalavier and Strange Scaffold manage what so few others do.
👉 Visit Strange Scaffold and explore their games here. https://www.strangescaffold.com/
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Business Of Video Games Episode 38 - Can a toolkit replace your Publisher? - Alexander Bergendahl
As we're in a festive mood we decided to try something new and unpack what life is like at a service provider in the games industry. Some describe it as the hardest biz dev job in the industry and they wouldn't be wrong.
Serial entrepreneur Alexander Bergendahl shares how Lootlocker helps developers and publishers level up and get closer to their players.
https://lootlocker.com/
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Business Of Video Games Episode 37 - Modding Madness with - Scott Reismanis
This episode, we’re diving into the wild world of user-generated content (UGC) with Scott Reismanis, CEO of Mod.io. Ever wondered WHY mods go from hobby projects to gaming game-changers such as DOTA or CS? Scott’s here to spill the beans on Mod.io’s mission, the challenges of getting studios on board, and why UGC is still the future (spoiler: it’s awesome).
We’ll chat about big decisions, big trends, and big dreams for modding.
Mods, memes, and major insights—don’t miss it!
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Business Of Video Games Episode 36 - The Return of the Biz Dev Samurai - Uwu biz
In this episode we sit down with two true operators in the biz dev space - Callum Underwood and Alex Nicholson. By night they're up to shenanigans - by day - more shenanigans - but also they run Uwu Biz a one stop shop for your business development or really - any needs you might have as a successful developer. Callum and Alex regale us with how they operate in tough times.
https://www.uwu.biz/
Welcome to the Business of Video Games Podcast. A podcast where we try to shed a bit of light on the inner workings of the games industry. We give you the why, how, who and what the hell?! on business decisions, publishing calls, steps and missteps that go on behind the scenes.
Basically - the inside view on how and why things are ACTUALLY done the way they are. Not just guesswork on 4Chan.
The podcast is hosted by Daniel Goldberg (former Chief Marketing officer at Paradox Interactive) and Shams Jorjani (former Chief Business Development Officer at Paradox Interactive).
In every episode, we invite a guest from the industry to unpack an interesting decision or event, share their learnings and wisdoms, or just explain why all of us armchair experts got things wrong (or right!) again.
We previously hosted and ran the Paradox Interactive Podcast for some 4 years - you can find those episodes on most podcast platforms of note.